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Cleric Skill List

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Clerics are the main support class of the game. They assist other players by healing, buffing, and resurrecting them. Though they are equipped with many support skills, clerics are also capable of packing a punch with a mix of metal and physical magic skills, and even have their own metal mage mode to further boost skill damage, making them quite versatile to play.

Basic Skills[edit | edit source]

Skill Level Required Required Weapon Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description (Max Level)
Blessing of the Purehearted.png

Blessing of the Purehearted

1 Unarmed, Magic Instruments None 280 15 Chi Gained Spiritual Initiate Invoke an ancient Elven blessing, restoring 665 Health plus 40% of your base magic attack.

Sage version reduces the Mana cost by 25%.
Demon version has a 25% chance to restore 5% of the target's maximum Mana.

Plume Shot.png

Plume Shot

1 Unarmed, Magic Instruments None 140 5 Chi Gained Spiritual Initiate Focus your psychic energy to form a magical arrow to attack your enemy. Deals base magic damage plus 100% of weapon damage plus 1379.6.

Sage version deals an additional 800 damage.
Demon version reduces the channel and cooldown to 1.2 seconds.

Great Cyclone.png

Great Cyclone

3 Unarmed, Magic Instruments None 144 10 Chi Gained Spiritual Initiate Summon an immense cyclone around the enemy, dealing base magic damage plus 100% of weapon damage plus 1372.6. Has a 92% chance to reduce the enemy's speed by 40% for 8.0 seconds.

Sage version reduces speed by 45% and increases the duration to 9 seconds.
Demon version deals an additional 600 damage.

Ironheart Blessing.png

Ironheart Blessing

6 Unarmed, Magic Instruments Blessing of the Purehearted 229.5 10 Chi Gained Spiritual Initiate Bless the target with strength and fortitude for 15 seconds, restoring 714 Health plus 30% of your base magic attack.

Sage version increases Health regeneration by 10%.
Demon version also restores 300 Mana over 15 seconds.

Wellspring Surge.png

Wellspring Surge

9 Unarmed, Magic Instruments Ironheart Blessing 162 10 Chi Gained Spiritual Adept Imbue the target with a surge of magic, restoring 350 Health plus 20% of your base magic attack.

Sage version reduces the channeling time to 1.2 seconds.
Demon version generates an additional 20 Chi.

Vanguard Spirit.png

Vanguard Spirit

9 Unarmed, Magic Instruments None 108 5 Chi Gained Spiritual Adept Empower an ally with spiritual protection, increasing the Physical Defense of the target's equipment by 60% for 30 minutes.

Sage version further empowers your ally for 10 seconds, granting an additional 100% Physical Defense.
Demon version has a 25% chance to grant 25 Chi to the target.

Flight Mastery.png

Flight Mastery (Passive)

9 None Spiritual Adept Increases flying speed by 2.0m/sec when using Wings of Winged Elves.
Plume Shell.png

Plume Shell

9 Unarmed, Magic Instruments Plume Shot 100 Costs 30 Chi Spiritual Adept Convert your Mana and Chi into a protective barrier that absorbs 80% of incoming physical damage. Every point of damage absorbed consumes 1.1 Mana. Lasts 20 seconds.

Sage version absorbs 85% of incoming damage.
Demon version only costs 15 Chi.

Magic Shell.png

Magic Shell

16 Unarmed, Magic Instruments None 129 5 Chi Gained Spiritual Adept Shield your ally with divine magic, increasing the Magic Defense of the target's equipment by 60% for 30 minutes.

Sage version temporally enhances the target for 10 seconds, increasing channeling speed by 20%.
Demon version has a 25% chance to grant 25 Chi to the target.

Thunderball.png

Thunderball

16 Unarmed, Magic Instruments Great Cyclone 219.60 5% Chi Gained Spiritual Adept Create a sphere of lightning at the enemy's head, dealing base magic damage as Metal damage and shocking the target for 15 seconds, dealing an additional 4419.7 Metal damage.

Sage version increases all damage by 15%.
Demon version reduces the duration to 9 seconds.

