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There are various status effects that can change how players or monsters in the game take damage, deal damage, move, recover, and more. These status effects cause an icon to be displayed by the player or monster's name. If you want to know what a certain status icon means, see below. The icons are separated by type and alphabetized by the pop-up description you get when you hover your mouse over the status icon.
Please note that, as a quick way to tell them apart, buffs normally have a light-blue border around them, while debuffs normally have a purple border around them, and shape-change icons usually have a light yellow border around them.
Buff Icons[ | ]
All buffs below can be refreshed/overwritten (recast on a player), purged (Venomancer skill or an add-on on some weapons), or cast on any player unless stated otherwise. Squad buffs can only be cast on other players in your squad. If a range of effect is given then that is usually dependent on the level of the skill being cast.
Icon | Pop-up Description | Sources | Properties |
---|---|---|---|
Aerial Acceleration Speed up in the air |
Tradewinds (Psychic skill) Wind Force (Genie skill) |
Tradewinds increases flight speed by 60% for 15 seconds. Wind Force increases flight speed by 50% for 4.5 seconds. | |
Attributes Increased | Nation War Reward (Contemplation Forge) | Increases weapon damage, defenses, and maximum Health. Does not end upon death. | |
Aura of the Golden Bell
Increased physical defense |
Aura of the Golden Bell (Blademaster skill) | Increases physical defense by 15%-90% more from armor PDef for 30 minutes. Squad buff. | |
Bestial Rage Gain Chi while being attacked |
Bestial Rage (Barbarians skill) Mantle Ripple of Rage (Barbarian-only genie skill) |
Bestial Rage gains 5 chi when struck for 15 seconds. Sage gets 6 chi sage for 20 seconds, Demon gets 8 chi. Gain 3 chi or more when struck for 5 or more seconds. | |
Blazing Arrow Adds Fire damage to attack |
Blazing Arrow (Archer skill) | Cannot be refreshed/overwritten. Adds 13%-40% weapon attack in fire damage to physical attacks (ranged or melee) for 10 minutes. Sage adds 60%, Demon adds 70% fire damage over 20 seconds. | |
Bless Decreased damage taken |
Invoke the spirit (Barbarian skill) Regeneration Aura (Cleric skill) |
This effect can stack from different sources. Barbarian Invoke Spirit can't be purged. Invoke the spirit reduces damage taken by 90% for 20 seconds. | |
Blood Bath Decreased MAX HP, increased accuracy |
Bloodbath (Barbarian skill) | Reduces maximum HP and current HP by 25%-16% to increase accuracy by 110%-200% for 10 minutes. Sage gets -10% and +225%, Demon gets -15% and +300%. | |
Bloodpaint Recovers own HP by absorbing damage that you deal |
Bloodpaint (Assassin skill) Blood Frenzy (Assassin skill) |
Bloodpaint heals life equal to 2% of melee damage dealt (squad buff; only applied to Barbarians, Assassins, Blademasters, and Seekers). Sage version heals 3% of melee damage dealt. Blood Frenzy heals life equal to 20% of melee damage for 20 seconds (self buff). | |
Bloody Sun Improves HP recovery speed over time |
Mystic Summon Skill | ||
Bramble Hood Damage taken is greatly decreased, physical damage reflected |
Bramble Hood (Venomancer skill) | Reflect 200% of melee damage and reduces damage by 75% for 15 seconds. | |
Cannot be selected | Veil of Shadow (Psychic skill) Shroud of Shadow (Psychic skill) |
Veil of Shadow renders the caster and all allies within 6 meters untargetable for 3.5 - 7.5 seconds. Shroud of Shadow renders the caster and all allies within 12 meters untargetable for 5 - 9 seconds. | |
Channeling increased
Magic attack increased |
Rapid Growth (Mystic skill) | Rapid Growth quickens channeling by 20% and increases magic attack by 55 -125% | |
Concentrate
Increased magic defense |
Magic Shell (Cleric skill) Aegis Spirit (Cleric skill) |
Cannot be refreshed/overwritten. Cleric skill increases magic defense by 15%-60% more from armor MDef for 30 minutes, or 60 minutes from squad buff. | |
Cornered Beast
Upon receiving a blow that would deal lethal damage, you will instead gain Health, Sparks, and remove negative status effects. |
Cornered Beast (Barbarian skill) Pious Blessing (Cleric skill) |
Cornered Beast lasts 150 seconds and restores 45% Health, generates 2 sparks, and removes all negative status effects. Pious Blessing lasts 12 seconds and restores 50% Health, generates 1 spark, and removes all negative status effects. | |
Darker Stealth An upgraded Stealth mode. |
Detection Potion (Apothecary) | Detection Potion increases Awareness level by 30. | |
Deaden Nerves Survive a killing blow by regenerating 20% HP. |
Deaden Nerves (Assassin skill) | A killing blow instead puts you at 20% health. Lasts 120 seconds or until used. Sage version lasts 150 seconds, Demon version puts you at 35% health. | |
Defense Level increased | Adrenal Numbness (Seeker skill) | Increases your defense level by 12-30 for 30 min. | |
Divine Bless
Doubles the skill damage to monsters. |
Faction Base Trials | Doubles all skill damage dealt to non-player targets. | |
