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This is a list of mystic skills.

For information on mystic's summons and their skills, see Mystic Summons. For information on mystic's plants and their abilities, see Mystic Plants.

Basic Skills[ | ]

Previously, sage and demon skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.

Skill Description Requirements Details
Nature's Vengeance
Nature's Vengeance
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 55%~100% of weapon damage plus 114.6~723.0 as Wood damage. Slows the target by 12%~30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. Required Level: Starting Skill
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Initiate
Range: 18.4~26.5 Meters
Mana: 6~132
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
Break in the Clouds
Break in the Clouds
Channel the life-giving rays of the sun to heal an ally, restoring 60~330 Health plus 3%~30% of your magic attack. Required Level: Starting Skill
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Initiate
Range: 18.4~26.5 Meters
Mana: 20~245
Channel: 0.5 Seconds
Cast: 0.5 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
Swirling Mist
Swirling Mist
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 196.7~1992.2 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Required Level: 3
Required Skill: Nature's Vengeance
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Initiate
Range: 18.4~26.5 Meters
Mana: 12.6~201.6
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 5.0 Seconds
Chi Gained: 10
Devil Chihyu
Devil Chihyu
Summon an elemental guardian to protect you. It attacks your enemies in the next 20 seconds, dealing physical damage. You can use Energy Leech to draw power from it to increase your Physical Defense by 46%~100% and your Critical Rate by 16%~25% for 20 seconds.

You can use Transference to increase the duration of the Devil Chihyu.
Required Level: 7
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Initiate
Mana: 122.5~910
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
Heal Pet
Heal Summon
Mend your pet's wounds, restoring all Health. Required Level: 7
Required Skill: Devil Chihyu
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Initiate
Range: 18.4~26.5 Meters
Mana: 23~275
Channel: 0.5 Seconds
Cast: 0.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 10
Falling Petals
Falling Petals
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 84~714 Health plus 3%~30% of your magic attack. Lasts up to 1 minute. Required Level: 9
Required Skill: Break in the Clouds
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Adept
Range: 18.4~26.5 Meters
Mana: 63~378
Channel: 0.5 Seconds
Cast: 1.0 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10
Verdant Shell
Verdant Shell
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 8%~80% of your armor. Lasts 30 minutes. Required Level: 9
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Adept
Mana: 94.5~567.0
Channel: 1.0 Seconds
Cast: 1.5 Seconds
Cooldown: 20.0 Seconds
Punishing Sting
Punishing Sting
Summon a stinging nettle at the target's location, which deals physical damage to nearby enemies. Casting Lysing on Punishing Nettle deals 4 times as much damage.

Punishing Sting lasts for 1 minute and has a chance to evade attacks.
Required Level: 11
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Adept
Range: 18.4~26.5 Meters
Mana: 80.5~409.0
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 3.0 Seconds
Chi Gained: 10
Befuddling Creeper
Befuddling Creeper
Summon a poisonous vine at the target's location, which reduces the Attack Rate and casting speed of nearby enemies by 22%~40% and their Physical and Magic Defenses by 11%~20% for 6 seconds. Casting Lysing on Befuddling Creeper deals moderate damage and has a high chance to slow, weaken, distract, and stupefy targets for 18 seconds.

Befuddling Creeper lasts for 1 minute and has a chance to evade attacks.
Required Level: 15
Required Skill: Punishing Sting
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Spiritual Adept
Range: 18.4~26.5 Meters
Mana: 87.6~350.4
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 10
Transference
Transference (Passive)
Increases the summoned entity's duration by 1~10 seconds. Required Level: 17
Required Skill: Heal Summon
Required Weapon: Any
Required Cultivation: Spiritual Adept
Absorb Soul
Absorb Soul
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 486.2~2270.0 to player targets. Deals 200% of base magic damage plus 1010.5~4484.5 to non-player targets. This attack cannot be a critical strike. Required Level: 19
Required Skill: Swirling Mist
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Principle
Range: 18.4~26.5 Meters
Mana: 79.8~268.8
Channel: 5.0 Seconds
Cast: 0.8 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10
Lysing
Lysing
Overpower your summoned plant with nature's fury, causing all plants within 18.4~26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types.