Revive.png

Revive

19 Unarmed, Magic Instruments Wellspring Surge 960 Aware of Principle Revive an ally. Decreases experience loss from death by 90%. The target will come back with 10% HP and MP.

Sage version extends the range to 40 meters.
Demon version reduces the channeling time to 3 seconds.

Elemental Seal.png

Elemental Seal

19 Unarmed, Magic Instruments None 192 10 Chi Gained Aware of Principle Manipulate the magic in the air to create a powerful seal. Reduces the Magic Defense of your equipment by 30% to reduce the target's Magic Defense by 30% of your equipment. Lasts 20 seconds.

Sage version reduces the target's Magic Defense for 25 seconds.
Demon version only reduces your Magic Defense for 15 seconds.

Celestial Guardian.png

Celestial Guardian

23 Unarmed, Magic Instruments None 300 5 Chi Gained Aware of Principle Bless an ally with divine protection, increasing the target's Health and Mana regeneration by 10 per second for 30 minutes.

Sage version provides an additional burst of healing for 15 seconds, restoring 1200 Health.
Demon version provides an additional burst of magic for 15 seconds, restoring 900 Mana.

Razor Feathers.png

Razor Feathers

23 Unarmed, Magic Instruments Plume Shell 306 10 Chi Gained Aware of Harmony Draw power from your wings to fling dozens of magical quills at all enemies within 8 meters of your target. Deals base magic damage plus 200% of weapon damage plus 2258.2.

Sage version increases the area by 2 meters.
Demon version reduces the cooldown to 6 seconds.

Purify.png

Purify

29 Unarmed, Magic Instruments Revive 100 Costs 20 Chi Aware of Harmony Cleanse your ally's soul, removing all negative status effects.

Sage version reduces the casting time to 0.5 seconds and the cooldown to 1 second.
Demon version does not consume Chi.

Spirit's Gift.png

Spirit's Gift

29 Unarmed, Magic Instruments None 336 5 Chi Gained Aware of Harmony Energize an ally with holy strength, increasing the Magic Attack bonus of the target's weapon by 70% for 30 minutes.

Sage version energizes you for 15 seconds, restoring 900 Mana.
Demon version further empowers you for 10 seconds, increasing your Magic Attack by 150%.

Dimensional Seal.png

Dimensional Seal

29 Unarmed, Magic Instruments Elemental Seal 222 12 Chi Gained Aware of Harmony Manipulate the magic in the air to create a powerful seal. Reduces the Physical Defense of your equipment by 30% to reduce the target's Physical Defense by 30% of your equipment. Lasts 20 seconds.

Sage version reduces the target's Physical Defense for 25 seconds.
Demon version only reduces your Physical Defense for 15 seconds.

Siren's Kiss.png

Siren's Kiss

29 Unarmed, Magic Instruments Thunderball 444 Costs 1 Spark (100 Chi) Aware of Harmony Conjure a magical storm to attack all enemies within 12 meters, dealing base magic damage plus 3708.3 as Metal damage. Has a chance to freeze enemies for 3 seconds.

Sage version has a 25% chance to consume no Sparks.
Demon version reduces the cooldown to 10 seconds.

Metal Mastery.png

Metal Mastery (Passive)

29 None Aware of Harmony Increases all Metal damage by 20%.

Sage version increases Metal damage by 25%.
Demon version also increases Critical Rate by 2%.

Chromatic Healing Beam.png

Chromatic Healing Beam

39 Unarmed, Magic Instruments Purify 970 20 Chi Gained Aware of Discord Emit a radiant beam of chromatic magic, healing all allies within 20 meters for 1070 plus 20% of your base magic attack.

Sage version extends the area by 5 meters.
Demon version restores an additional 600 Health.

Greater Protective Aura.png

Greater Protective Aura

39 Unarmed, Magic Instruments Vanguard Spirit (Level 10) 650 15 Chi Gained Aware of Discord Bless all squad members within 15 meters, increasing the Physical Defense of their equipment by 60% for 1 hour.
Silent Seal.png

Silent Seal

39 Unarmed, Magic Instruments Dimensional Seal 337.5 Costs 20 Chi Aware of Discord Manipulate the magic in the air to create a powerful seal for 6 seconds. Reduces your Magic Attack by 50% to freeze an enemy for up to 16.8 seconds.