Dodge
Increased evasion |
Wings of Protection (Archer skill) Blessing of the Condor (Archer skill) |
Wings of Protection increases evasion by 8%-50% for 30 minutes, or 60 minutes from sage version. Squad buff. Blessing of the Condor increases evasion by 1000% for 6 seconds. | |
Duelist's Glee Has a chance to cause the Parried status. |
Duelist's Glee (Seeker skill) | Lasts 10 minutes. Each attack has a 20% chance to inflict Parried status on target for 30 seconds. | |
Earth resistance increased | Elemental Shell (Wizard skill) | Increase earth resistance by 1000%. Lasts 4 seconds. | |
Edged Blur | Edged Blur (Seeker skill) | Enemies within an 8 meter radius of you suffer 3365.3-5881.7 metal damage every 3 seconds for 12 seconds for a total of 4 "ticks" (15 seconds, 5 ticks for demon). This radius moves with the player and only the mobs that are in range at the time of each "tick" will be affected. | |
Energy of Beasts Increases Physical Defense and Critical Hit Rate. |
Energy Leech - Devil Chihyu (Mystic skill) | Energy Leech of Devil Chihyu will increase physical defense by 46% - 100% and critical hit rate by 16% - 30% for 20 seconds. | |
Energy of Light Increases Magic Defense and Magic Attack. |
Energy Leech - Storm Mistress (Mystic skill) | Energy Leech of Storm Mistress will increase magical defense by 23% - 100% and magical attack by 60% - 200% weapon attack for 20 seconds. | |
Enhanced Critical Strike | Lucky Break (Mystic skill) | Lucky Break makes the next attack a critical hit. Lasts for 10 seconds. | |
Explosion Recover Chi constantly. |
Chi Siphon (verify) (Genie skill) | Regenerate 30 Chi every 3 seconds. Lasts 30 seconds. | |
Falling Petals Recovers HP continuously while being attacked. |
Falling Petals (Mystic skill) | ||
Fire damage added to attack | Demon Blazing Arrow (Archer skill) Drake's Breath Bash (Blademaster skill) |
Demon Blazing Arrow adds 70% fire damage to normal attacks for 20 seconds Drake's Breath Bash adds 35-80% fire damage to your attacks for 15 seconds (135% Demon) | |
Fire resistance increased | Elemental Shell (Wizard skill) | Increase fire resistance by 1000%. Lasts 4 seconds. | |
Flame Shield Increased Fire Resistance and accelerated HP recovery |
Pyroshell (Wizard skill) | Adds 10%-100% fire resistance and increases HP recovery by 1-10 HP/sec. Lasts 15 minutes. Sage version adds 150% and 12 HP/sec, Demon adds 120% and 15 HP/sec. | |
Focus Accelerated channeling |
Heaven's Wrath (Cleric skill) Blade Affinity (Seeker skill) |
Heaven's Wrath (also known as RB) increases channeling speed by 20%. Blade Affinity decreases channeling time by 44-80% for 6 seconds | |
Focus Accelerated channeling |
Rainbow Blessing (Genie skill) | 2%-20% decreased channeling time. Lasts 8 seconds. Does not stack with other decreased channeling buffs. | |
Focused Mind Has a chance to evade the damage of all attacking skills. |
Focused Mind (Assassin skill) | Has a 11.5%-25% chance to evade enemy skills. Lasts 60 seconds. Sage has a 33% chance of evasion, Demon adds a 20% chance to avoid negative statuses. | |
Fortified Armor Increased physical defense |
Vanguard Spirit (Cleric skill) Greater Protective Aura (Cleric skill) |
Cleric skills increase physical defense by 15%-60% more from armor PDef for 30 minutes, or 60 minutes from squad buff. | |
Fortified Armor Increased physical defense |
Demon Stream of Rejuvenation (Cleric skill) Sage Vanguard Spirit (Cleric skill) |
Demon Stream of Rejuvenation increases defense by 100% for 10 seconds. Sage Vanguard Spirit increases defense by 100% for 10 seconds. | |
Ice Prison | Ice Prison (Wizard skill) | For 12 seconds, all targets within a 12-meter radius of the caster have an 80% chance to be frozen (stunned) for 2 seconds every 3 seconds. Additionally, this status deals 130% of the caster's base magic attack as Water damage upon effect. | |
Ice Shield Increased Water Resistance and accelerated MP recovery |
Glacial Embrace (Wizard skill) | Add 10%-100% water resistance and increase MP recovery by 1-10 MP/sec. Sage adds 150% and 12 MP/sec, Demon adds 120% and 15 MP/sec. | |
Increased Critical Hit rate | Power Dash (Assassin skill) Demon Sharpened Tooth Arrow (Archer skill) |
Cannot be refreshed/overwritten. Leaf Dance increases critical strike rate by 2% for 33-60 + 1 per Str seconds. | |
Increased HP Recovery | Celestial Guardian's Seal (Cleric skill) Exalted Renewal (Cleric skill) |
Cleric skill increases HP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff. Life Powder increases HP recovery by 50 per second for 10 minutes. | |
Increased movement speed | Windpush (Assassin skill) Maze Steps (Assassin skill) |
Windpush increase movement speed by 55%-100% for 10 seconds. Maze Steps increase movement speed by 82%-100% for 10 seconds. | |
Increased MP Recovery | Celestial Guardian's Seal (Cleric skill) Exalted Renewal (Cleric skill) |
Cleric skill increases MP recovery by 1-10 per second for 30 minutes, or 60 minutes from squad buff. Focus Powder increases MP recovery by 50 per second for 10 minutes. | |