The range of each plant's explosion is 10 meters.
Required Level: 19
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Principle
Mana: 46.6~157.3
Channel: 1.5 Seconds
Cast: 0.5 Seconds
Cooldown: 7.5~3.0 Seconds
Resurrect
Resurrect
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 8%~80% and restores 23%~50% Health. Required Level: 19
Required Skill: Falling Petals
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Principle
Range: 10.9~19.0 Meters
Mana: 455~2660
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
Spidervine
Spidervine
Summon a deadly weed at the target's location, which reduces the speed of nearby targets by 22%~40% and reduces their Magic and Physical Attack by 11%~20% for 6 seconds. Casting Lysing on Spidervine deals moderate damage and has a high chance to muddle, frighten, and slow enemies for 12 seconds.

Spidervine lasts for 1 minute and has a chance to evade attacks.

Costs 30 Chi.
Required Level: 21
Required Skill: Befuddling Creeper
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Principle
Range: 18.4~26.5 Meters
Mana: 122.8~385.6
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 12.0 Seconds
Storm Mistress
Storm Mistress
Summon an elemental spirit of thunder to protect you. The Storm Mistress lasts 20 seconds, and attacks your enemies dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 23%~50% and your Magic Attack by 60%~150% for 20 seconds.

You can use Transference to increase the duration of Storm Mistress.
Required Level: 23
Required Skill: Devil Chihyu
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Principle
Mana: 402.5~1190.0
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
Listless Blossom
Listless Blossom
Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 8.5~13 seconds.

Listless Blossom lasts for 1 minute and has a chance to evade attacks.

Costs 30 Chi.
Required Level: 29
Required Skill: Spidervine
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Harmony
Range: 18.4~26.5 Meters
Mana: 170.0~432.8
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 30.0 Seconds
Wood Mastery
Wood Mastery (Passive)
Increases all Wood damage by 2%~20%. Required Level: 29
Required Skill: None
Required Weapon: Any
Required Cultivation: Aware of Harmony
Salvation
Salvation
Summon an angelic servant to protect you. Salvation shields your allies, either increasing their defenses or recovering their Health. Lasts 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 400~4000 damage and applying a version of the Falling Petals spell that restores 450~4500 Health and lasts for 30 seconds.

You can use Transference to increase the duration of Salvation.
Required Level: 33
Required Skill: Storm Mistress
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Harmony
Mana: 577.5~1365.0
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
Gale Force
Gale Force
Unleash a powerful wind storm against all enemies within 10.4~14 meters, dealing base magic damage plus 55%~100% of weapon damage plus 1066.2~2425.2 as Wood damage. Has a chance to silence or freeze the targets.

Costs 30 Chi.
Required Level: 39
Required Skill: Absorb Soul
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Discord
Range: 8.4~12.0 Meters
Mana: 273~525
Channel: 1.0 Seconds
Cast: 0.5 Seconds
Cooldown: 8.0 Seconds
Comforting Mist
Comforting Mist
Summon a cloud of refreshing mist to heal all squad members within 11~20 meters, restoring 342~720 Health plus 9%~18% of your magic attack. Required Level: 39
Required Skill: Resurrect
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Discord
Mana: 527.8~968.8
Channel: 3.5 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 20
Healing Herb
Healing Herb
Summons a Healing Herb. Every 2 seconds, restores 35~125 points of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a certain chance of evasion.

Healing Herb is unaffected by Lysing.
Required Level: 39
Required Skill: Listless Blossom
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Discord
Mana: 228.8~437.6
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 10
Rapid Growth
Rapid Growth
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 55%~100% of your weapon's magic damage. Lasts 8 seconds.

Costs 30 Chi.
Required Level: 49
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Coalescence
Mana: 223~475
Channel: 0.6 Seconds
Cast: 0.8 Seconds
Cooldown: 35.0 Seconds
Bramble Tornado
Bramble Tornado
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 55%~100% of weapon damage plus 1667.7~3493.8 as Wood damage and knocking the target back 12 meters.