Sage version increases the freeze duration by 2 seconds.
Demon version does not reduce your Magic Attack.

Wield Thunder.png

Wield Thunder

44 Unarmed, Magic Instruments Siren's Kiss 480 15 Chi Gained Aware of Discord Blast the enemy with a bolt of lightning, dealing base magic damage plus 200% of weapon damage plus 4583.3 as Metal damage.

Sage version has a 50% chance to generate an additional 30 Chi.
Demon version electrifies the target for 10 seconds, reducing Metal Resistance by 30%.

Aegis Spirit.png

Aegis Spirit

46 Unarmed, Magic Instruments Magic Shell (Level 10) 750 15 Chi Gained Aware of Discord Energize all squad members within 15 meters, increasing the Magic Defense of their equipment by 60% for 1 hour.
Stream of Rejuvenation.png

Stream of Rejuvenation

49 Unarmed, Magic Instruments Chromatic Healing Beam 850 15 Chi Gained Aware of Coalescence Heal the target with a continuous stream of magic, restoring 1230 Health plus 50% of your base magic attack. Over the next 15 seconds, the target will recover an additional 1230 Health.

Sage version generates 20 Chi.
Demon version temporarily increases the Physical Defense of the target's equipment by 100%.

Chromatic Seal.png

Chromatic Seal

49 Unarmed, Magic Instruments Silent Seal 637.5 Costs 20 Chi Aware of Coalescence Manipulate the magic in the air to create a powerful seal for 14 seconds. Reduces your speed by 40% to put the enemy to sleep for up to 33.6 seconds.

Sage version increases the sleep duration by 4 seconds.
Demon version does not reduce your speed.

Exalted Renewal.png

Exalted Renewal

54 Unarmed, Magic Instruments Celestial Guardian (Level 10) 900 15 Chi Gained Aware of Coalescence Renew the spirits of all squad members within 15 meters, increasing their Health and Mana regeneration by 10 per second. Lasts 1 hour.
Regeneration Aura.png

Regeneration Aura

59 Unarmed, Magic Instruments Stream of Rejuvenation 500 (every 5 seconds) Costs 2 Sparks (200 Chi) Transcendent Focus your empathic energy to heal squad members within 15 meters. Every 5 seconds, the aura consumes 500 Mana, and every 5 seconds it will restore 300 Health plus 20% of your base magic attack. Also reduces damage taken by 50%. Channeling continues until your mana is depleted or the spell is canceled.
Heaven's Wrath.png

Heaven's Wrath

59 Unarmed, Magic Instruments None 500 (every 5 seconds) Costs 1 Spark (100 Chi) Transcendent Call upon the power of the gods to empower all squad members within 20 meters to exact divine judgment upon your foes. Every 5 seconds, this skill consumes 500 Mana to increase the Attack Rate and Channeling speed of your allies by 20%, and bonus damage from weapon attack by 100%. Channeling continues until your Mana is depleted or the spell is canceled.
Arcane Empowerment.png

Arcane Empowerment

59 Unarmed, Magic Instruments Spirit's Gift (Level 10) 1000 15 Chi Gained Transcendent Empower all squad members within 15 meters, increasing the Magic Attack bonuses of their weapons by 70% for hour.
Tempest.png

Tempest

59 Unarmed, Magic Instruments Wield Thunder 516 Costs 2 Sparks (200 Chi) Transcendent Focus all of your energy to call down a raging thunderstorm on all enemies within 12 meters of the target, dealing base magic damage plus 400% of weapon damage plus 9337.1 as Metal damage. Has a 95% chance to slow enemies for 8 seconds, reducing their speed by 60%.

Sage version has a 50% chance to cost only 1 Spark.
Demon version has 25% chance to freeze enemies for 8 seconds.