Increase your Spirit, and reduce Critical Strike damage dealt to you. | Inkdragon's Blood (Apothecary item) | Inkdragon's Blood increases spirit by 100 and reduces critical damage received by 20% | |
Intuition
Increased magical attack |
Heaven's Wrath (Cleric skill)
Spark Burst (Cleric, Mystic, Psychic, Venomancer, Wizard) |
Heaven's Wrath increases any magic weapon attack damage bonuses by 100%. Spark Burst increases magic attack by 200% for 10 seconds. | |
Intuition
Increased magical attack |
Spirit's Gift (Cleric skill) Arcane Empowerment (Cleric skill) |
Increase weapon's magic attack by 25%-70% for 30 minutes, or 60 minutes from squad buff. Chrono fragments last five minutes and share a 2 minute cooldown with apothecary. | |
Invigorate
Increases skill damage inflicted on monsters, and can be used with Divine Bless |
Invigorate (Mystic skill) | Increases skill damage dealt to non-player targets by 20%. The effect ends upon leaving the map in which the buff was received. | |
Luck Increased critical hit rate. |
Rainbow Blessing (Genie skill) | 1%-10% increased critical hit chance. | |
Magic Shell Absorbs magic damage. |
Balance (verify) (Blademaster-only genie skill) Bestial Rage (Barbarian skill) (only when used under half HP) |
Absorbs 10%-100% of the difference between the BM's PDef and MDef of magic damage. Lasts 6 or more seconds. Lats 10 seconds and absorbs up to a max of 2000 damage (4000 if sage/demon) | |
Magical Reflect | Reflective Aura (Genie skill) | Reflect 100% of magic damage for 2+ seconds | |
Maximum HP increased | Beast King's Inspiration (Barbarian skill) Swinging Cloud Dance (Mystic skill) |
Maximum HP increased by 12%-35% for 30 minutes, or 60 minutes for sage version. Squad buff. Target's maximum HP increased by 8% for 8 seconds. | |
Maximum MP increased | Wellspring Quaff (Wizard skill) | Increase maximum MP by 15%-60% for 12-30 minutes. | |
Metal resistance increased | Elemental Shell (Wizard skill) | Increase metal resistance by 1000%. Lasts 4 seconds. | |
Nimble Increased accuracy |
Nimble (Weapon effect) Effectiveness Powder (Apothecary) |
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Northern Sky Waltz Has a chance to activate the Eye of Northern Sky status |
Northern Sky Waltz (Seeker skill) | Lasts 10 minutes. Each attack has a 12%-30% chance to inflict Eye of the Northern Sky status on target for 10 seconds. | |
Parchedblade Dance Has a chance to activate Bloodlet |
Parchedblade Dance (Seeker skill) | Player with this buff has an 11%-20% chance for each attack to inflict the Bloodlet status on the enemy. | |
Physical attack increased | Gloom (Weapon effect) Comprehend (Weapon effect) |
Gloom, Comprehend, Unrelenting, Frenzied Rage, and Berserk increase physical attack by 100% weapon attack for 10 seconds. Revenge, Sharpen, Bless, and Blood Vengeance increase physical attack by 50% weapon attack for 10 seconds. | |
Physical Reflect Physical melee damage is returned to the attacker |
Bramble Guard (Venomancer skill) Alpha Male (Genie skill) |
Reflect 15%-60% physical damage for 10 minutes. Reflects ?% physical damage for 1+ seconds (per 10 genie str) | |
Protection of Coldness Reduces damage taken from normal attacks |
Lunar Guidance (Stormbringer skill) | Reduces damage from normal melee attacks. | |
Quicken Increased attack rate |
Cyclone Heel (Blademaster skill) Demon Spark (Melee classes) |
Cyclone Heel increases attack speed by 3-12% for 6-15 seconds (20% increase Demon, 15% for 20 seconds) Demon Spark (Melee Classes) adds a 25% increase to attack speed in addition to its other effects. | |
Recovering HP | Ironheart Blessing (Cleric skill) Bubble of Life (Psychic skill) |
Cleric skill recovers 84-1200 + 3%-35% base magic attack hit points over 15 seconds. Psychic skill is a squad buff only and recovers 370-1200 + 16.5%-30% base magic attack hit points over 15 seconds. | |
Recovering MP | Demon Ironheart (Cleric skill) Jade Powder (Apothecary) |
Demon Ironheart recovers 300 mana over 15 seconds. Jade Powder recovers 3,000 mana over 30 seconds. | |
Reduces the chance of receiving critical hits | Sand Miasma (Wizard skill) Demon Imbued Spirit Fox Form (Venomancer skill) |
Reduces attackers' Critical hit chance. | |
Resurrect
Resurrect immediately after death |
Resurrect (Mystic skill) | Resurrect allows target to revive after death with 23-50% HP and 8-80% less EXP loss. | |
Riding speed increased | Speed buff in Snake Isle Dungeon Race | Adds ?% speed to ground mount. Lasts ? seconds. | |
Rock Shield Increased Earth Resistance and Physical Defense |
Stone Barrier (Wizard skill) | Add 10%-100% physical and earth defense. Lasts 15 minutes. Sage gives 150% earth defense, Demon gives 150% physical defense. | |
Sharpen Increased physical attack |
Spark Burst (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer) Spark Burst+ (Archer, Assassin, Barbarian, Blademaster, Seeker, Venomancer) |
Spark Burst increases physical attack by 150% for 10 seconds. Spark Burst+ increases physical attack by 300% for 12 seconds. | |
Shield of Flowers Absorbs a portion of direct damage. |