Costs 30 Chi.
Required Level: 49
Required Skill: Gale Force
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Coalescence
Range: 18.4~26.5 Meters
Mana: 171.5~297.5
Channel: 1.5 Seconds
Cast: 0.5 Seconds
Cooldown: 12.0 Seconds
Vital Herb
Vital Herb
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 5~50; the base value is 100 Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Costs 1 Spark.
Required Level: 49
Required Skill: Healing Herb
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Coalescence
Mana: 479.2~832.0
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 35.0 Seconds
Energy Leech
Energy Leech
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 3.3~6.0 seconds.

Costs 1 Spark.
Required Level: 49
Required Skill: Transference
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Coalescence
Mana: 171.5~297.5
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 165.0~30.0 Seconds
Thicket
Thicket
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 3755~6500 as Wood damage. Has a chance to silence and freeze the target.

Costs 2 Sparks.
Required Level: 59
Required Skill: Bramble Tornado
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Transcendent
Range: 18.4~26.5 Meters
Mana: 619.5~903.0
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
Cragglord
Cragglord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds.

You can use Transference to increase the duration of Cragglord.

Energy Leech cannot be used on the Cragglord.

Costs 2 Sparks.
Required Level: 59
Required Skill: Salvation
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Transcendent
Mana: 1239~1806
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds

Skill Description Requirements Details
●Nature's Vengeance
●Nature's Vengeance
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1200 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.

Sage version has a 20% chance to generate an additional 30 Chi.
Required Level: 89
Required Skill: Nature's Vengeance Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 27 Meters
Mana: 150
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
●Break in the Clouds
●Break in the Clouds
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack.

Sage version has a 25% chance to remove all negative status effects.
Required Level: 89
Required Skill: Break in the Clouds Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 27 Meters
Mana: 280
Channel: 0.5 Seconds
Cast: 0.5 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
ɸSwirling Mist
●Swirling Mist
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 5100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Sage version increases the damage of Mist's Grasp by 800.
Required Level: 89
Required Skill: Swirling Mist Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 27 Meters
Mana: 225
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 5.0 Seconds
Chi Gained: 10
ɸDevil Chihyu
●Devil Chihyu
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage and lasts 20 seconds. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds.

You can use Transference to increase the duration of the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Required Level: 89
Required Skill: Devil Chihyu Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Mana: 840
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
●Absorb Soul
●Absorb Soul
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.

Sage version generates 20 Chi.
Required Level: 89
Required Skill: Absorb Soul Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 27 Meters
Mana: 300
Channel: 5.0 Seconds
Cast: 0.8 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 20
●Storm Mistress
●Storm Mistress
Summon an elemental spirit of thunder to protect you. The Storm Mistress lasts 20 seconds, and attacks your enemies dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

You can use Transference to increase the duration of Storm Mistress.

Sage version reduces the Mana cost by 10%.
Grants the Storm Mistress the Moonshade skill.
Required Level: 89
Required Skill: Storm Mistress Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Mana: 1080
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
●Verdant Shell
●Verdant Shell
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes.

Sage version increases your defenses by 100% of your armor.
Required Level: 92
Required Skill: Verdant Shell Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Mana: 620
Channel: 1.0 Seconds
Cast: 1.5 Seconds
Cooldown: 20.0 Seconds
●Wood Mastery
●Wood Mastery (Passive)
Increases all Wood damage by 20%.

Sage version increases Wood damage by 25%.
Required Level: 92
Required Skill: Wood Mastery Level 10
Required Weapon: Any
Required Cultivation: Aware of the Myriad
●Salvation
●Salvation
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses, and heals them. It exists for 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

You can use Transference to increase the duration of Salvation.

Sage version reduces the Mana cost by 10%.
Grants Salvation the Warp Shield skill.
Required Level: 92
Required Skill: Salvation Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Mana: 1240
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
●Gale Force
●Gale Force
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets.

Costs 30 Chi.