Level 79 and 100 Skills[edit | edit source]

These skills can be obtained mainly through manufacturing them in Old Heaven's Tear, or in Morai.

Skill Level Required Required Weapon Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description
Guardian Light.png

Guardian Light

79 Unarmed, Magic Instruments None 800 Costs 1 Spark (100 Chi) Aware of Vacuity The Winged Elves have always relied on their Clerics to support their forces in battle, but their relative lack of defenses has also made them a liability. This spell was developed in response to this problem, increasing the cleric's battlefield survivability.

Imbue yourself with divine light, reducing incoming damage by 60% and increasing speed by 50%. Lasts 10 seconds.

Wings of Protection2.png

Wings of Protection

79 Unarmed, Magic Instruments None 800 Costs 20 Chi Aware of Vacuity Winged Elves have long been skilled at using their magical wings to protect themselves in combat. During the first war against the Wraiths, the Clerics developed a way to extend this protection to their allies.

Fashion a protective barrier around your ally, absorbing incoming damage up to 20% of the target's maximum Health. The barrier lasts for 30 seconds, or until the absorption limit has been reached.

Elven Boon.png

Elven Boon

100 Unarmed, Magic Instruments None 800 Celestial Sage/Demon Channel divine power through your body and into your foe. Deals base magic damage plus 100% of weapon damage plus 3380 as Metal damage, and heals you for 10% of your base magic attack. Has a 35% chance to silence the target for 2 seconds.
Seal of the God.png

Seal of the God

100 Unarmed, Magic Instruments None 1000 Costs 1 Spark (100 Chi) Celestial Sage/Demon Ages ago, during a battle against a particularly powerful Wraith, a group of clerics figured out how to create a new, more powerful seal by manipulating divine energy to partially remove it from reality. Though clerics have had countless discussions about this spell in the intervening years, none have denied its usefulness.

Manipulate the divine magic of Perfect World itself to partially seal the target between dimensions. Freezes the target, but reduces damage dealt to it by 90%. Lasts 15 seconds.

Morai Skills[edit | edit source]

These skills can be obtained by manufacturing them in each of the Morai orders, or as a reward for completing Advanced Endless Universe. On occasion, some skills are put up for auction in the Bidding Hall.

Skill Level Required Required Weapon Requires Violet Dance? Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description
Aurora Blast.png

Aurora Blast

80 Unarmed, Magic Instruments Yes None 426 10 Chi Gained Aware of Vacuity Blast your enemy with a bolt of light, absorbing 10% of your base magic attack plus 675 points of healing tht would be received by the target, including from Healing Charms. Lasts up to 30 seconds. Multiple uses of this spell can stack; the maximum amount of healing absorbed is 2000, 10000, or 18000 against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Also heals you for 8% of your Soulforce.

Has no effect on enemies 5 levels higher than you.

Aurora Burst.png

Aurora Burst

80 Unarmed, Magic Instruments Yes None 909 10 Chi Gained Aware of Vacuity Blast all enemies within 15 meters with an eruption of light, absorbing 10% of your base magic attack plus 675 points of healing that would be received by the target, including from Healing Charms. Lasts up to 30 seconds. Multiple uses of this spell can stack; the maximum amount of healing absorbed is 2000, 10000, or 18000 against higher, equal, or lower-level targets respectively, and is affected by Soulforce. Also heals you for 15% of your Soulforce.

Has no effect on enemies 5 levels higher than you.

Violet Dance.png

Violet Dance

80 Unarmed, Magic Instruments None 432 Costs 15 Chi Aware of Vacuity Call upon the dark side of divine power to shroud yourself in dancing, violet shadows. Increases the Magic Attack of your equipment by 40% to 80%, based on your Soulforce. Enables the use of certain spells, but prevents you from using most healing or blessing spells.
Violet Dance.png

Ultraviolet Dance

100 Unarmed, Magic Instruments None 545 Aware of Vacuity Call upon the dark side of divine power to shroud yourself in dancing, violet shadows. Increases the Magic Attack of your equipment by 60% to 100%, based on your Soulforce. Also increases your maximum Health, based on your level. Enables the use of certain spells, but prevents you from using most healing or blessing spells.