Martyrdom (Mystic/Salvation skill) | Takes 22%-?% percent of target's damage, and 2 mana per 1 damage from the summon's mana, as long as the summon has mana, up to 50-? seconds. | |
Soulsever Minuet | Soulsever Minuet (Seeker skill) | Lasts 10 minutes. Each attack has a 32%-50% chance to inflict Spirit Bore status on target for 30 seconds. | |
Soul of Retaliation Cast the attacker's skill back on himself. |
Soul of Retaliation (Psychic skill) | Reduces and reflects damage equal to 5%-50% of your Soulforce. If you are affected by a negative status effect, the caster will be too. Lasts 30 seconds or until used. Sage heals 15% of max HP, Demon reflects damage equal to 60% of your Soulforce. | |
Soul of Silence Silence the attacker |
Soul of Silence (Psychic skill) | Has a chance to silence attacker when hit for 2.1 - 3 seconds. Buff lasts 10 minutes. Sage has 5 second silence, Demon has increased silence odds. | |
Soul of Stunning Stun the attacker |
Soul of Stunning (Psychic skill) | Stuns attacker when hit for 1 second + 1 second/5,000 Soulforce. Buff lasts 30 seconds or until used. Sage adds 1 second/4,000 Soulforce instead, Demon adds 1 second. | |
Spark Eruption All stats improved |
Spark Burst Spark Burst+ |
||
Specific skill's Channelling Time is reduced. | ΣStorm Dance (Mystic skill) | Reduces the channeling time of a caster's specific skill. ΣStorm Dance has up to a 50% chance to reduce the channeling time of the next Absorb Soul cast within 6 seconds by 50%. | |
Specific skill's damage is increased. | Night Owl (Duskblade skill) | Increases the damage of a caster's specific skill. Night Owl increases the damage of the caster's next Motionless Move by 35%. | |
Strength of the Titans Increased physical attack |
Strength of the Titans (Barbarian skill) | Increase weapon's physical attack by 12%-50% for 30 minutes. Squad buff. Damage increase depends on where buff came from. | |
Summer Sprint Movement speed increased |
Summer Sprint (Venomancer skill) | Increase movement speed by 15%-35% for 5 minutes. | |
Sword Cyclone | Sword Cyclone (Blademaster skill) Blade Tornado (Blademaster skill) |
Sword Cyclone deals physical damage to all enemies within 10 meters every 3 seconds for 12 seconds and makes the caster immune to Movement Impairing Debuffs. Additionally recharges two sparks over the duration. Blade Tornado deals physical damage to all enemies within 10 meters every 3 seconds for 12 seconds, slows affected targets by 30%, halves incoming damage, and makes the caster immune to Movement Impairing Debuffs. Additionally recharges two sparks over the duration. | |
Tidal Protection Has a chance to evade the status of all attacking skills. |
Tidal Protection (Assassin skill) Sage Blade Affinity (Seeker skill) |
27.5%-50% chance to avoid negative status effects. Lasts 33-60 seconds. Sage has 66% chance, Demon adds 10% damage evasion. Need more info for Blade Affinity | |
Triggers when receiving melee damage. Reduces melee damage taken for a short time. |
Fortification Draught (100+ Phoenix Valley boss drop) | The next normal melee non-skill attack triggers a 75% normal melee non-skill damage reduction. | |
Twin Flowers Absorbs Damage and increases Defense. |
Aegis Sphere (Mystic/Salvation skill) | Shields for 750-? damage and improves defense by 5%-?% for 45-? seconds. | |
Verdant Shell Increases Physical, Wood, and Water defenses. |
Verdant Shell (Mystic skill) | Increases Wood, Water, and Physical damage resistances by to 8%-80% of your armor. | |
Vigor Flourish Increases the HP recovering effect and reduces charm's cooldown time. |
Empowered Vigor (Psychic skill) | Increases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and reduced Guardian Charm's cooldown by 0.3-3.0 seconds. Lasts 90 seconds. Sage reduces cooldown by 4 seconds, Demon increases healing skills by 25% and potions by 40%. | |
Water damage added to attack | Frostblade (Wizard skill) Condensed Thorn (Assassin skill) |
Frost blade adds 12-30% water damage to physical attacks for 15 minutes. Condensed Thorn adds 50% water damage to physical attacks for 10 seconds. | |
Water resistance increased | Elemental Shell (Wizard skill) | Increase water resistance by 1000%. Lasts 4 seconds. | |
Winged Shell Absorbs damage and restores mana over time. |
Winged Shell (Archer skill) Demon Wingspan (Archer skill) |
Winged Shell absorbs 135 - 1000 damage for 20-30 seconds, recovering 10-80 MP every 3 seconds up to 6-10 times. | |
Wolf Emblem Increase own Critical hit damage. |
Wolf Emblem (Assassin skill) | Increase critical hit damage by 12%-30%. Lasts 30 seconds. Sage version increases crit damage by only 20%, but lasts 30 minutes, Demon increases crit damage by 40%. | |
Wood damage added to attack | Poison Fang (Barbarian skill) Darkwine Wood (Apothecary) |
Poison Fang adds an extra 12-30% wood damage to your normal attacks for 15 min (50% demon, 40% for 30 min sage) Percent data on the preceding Apothecary items has not currently been established. | |
Wood resistance increased |
Immunity Granting Status[ | ]
These buffs all grant immunity to some kind of damage or effect.