Sage version also slows nearby enemies by 70% for 3 seconds.
Required Level: 92
Required Skill: Gale Force Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 12 Meters
Mana: 560
Channel: 1.0 Seconds
Cast: 0.5 Seconds
Cooldown: 8.0 Seconds
●Falling Petals
●Falling Petals
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 1 minute.

Sage version has a 35% chance to energize the target for 6 seconds, restoring 280 Mana.
Required Level: 99
Required Skill: Falling Petals Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Range: 27 Meters
Mana: 420
Channel: 0.5 Seconds
Cast: 1.0 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10
●Resurrect
●Resurrect
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health.

Sage version reduces experience loss by 95%.
Required Level: 99
Required Skill: Resurrect Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Range: 20 Meters
Mana: 2900
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 15.0 Seconds
●Comforting Mist
●Comforting Mist
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack.

Sage version reduces the Mana cost by 15%.
Required Level: 99
Required Skill: Comforting Mist Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 850
Channel: 3.5 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 20
●Healing Herb
●Healing Herb
Summons a Healing Herb that by every 2 seconds restores 925 plus 33% of weapon damage of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a certain chance of evasion.

Healing Herb is unaffected by Lysing.

Sage version restores 100 more Health.
Required Level: 99
Required Skill: Healing Herb Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 228.8
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 10
●Rapid Growth
●Rapid Growth
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds.

Costs 30 Chi.

Sage version has a 25% chance to instantly reset its cooldown.
Required Level: 99
Required Skill: Rapid Growth Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 500
Channel: 0.6 Seconds
Cast: 0.8 Seconds
Cooldown: 35.0 Seconds
●Bramble Tornado
●Bramble Tornado
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 12 meters.

Costs 30 Chi.

Sage version has a 25% chance to consume no Chi.
Required Level: 99
Required Skill: Bramble Tornado Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Range: 27 Meters
Mana: 310
Channel: 1.5 Seconds
Cast: 0.5 Seconds
Cooldown: 12.0 Seconds
●Vital Herb
●Vital Herb
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Costs 1 Spark.


Sage version increases base healing effect to 70 per second.
Required Level: 99
Required Skill: Vital Herb Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 479.2
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 35.0 Seconds
●Energy Leech
●Energy Leech
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds.

Costs 1 Spark.

Sage version makes you immune to freeze effects for 9 seconds.
Required Level: 99
Required Skill: Energy Leech Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 310
Channel: Instant
Cooldown: 30.0 Seconds
ɸThicket
●Thicket
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target.

Costs 2 Sparks.

Sage version deals an additional 1500 damage.
Required Level: 99
Required Skill: Thicket Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Range: 27 Meters
Mana: 935
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
●Cragglord
●Cragglord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds.

You can use Transference to increase the duration of the Cragglord.

Energy Leech is not effective.

Costs 2 Sparks.


Sage version reduces the Mana cost by 10%.
Sage version increases the duration by 3 seconds.
Required Level: 99
Required Skill: Cragglord Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 1560
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds

Skill Description Requirements Details
○Nature's Vengeance
○Nature's Vengeance
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.

Demon version deals an additional 600 damage.
Required Level: 89
Required Skill: Nature's Vengeance Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 27 Meters
Mana: 150
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
○Break in the Clouds
○Break in the Clouds
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack.

Demon version has a 20% chance to generate an additional 25 Chi.
Required Level: 89
Required Skill: Break in the Clouds Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 27 Meters
Mana: 280
Channel: 0.5 Seconds
Cast: 0.5 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 10
ΩSwirling Mist
○Swirling Mist
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.
Required Level: 89
Required Skill: Swirling Mist Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 27 Meters
Mana: 225
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 5.0 Seconds
Chi Gained: 10
ΩDevil Chihyu
○Devil Chihyu
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies in the next 20 seconds, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds.

You can use Transference to increase the duration of the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.
Required Level: 89
Required Skill: Devil Chihyu Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Mana: 840
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 30
○Absorb Soul
○Absorb Soul
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.