Restores 10% Health after casting.

Mark of Weakness.png

Mark of Weakness

100 Unarmed, Magic Instruments Yes None 606 Aware of Vacuity During the first war against the Wraiths, the City of the Plume came under attack by the Seven Wraithbeasts. It was in this dark hour that the clerics devised a spell that would serve to turn the tide by weakening the Wraithbeasts' natural armor.

Channel divine power into a wave of pure energy, dealing base magic damage plus 30% of your Soulforce as Metal damage. Shatters the target's armor for 20 seconds, increasing the Critical Rate of all attacks against it by 15%. Cannot be a critical strike, but has a chance of twice your Critical Rate to deal 1.5 times as much damage.

Magical Shackle.png

Magical Shackle

100 Unarmed, Magic Instruments Yes None 606 Aware of Vacuity Shackle your enemy with manacles of lightning. Whenever the target attacks or uses an attack or ability, there is a 30% chance for the shackles to deal base magic damage. Lasts for 1 minute.
Pious Blessing.png

Pious Blessing

100 Unarmed, Magic Instruments Yes None 1515 Aware of Vacuity Invoke a divine blessing to protect yourself from death for 12 seconds. If you would take lethal damage, you will instead be restored to 50% of your maximum Health.
Ancestor's Blessing.png

Ancestor's Blessing (Passive)

100 None Aware of Vacuity The gods smile upon clerics for their protection of others. When a great cleric dies, the gods themselves intervene.

Negates experience loss from death.

Primal Skills[edit | edit source]

These skills can be obtained by manufacturing them in the Primal World with Primordial Bloods. Some of these skills require you to sacrifice two of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.

Skill Level Required Required Weapon Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description
Regeneration Aura.png

ΣRegeneration Aura

100 Unarmed, Magical Instruments Regeneration Aura 500 (every 5 seconds) Costs 2 Sparks (200 Chi) Aware of Vacuity Focus your empathic energy to heal squad members within 15 meters. Every 5 seconds, the aura consumes 500 Mana, and every 5 seconds it will restore 800 Health plus 20% of your base magic attack. Also reduces damage taken by 50%. Channeling continues until your mana is depleted or the spell is canceled.
ΣPantheon's Blessing.png

ΣPantheon's Blessing

100 Unarmed, Magic Instruments Aegis Spirit
Exalted Renewal
Arcane Empowerment
Greater Protective Aura
2400 50 Chi Gained Aware of Vacuity Call down the blessing of the gods upon all allies within 15 meters.
Increases Magical Defense from equipment by 60%.
Increases Physical Defense from equipment by 60%.
Increases Magic Attack from equipment by 70%.
Increases Mana regeneration by 20 per second. Lasts 1 hour.
Heaven's Wrath.png

ΣHeaven's Wrath

100 Unarmed, Magic Instruments Heaven's Wrath 500 (every 5 seconds) Costs 1 Spark (100 Chi) Aware of Vacuity Call upon the power of the gods to empower all squad members within 15 meters to exact divine judgment upon your foes. Every 5 seconds, this skill consumes 500 Mana to increase the Attack Rate and Channeling speed of your allies by 20%, and bonus damage from weapon attack by 200%. Channeling continues until your Mana is depleted or the spell is canceled.
ɸSoothing Pulse.png

ɸSoothing Pulse

100 Unarmed, Magic Instruments ●Wellspring Surge
●Blessing of the Purehearted
275 10 Chi Gained Aware of the Myriad Imbue the target with a surge of magic, restoring 1300 Health plus 25% of your base magic attack. Cannot be interrupted.

Sage version reduces the channeling time to 1.2 seconds.

ΩSoothing Pulse.png

ΩSoothing Pulse

100 Unarmed, Magic Instruments ○Wellspring Surge
○Blessing of the Purehearted
275 15 Chi Gained Aware of the Myriad Imbue the target with a surge of magic, restoring 1300 Health plus 25% of your base magic attack. Cannot be interrupted.