Debuff Icons[ | ]
All debuffs below can be refreshed (recast on a player or monster) or purified (certain class skills or some potions) unless stated otherwise. Damage over time (DOT) debuffs are listed separately below.
Icon | Pop-up Description | Sources | Properties |
---|---|---|---|
Aerial Deceleration Slow Down in the air. |
Gale (Genie skill) | Gale slows flying speed by 5% for 6.5s-11s | |
All damage taken is increased. This effect can stack. | Territory War Defense Towers | Amplifies physical and magical damage taken. Cannot be purified. | |
Amplify Damage Damage taken increased |
Amplify Damage (Venomancer skill) | Take 20% more damage, or 25% more for Demon, or 30% more for Sage, for 6.5-20 seconds, or 26 seconds for Demon. Purges Soul Degeneration and Crush Vigor debuffs. | |
unknown | Anger in Heart Reduce Physical and Magic attack speed. |
Searing Heat (Genie skill) | Decreases the target's attack and channeling speeds by 1%-10% or more. Lasts for 9 seconds. |
Attack Level decreased | Yin Yang Seal (Genie skill) Devour (Barbarian skill) |
Attack level decreased by 5 for 5 or more seconds. Attack level decrease 1-10 for 4 seconds based on skill level (15 demon/sage). | |
Blind Decreased accuracy |
Befuddling Mist (Venomancer skill) Sandstorm (Wizard skill) |
Accuracy reduced by 25-70% for 8 seconds. Accuracy reduced by 23-50% for 10 seconds. | |
Bloodlet | Parchedblade Dance (Seeker skill) | Last 20 seconds. Stalagstrike removes this debuff, deals 927.15-3366.6 damage, and stuns target for 3 seconds. | |
Burning Feet
Reduce Fire resistance and movement speed. |
Earthblaze (Genie skill) | Earthblaze reduces fire resistance of surrounding targets by 10% for 15 seconds. | |
Crush Vigor
Lose Chi when attacked |
Crush Vigor (Venomancer skill) | Lose 8 Chi when hit. Lasts 15 seconds. Sage version costs 15 Chi per hit, Demon gives the caster a 50% chance of gaining 100 Chi. | |
Curse
Increased damage taken |
Heaven's Flame (Blademaster skill) Blood Vow (Archer skill) |
Heaven's Flame increases damage taken by 55%-100% for 6 seconds. Blood Vow increases damage taken by 25% for 30 seconds. | |
Daze Decreased evasion |
Bestial Onslaught (Barbarian skill) | Evasion reduced by 23-50% for 8 seconds. | |
Deep Poison Increase damage on a target. This effect can be accumulated with other skills like Heaven's Flame. |
Extreme Poison (Genie skill) Subsea Strike (Assassin skill) |
Cannot be refreshed/overwritten. Extreme Poison has damage increased by 20% for 1.5-6 seconds. (+1 second per 10 dex) | |
Distract Decreased magical defense |
Glacial Spike (Blademaster skill) Elemental Seal (Cleric skill) |
Glacial Spike Reduces Physical and magic defense by 23-50% for 10 seconds. Elemental Seal reduces magic defense by 12-30% for 11-20 seconds (35% sage/demon, 25 seconds sage). | |
Defense Level decreased | Staggering Strike (Seeker skill) (when used on target with Eye of the Northern Sky debuff) Gemini Slash (Seeker skill) |
Defense level decreased by 11-20 for 8 seconds. Defense level decreased by 1-10 for 3 min. | |
Earth resistance decreased | Undine Strike (Wizard skill) | Reduces water, fire, and earth resistance by 60% for 12 seconds. | |
Eye of the Northern Sky | Northern Sky Waltz (Seeker skill) | Lasts 10 seconds. Staggering Strike removes this debuff and deals 197.25-1810.5 damage, freezes target for 3 seconds, and decreases their Defense Level by 11-20 for 8 seconds. | |
Fire resistance decreased | Undine Strike (Wizard skill) Sage Divine Pyrogram (Wizard skill) |
Undine Strike reduces water, fire, and earth resistance by 60% for 12 seconds. Sage Divine Pyrogram reduces fire resistance by 20% for 15 seconds. | |
Flame Reduce Fire Resistance. |
Spark (Genie skill) | Spark reduces fire resistance by 3-30% for 6 seconds. | |
Frighten Decreased physical attack |
Frighten (Barbarian skill) Myriad Sword Stance (Blademaster skill) |
Frighten reduces weapon physical attack by 12-30% for 10 seconds. Myriad Sword Stance reduces physical attack by 32%-50% for 15 seconds. | |
Heart Shatter | Heart Shatter (Seeker skill) | Increases the damage of physical and metal skills by 12-30% for 330-600 seconds.(Does not apply to normal attacks) This skill cannot be used against players or put in skill macros. | |
HP will revert to it's previous value after a short time | Life Reversion (Wizard skill) Mortal Reversion (Wizard skill) |
Upon losing this status, the affected target's HP will be set to the value at which it was when this status was cast upon them. Cannot be purified. | |
Impact Reduce Physical defense. |
Hollow Fist (Venomancer-only genie skill) Impact (Genie skill) |
Hollow Fist reduces the target's physical defense by 20% of gear value for 9 seconds. Impact reduces the target's physical defense by 10% or more of gear value for 10 seconds. | |