Demon version has an 80% chance to interrupt the target's channeling.
Required Level: 89
Required Skill: Absorb Soul Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 27 Meters
Mana: 300
Channel: 5.0 Seconds
Cast: 0.8 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10
○Storm Mistress
○Storm Mistress
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 20 seconds. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

You can use Transference to increase the duration of Storm Mistress.

Demon version generates 30 Chi.
Grants the Storm Mistress the Moonshade skill.
Required Level: 89
Required Skill: Storm Mistress Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Mana: 1080
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 30
○Verdant Shell
○Verdant Shell
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes.

Demon version grants you a 20% chance to resist negative status effects for 15 seconds.
Required Level: 92
Required Skill: Verdant Shell Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Mana: 620
Channel: 1.0 Seconds
Cast: 1.5 Seconds
Cooldown: 20.0 Seconds
○Wood Mastery
○Wood Mastery (Passive)
Increases all Wood damage by 20%.

Demon version also increases Critical Rate by 2%.
Required Level: 92
Required Skill: Wood Mastery Level 10
Required Weapon: Any
Required Cultivation: Aware of the Void
○Salvation
○Salvation
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses, and heals them. It exists for 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

You can use Transference to increase the duration of Salvation.

Demon version generates 30 Chi.
Grants Salvation the Warp Shield skill.
Required Level: 92
Required Skill: Salvation Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Mana: 1240
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 30
○Gale Force
○Gale Force
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets.

Costs 30 Chi.

Demon version increases the freeze chance by 35%.
Required Level: 92
Required Skill: Gale Force Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 13 Meters
Mana: 560
Channel: 1.0 Seconds
Cast: 0.5 Seconds
Cooldown: 8.0 Seconds
○Falling Petals
○Falling Petals
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 5 minute.

Demon version increases the duration to 5 minutes.
Required Level: 99
Required Skill: Falling Petals Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Range: 27 Meters
Mana: 420
Channel: 0.5 Seconds
Cast: 1.0 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10
○Resurrect
○Resurrect
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health.

Demon version restores 100% Health.
Required Level: 99
Required Skill: Resurrect Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Range: 20 Meters
Mana: 2900
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 15.0 Seconds
○Comforting Mist
○Comforting Mist
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack.

Demon version has a 35% chance to remove all negative status effects.
Required Level: 99
Required Skill: Comforting Mist Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 1000
Channel: 3.5 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 20
○Healing Herb
○Healing Herb
Summons a Healing Herb. Every 2 seconds, restores 925 plus 33% of weapon damage of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a 40% chance of evasion.

Healing Herb is unaffected by Lysing.

Demon version has a 50% chance of evasion.
Required Level: 99
Required Skill: Healing Herb Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 228.8
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 10
○Rapid Growth
○Rapid Growth
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds.

Costs 30 Chi.

Demon version reduces the channeling time by 10%.
Required Level: 99
Required Skill: Rapid Growth Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 500
Channel: 0.6 Seconds
Cast: 0.8 Seconds
Cooldown: 35.0 Seconds
○Bramble Tornado
○Bramble Tornado
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters.

Costs 30 Chi.

Demon version knocks targets back 13 meters.
Required Level: 99
Required Skill: Bramble Tornado Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Range: 27 Meters
Mana: 310
Channel: 1.5 Seconds
Cast: 0.5 Seconds
Cooldown: 12.0 Seconds
○Vital Herb
○Vital Herb
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Costs 1 Spark.


Demon version increases the base healing effect to 200 plus 20% of weapon damage Health per second.
Required Level: 99
Required Skill: Vital Herb Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 479.2
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 35.0 Seconds
○Energy Leech
○Energy Leech
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6 seconds.

Costs 1 Spark.

Demon version has a 50% chance to increase your speed by 60% for 10 seconds.
Required Level: 99
Required Skill: Energy Leech Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 310
Channel: Instant
Cooldown: 30.0 Seconds
ΩThicket
○Thicket
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target.

Costs 2 Sparks.

Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.
Required Level: 99
Required Skill: Thicket Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Range: 27 Meters
Mana: 935
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
○Cragglord
○Cragglord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds.