Demon version generates 15 Chi.

ɸGreat Cyclone.png

ɸGreat Cyclone

100 Unarmed, Magic Instruments ●Great Cyclone 265 10 Chi Gained Aware of the Void Summon an immense cyclone around the enemy, dealing base magic damage plus 100% of weapon damage plus 5266. Reduces the enemy's speed by 50% for 10 seconds.

Has no cooldown while using Violet Dance.

Sage version increases the speed reduction to 50%, and the duration to 10 seconds.

ΩGreat Cyclone.png

ΩGreat Cyclone

100 Unarmed, Magic Instruments ○Great Cyclone 265 10 Chi Gained Aware of the Void Summon an immense cyclone around the enemy, dealing base magic damage plus 100% of weapon damage plus 6466. Reduces the enemy's speed by 40% for 8 seconds.

Has no cooldown while using Violet Dance.

Demon version increases the damage by 1200.

Homestead Skills[edit | edit source]

These skills can be obtained by manufacturing them with materials obtained by completing Homestead daily quests.

Skill Level Required Required Weapon Requires Violet Dance? Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description
∆Blessing of Immortality.png

∆Blessing of Immortality

100 Unarmed, Magic Instruments No None 450 Aware of Vacuity Call upon Pan Gu to bless your ally with everlasting life. Doubles the target's maximum Health and fully heals them. Lasts 20 seconds.

Costs 1 Subsiding Dirt.

Aurora Blast.png

ΣAurora Blast

100 Unarmed, Magic Instruments Yes Aurora Blast 426 10 Chi Gained Aware of Vacuity Blast your enemy with a bolt of light, absorbing 20% of your base magic attack plus 675 points of healing that would be received by the target, including from Healing Charms. Lasts up to 30 seconds. Multiple uses of this spell can stack; the maximum amount of healing absorbed is 20% of your base magic attack plus 20000. Also heals you for 8% of your base magic attack.

Has no effect on enemies 5 levels higher than you.

Aurora Burst.png

ΣAurora Burst

100 Unarmed, Magic Instruments Yes Aurora Burst 909 10 Chi Gained Aware of Vacuity Blast all enemies within 15 meters with an eruption of light, absorbing 15% of your base magic attack plus 675 points of healing that would be received by the target, including from Healing Charms. Lasts up to 30 seconds. Multiple uses of this spell can stack; the maximum amount of healing absorbed is 20% of your base magic damage plus 20000. Also heals you for 15% of your maximum Health.

Has no effect on enemies 5 levels higher than you.

ɸRazor Feathers.png

ɸRazor Feathers

100 Unarmed, Magic Instruments No ●Razor Feathers 400 10 Chi Gained Aware of the Myriad Draw power from your wings to fling dozens of magical quills at all enemies within 13 meters of your target. Deals base magic damage plus 360% of weapon damage plus 10466.

Sage version increases the area by 2 meters.

ΩRazor Feathers.png

ΩRazor Feathers

100 Unarmed, Magic Instruments No ○Razor Feathers 400 10 Chi Gained Aware of the Void Draw power from your wings to fling dozens of magical quills at all enemies within 8 meters of your target. Deals base magic damage plus 360% of weapon damage plus 10466.

Demon version reduces the cooldown to 6 seconds.

ɸThunder Crash.png

ɸThunder Crash

100 Unarmed, Magic Instruments No ●Thunderball
●Wield Thunder
320 30 Chi Gained Aware of the Myriad Create a sphere of lightning at the enemy's head, dealing base magic damage plus 300% of weapon damage plus 9943 as Metal damage and shocking the target for 12 seconds, dealing an additional 600% of weapon damage plus 6800 as Metal damage.

Sage version generates 30 Chi.

ΩThunder Crash.png

ΩThunder Crash

100 Unarmed, Magic Instruments No ○Thunderball
○Wield Thunder
320 15 Chi Gained Aware of the Void Create a sphere of lightning at the enemy's head, dealing base magic damage plus 300% of weapon damage plus 9943 as Metal damage and shocking the target for 12 seconds, dealing an additional 600% of weapon damage plus 6800 as Metal damage.