Increases the chance of receiving critical hits | Mark of Weakness (Cleric skill) | Mark of Weakness increases the target's chance of receiving critical hits by 15% for 20 seconds. | |
Maximum HP decreased | Sharpened Tooth Arrow (Archer skill) Blood Vow (Archer skill) |
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Metal resistance decreased | Demon Wield Thunder (Cleric skill) Thunder Shock (Archer skill) |
Demon Wield thunder reduces metal resistance by 30% for 10 seconds. Thunder Shock skill reduces metal resistance by 23%-50% for 10 seconds. | |
Mind Shatter | Mind Shatter (Seeker skill) | Increases the Critical hit percent of wood and water skills done on the target by 12-30% for 330-600 seconds. [Please confirm it is indeed crit chance and not damage.] | |
Muddle Decreased magic attack |
Myriad Sword Stance (Blademaster skill) Sage Roar (Barbarian skill) |
Myriad Sword Stance reduces target's Physical and Magical Attack by 32-50% for 15 seconds. Sage Roar reduces target's Magical Attack by 30% for 10 seconds. | |
Parried Use Arme Nier to deal extra damage and temporarily remove the target's weapon attack |
Duelist's Glee (Seeker skill) | Lasts 10 seconds. Arme Nier removes this debuff, deals 4080 damage to target, and gives target a Weapon Disabled debuff which removes their weapon attack for 6 seconds. | |
Slow Decreased attack rate |
Rib Strike (Assassin skill) Stone Smasher (Psychic skill) |
Rib Strike lowers the target's attack speed by 27.5-50% for 30 seconds (65% sage). Stone Smasher lowers the target's attack speed by 30% for 8 seconds. | |
Soul Degeneration HP and MP recovery stopped |
Soul Degeneration (Venomancer skill) | Stops HP and MP recovery for 12-30 seconds. | |
Soul of Manaburn Each time the target casts a spell, damage will be dealt. |
Soulburn (Psychic skill) Magical Shackle (Cleric skill) |
Soulburn has a 100% chance to deal physical damage equal to caster's Soulforce for each attack or skill the target uses for 5.3-8 seconds. Sage lasts 10 seconds, Demon has 5 seconds less cooldown time. Magical Shackle has a 30% chance to deal base magic damage as physical damage for each attack or skill the target uses for 60 seconds. | |
Soul Shatter | Soul Shatter (Seeker skill) | Critical hit rate for Fire and Earth Skills are increased by 5-50% and skill damage is increased by 55-100%. | |
Spirit Bore | Spirit Bore (Seeker skill) | Lasts 30 seconds. Gemini Slash removes this debuff and deals 3306.3-7372.5 damage, and reduces the target's Defense Level and Attack Level for 3 minutes. | |
Stupefy Channeling slowed |
Mage Bane (Blademaster skill) Fox Wallop (Venomancer skill) |
Mage Bane Reduces the targets channeling speed by 50% for 3.5-8 seconds. Fox Wallop Reduces the targets channeling speed by 22-40% for 3 seconds. | |
Take x2 damage from Absorb Soul attack | Nature's Vengeance (Mystic Skill) | Nature's Vengeance debuff which causes a target to take 2x damage from Absorb Soul when hit. | |
Targets are selected at random | Raging Slap (Barbarian skill) | Forces the affected character to target only the caster. Cannot be purified. | |
Total Intervention Can't use any attacks or skills |
Smack (Blademaster skill) Force of Will (Wizard skill) |
Cannot be refreshed/overwritten. Smack silences the target for 2-3 seconds. | |
Vigor Consume Reduces the HP recovering effect and increases charm's cooldown time. |
Diminished Vigor (Psychic skill) | Decreases HP recovery from healing skills by 11%-20%, potions 16.5%-30%, and increases Guardian Charm's cooldown by 0.3-3.0 seconds. Lasts 90 seconds. Sage increases cooldown by 4 seconds, Demon decreases healing skills by 25% and potions by 40%. | |
Water resistance decreased | Undine Strike (Wizard skill) Glacial Snare (Wizard skill) |
Reduces water, fire, and earth resistance by 60% for 12 seconds. Reduces water resistance by 20% for 15 seconds. | |
Weaken Decreased physical defense |
Devour (Barbarian skill) Penetrate Armor (Barbarian skill) |
Devour reduces physical defense (PDef) by 23-50% for 10 seconds (15 seconds demon). Penetrate Armor reduces PDef by 12-30% for 10 seconds (35% sage, 45% demon). | |
Weapon Disabled Weapon temporarily disabled by a powerful attack |
Duelist's Glee + Arme Nier used on "Parried" status (Seeker skills) | Removes target's weapon attack for 6 seconds. | |
Wood resistance decreased | Demon Venomous Scarab (Venomancer skill) Demon Swirling Mist (Mystic Skill) |
Reduces wood resistance by 30% for 6 seconds. Has a 25% chance to reduces target's Wood Resistance by 15% for 6 seconds. |
Movement Impairing Debuffs[ | ]
These are debuff statuses that either slow or stop your ability to move. These debuffs are resisted by Immune to movement debuffs and Freedom.
Icon | Pop-up Description | Sources | Properties |
---|---|---|---|
Freeze Can't move. |
Occult Ice (Genie skill) | Cannot be refreshed/overwritten. Prevents moving or using skills. | |
Frozen Unable to move |
Alacrity of Beast (Barbarian skill) Aim Low (Archer skill) |
Cannot be refreshed/overwritten. | |
Paralyzed | Φ/ΩDragon Rising (Blademaster skill) Φ/ΩMighty Swing (Barbarian skill) |
Paralyzed status is equivalent to the Stun status except that it cannot be resisted by Anti-stun, and cannot be purified. Only Faith can prevent (but not purify) this status. | |
Slows the target | Nature's Vengeance (Mystic skill) | Nature's Vengeance effect slows target 12%-30% for 12 seconds. Affected target also takes double damage from Absorb Soul. | |
Sleep Unable to perform any actions until attacked |
Deep Sting (Assassin skill) Chromatic Seal (Cleric skill) |
Cannot be refreshed/overwritten. Deep Sting puts the target to sleep for 5 seconds. | |
Slow Reduced speed |
Ocean's Edge (Blademaster skill) Vacuous Palm (Blademaster skill) |
||
Stun Unable to perform any actions |
Aeolian Blade (Blademaster skill) Demon Frighten (Barbarian skill) |
Cannot be refreshed/overwritten. | |
Suffer from a periodic paralysis effect | Devouring Darkness (Stormbringer skill) | Devouring Darkness causes the affected target to become Paralyzed for 1 second every 3 seconds over a 9 second duration. | |
Unable to fly | Berserker's Rage (Barbarian skill) Berserker's Wrath (Barbarian skill) |
Berserker's Rage/Wrath has a chance to knock flying enemies to the ground and prevent them from flying for 30 seconds. Prevents the use of flyers. | |
Will be teleported to you previous location after a short time | Spatial Reversion (Wizard skill) Tactical Reversion (Wizard skill) |
Upon losing this status, the affected target will be teleported to the location at which this status was cast upon them. Cannot be purified. |
Damage Over Time Icons[ | ]
These are status effects that cause the player or monster with them to take damage over time (DOT). All DOT effects below can be refreshed (recast on a player or monster) or purified (certain class skills or some potions) unless stated otherwise. These are the only debuffs that can stack with themselves.
Other Icons[ | ]
These are other status icons that don't fit into the above categories, such as those that have both benefits and disadvantages.
Icon | Pop-up Description | Sources | Properties |
---|---|---|---|
Alter Marrow Magical Decreased physical defense, increased magic defense |
Alter Marrow Magical (Blademaster skill) | Will override Alter Marrow Physical. Increase magical defense by 30%-120% decrease physical defense by 30-120% for 30 seconds. | |
Alter Marrow Physical Decreased magic defense, increased physical defense |
Alter Marrow Physical (Blademaster skill) | Will override Alter Marrow Magical. Increase Physical Defense by 30%-120% decrease magical defense by 30%-120% for 30 seconds. | |
Arcane Defense | Arcane Defense (Wizard skill) | Arcane Defense, when activated by melee (non-skill) attacks, moves the caster away from the attacker and removes all negative status effects. The effect can only be triggered once every 25 seconds. | |
Carrying the Flag Movement speed is reduced. You cannot fly or use a Genie. |
Nation Wars Capture The Flag map | This status is granted to the player carrying the flag in a Capture The Flag battle during the Nation Wars PVP event. Additionally increases maximum HP by a percentage. | |
Change to White Tiger | True Form (Barbarian skill) | Increase maximum HP by 10%-30%, movement speed (on ground only) by 20%-50%, decrease weapon attack damage by 20-50%. Purgeable only via Venomancer skill 'Bewitch'. | |
Death Link | Death Link (Assassin skill) Death Chain (Assassin skill) |
Death Link redirects a percentage of damage received by the caster to the target for 10 seconds provided that the target remains within 45 meters of the caster. Death Chain redirects a percentage of damage received by the caster to the target for 15 seconds provided that the target remains within 45 meters of the caster. | |
Deep Chill Reduces attack speed, increases attack level |
Chill of the Deep (Assassin skill) | Reduces attack speed by 55%-100%, max of 70% for Demon. Increases your Attack Level by 16.5-30, or 35 for Sage. (Recasting will remove this buff) | |
Elemental Weakness Increased physical defense decreased magical defense |
Elemental Weakness (Genie skill) | Increase physical defense by 2%-20% and decrease magical defense by 2%-20%. (Every 5 genie dexterity points increases effect by 1%.) | |
Finishes the cooldown of Relentless Drift upon target's death | Relentless Drift (Duskblade skill) | Resets the cooldown of the Duskblade skill Relentless Drift upon death of the affected target. | |
Fox Form Increased physical defense and accuracy, decreased MP |