Demon version electrifies the target for 10 seconds, reducing Metal Resistance by 30%.

Sanctified Skills[edit | edit source]

These skills can be obtained by manufacturing them with badges obtained by completing various quests in The Western Steppes.

Skill Level Required Required Weapon Prerequisite Skill Mana Cost Chi Gained or Required Required Cultivation Description
ΨIronheart Blessing.png

ΨIronheart Blessing

100 Unarmed, Magic Instruments ●Ironheart Blessing/○Ironheart Blessing 400 10 Chi Gained Chaotic Soul Bless the target with strength and fortitude for 15 seconds, restoring 1200 Health plus 38.5% of your base magic attack. The blessing lingers for 15 seconds, restoring 300 Mana.
ΨPurify.png

ΨPurify

100 Unarmed, Magic Instruments ●Purify/○Purify 150 Chaotic Soul Cleanse your ally's soul, removing all negative status effects.
ΨChromatic Healing Beam.png

ΨChromatic Healing Beam

100 Unarmed, Magic Instruments ●Chromatic Healing Beam/○Chromatic Healing Beam 1200 20 Chi Gained Chaotic Soul Emit a radiant beam of chromatic magic, healing all allies within 25 meters for 2200 plus 25% of your base magic attack.
ΨSilent Seal.png

ΨSilent Seal

100 Unarmed, Magic Instruments ●Silent Seal/○Silent Seal 445 Costs 20 Chi Chaotic Soul Manipulate the magic in the air to create a powerful seal to freeze an enemy for up to 19 seconds.
ΨChromatic Seal.png

ΨChromatic Seal

100 Unarmed, Magic Instruments ●Chromatic Seal/○Chromatic Seal 745 Costs 20 Chi Chaotic Soul Manipulate the magic in the air to create a powerful seal to put the enemy to sleep for up to 38 seconds.
ΨSoothing Pulse.png

ΨSoothing Pulse

100 Unarmed, Magic Instruments ɸSoothing Pulse/ΩSoothing Pulse 275 15 Chi Gained Celestial Saint Imbue the target with a surge of magic, restoring 1300 Health plus 25% of your base magic attack. Cannot be interrupted.
ΨStream of Rejuvenation.png

ΨStream of Rejuvenation

100 Unarmed, Magic Instruments ●Stream of Rejuvenation/○Stream of Rejuvenation 1000 20 Chi Gained Celestial Saint Heal the target with a continuous stream of magic, restoring 1800 Health plus 60% of your base magic attack. Over the next 15 seconds, the target will recover an additional 1800 Health. Also increases Physical Defense from gear by 100% for 10 seconds.
ΨPlume Shell.png

ΨPlume Shell

100 Unarmed, Magic Instruments ●Plume Shell/○Plume Shell 120 Costs 15 Chi Celestial Saint Convert your Mana and Chi into a protective barrier that absorbs 85% of incoming physical damage. Every point of damage absorbed consumes 1 Mana. Lasts 20 seconds.
ΨGreat Cyclone.png

ΨGreat Cyclone

100 Unarmed, Magic Instruments ●Great Cyclone/○Great Cyclone 265 10 Chi Gained Celestial Saint Summon an immense cyclone around the enemy, dealing base magic damage plus 100% of weapon damage plus 6466. Reduces the enemy's speed by 50% for 10 seconds.

Has no cooldown while using Violet Dance.

ΨUltraviolet Dance.png

ΨUltraviolet Dance

100 Unarmed, Magic Instruments Ultraviolet Dance 545 Celestial Saint Call upon the dark side of divine power to shroud yourself in dancing, violet shadows. Increases the Magic Attack of your equipment by 100% and restores 10% of your Health. Also increases your maximum Health, based on your level. Enables the use of certain spells, but prevents you from using most healing or blessing spells.

Glyph Skills[edit | edit source]

Main article: Cleric Glyphs

Glyph skills are variants of sanctified skills, obtained by embedding a glyph into them.