Fox Form (Venomancer skill) | Increase physical defense by 60%-120%, increase accuracy by 100%-200%, decrease maximum MP by 30%-20%. Purgeable only via Venomancer skill 'Bewitch'. | |
Frenzy Reduce a target's Physical and Magic defense while increasing their attack level. |
Frenzy (Genie skill) | Reduce your physical and magic defense by 55%-100% and increase Attack Level by 11-20. Lasts 8 seconds. | |
Hard Wall Absorb physical and magic damage, but reduce own move speed. |
Solid Shield (Barbarian-only genie skill) | Reduce Damage taken by 8%-35% or more. Movement speed reduced by 50%. Lasts 10 seconds or more. | |
Lose health upon movement Increase damage taken relative to distance moved. |
Electrostatic Discharge (Stormbringer skill) | Electrostatic Discharge deals 20% base magic attack + 624 metal damage for each meter the affected target travels. Being further away from the caster increases the damage dealt. | |
Plume Shield Part of damage taken from MP instead of HP |
Plume Shell (Cleric skill) | Absorbs 53-80% of physical damage, or 85% for Sage, at the cost of 2-1 points of MP per HP of damage. Lasts 20 seconds. | |
Psionic Link All damage taken will be redirected to the caster |
Psionic Link (Psychic skill) | Psionic Link causes all damage dealt to the target to be redirected to the caster for 15 seconds. | |
Scorch Reduce defense and attack level |
Earthflame (Zeal genie skill) | Reduced attack and defense by 4%. Move speed increased by 3%. Useful for luring. | |
Soul of Vengeance Reflect damage to the attacker |
Soul of Vengeance (Psychic skill) | Reflects 8% of caster's Soulforce worth of damage at the cost of 0.4% of caster's Soulforce worth of MP per hit. 12% reflect for Demon and no MP cost for Sage. Cannot be purged or purified. Does not end upon death. | |
Spirit Phalanx | Spirit Phalanx (Psychic skill) | The target becomes immune to all damage for 10 seconds, but cannot take any actions. Restores the target to 100% Health when the effect ends. | |
Stealth Enter Stealth mode. |
Shadow Walk (Assassin skill) Shadow Escape (Assassin skill) |
Shadow Walk puts you in stealth mode, increases your Stealth Level by 1-10, costs 24-15 MP/sec. Only usable out of combat. Sage only costs 7 MP/sec, Demon is cast 0.5 seconds faster. Shadow Escape puts you in stealth mode, increases your Stealth Level by 1-10, costs 24-15 MP/sec, and adds 100 Chi. Sage dispels all negative statuses and increases your Stealth Level by 11, Demon cooldown is 15 seconds shorter and increases your Stealth Level by 11. | |
Tide Form Transforms you into a fish |
Tide Form (Assassin and Psychic skill) | Increases Defense Level by +5.5-+10, or +13 for Demon. Increases swim speed by 26-80%, or by 100% for Sage. Only usable in water. Prevents use of other skills. Cannot be purged or purified. Does not end upon death. | |
Transference Transfers Mana to the target. |
Transference (Mystic skill) | Transfers 500-4100 mana to your summon over 20 seconds. | |
A portion of healing received will be redirected to the caster. | Transfusion (Mystic skill) Sublime Transfusion (Mystic skill) |
Transfusion redirects a percentage of healing received by the target to the caster for 15 seconds provided that the target remains within 45 meters of the caster. Sublime Transfusion redirects a percentage of healing received by the target to the caster for 40 seconds provided that the target remains within 45 meters of the caster. | |
Violet Dance | Violet Dance (Cleric skill) Ultraviolet Dance (Cleric skill) |
Violet Dance increases the caster's base magic attack. Ultraviolet Dance increases the caster's base magic attack, maximum HP (based upon level), and heals the caster for 10% of HP upon casting. | |
Voodoo Adjust the attack and defense level. |
Black Voodoo (Psychic skill) White Voodoo (Psychic skill) |
Black Voodoo increases Attack Level by 12.1-22, and decreases Defense Level by 5.6-11. Lasts 15 minutes. Overwrites White Voodoo. Sage version increases Attack Level by 25, Demon decreases Defense Level by 8. White Voodoo increases Defense Level by 36.3-66, and decreases Attack Level by 54-99. Lasts 15 minutes. Overwrites Black Voodoo. Sage version increases Defense Level by 71, Demon decreases channeling time by 3%. | |
You will not gain infamy from engaging in PvP in this mode. You do not drop items when killed. |
Saturday Morai PVP Event | This status is granted to all players while in the Morai map during the Saturday PVP Event that occurs from 19:00 - 22:00 Server Time. |
Reused Status Icons[ | ]
A few status icons are used for more than one status, so this section lists those icons and links to their sections above.
Green Weed [ | ]
This is the most overused status icon. It's used for:
Attack Level decreased
Defense Level decreased
Defense Level increased
Freedom
Freeze
Hardened Veins
Magic Shell
Yellow Arm [ | ]
Focus (#2)
Physical attack increased
Sharpen
Strength of the Titans