You can use Transference to increase the duration of the Cragglord.

Energy Leech is not effective.

Costs 2 Sparks.


Demon version reduces the Mana cost by 10%.
Demon version has a 25% chance to only cost 1 Spark.
Required Level: 99
Required Skill: Cragglord Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 1560
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds

Level 79 and 100 Skills[ | ]

Previously, level 79 and 100 skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.

Skill Description Requirements Details
Clear Thoughts
Clear Thoughts
Empty your mind for 9 seconds, restoring your current Mana value plus 2000. Required Level: 79
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 100
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 5.0 Minutes
Nature's Barrier
Nature's Barrier
Shield yourself with a barrier of light. Reduces incoming damage by 70%, but immobilizes you for the duration. Lasts 8 seconds.

Costs 30 Chi.
Required Level: 79
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 500
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 90.0 Seconds
Lucky Break
Lucky Break
Examine your enemy for flaws and weaknesses, guaranteeing that your next hit within 10 seconds will be a critical strike.

Costs 50 Chi.
Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Sage/Demon
Mana: 500
Channel: Instant
Cooldown: 60.0 Seconds
Swinging Cloud Dance
Swinging Cloud Dance
Call upon the spirits of the clouds to heal an ally, restoring 1200 Health plus 50% of your magic attack. Increases the target's maximum Health by 8% for 8 seconds. Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Sage/Demon
Range: 28 Meters
Mana: 900
Channel: 2.5 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Chi Gained: 10
Weeping Breeze Dance
Weeping Breeze Dance
Channel the raw fury of nature into a powerful bolt, dealing base magic damage plus 250% of weapon damage plus 3500 as Wood damage. Reduces the target's maximum Health by 8% for 8 seconds. Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Sage/Demon
Range: 27 Meters
Mana: 900
Channel: 2.5 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Chi Gained: 15
●Storm Mistress
ɸStorm Mistress
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 50 seconds. You can use Energy Leech to draw power from your Storm Mistress and weapons from friendly targets within 15 meters to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. These effects are acquired immediately when the pet is born.

You can use Transference to increase the duration of Storm Mistress.

Sage version reduces the Mana cost by 10%.
Grants the Storm Mistress the Moonshade skill.
Required Level: 100
Required Skill: ●Storm Mistress
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 1080
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
○Storm Mistress
ΩStorm Mistress
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 50 seconds. You can use Energy Leech to draw power from your Storm Mistress and weapons from friendly targets within 15 meters to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. These effects are acquired immediately when the pet is born.

You can use Transference to increase the duration of Storm Mistress.

Gains an additional 15 Chi after use.
Grants the Storm Mistress the Moonshade skill.
Required Level: 100
Required Skill: ○Storm Mistress
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 1080
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
●Salvation
ɸSalvation
Summon an angelic servant to protect you. Salvation shields your allies, increases their defenses, and heals them. Lasts for 50 seconds. You can use Energy Leech to draw power from Salvation to shield Mystic and allies within 15 meters, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health for 30 seconds. Obtain the effect upon the pet being summoned.

You can use Transference to increase the duration of Salvation.

Reduces the Mana cost by 10%.
Grants Salvation the Warp Shield skill.
Required Level: 100
Required Skill: ●Salvation
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 1240
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
○Salvation
ΩSalvation
Summon an angelic servant to protect you. Salvation shields your allies, increases their defenses, and heals them. Lasts for 50 seconds. You can use Energy Leech to draw power from Salvation to shield Mystic and allies within 15 meters, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health for 30 seconds. Obtain the effect upon the pet being summoned.

You can use Transference to increase the duration of Salvation.

Generates 15 Chi when using the skill.
Grants Salvation the Warp Shield skill.
Required Level: 100
Required Skill: ○Salvation
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 1240
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
●Cragglord
ɸCragglord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage. Lasts 50 seconds.

You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective.

Costs 2 Sparks.

Sage version reduces the Mana cost by 10%.
Sage version increases the Duration by 3 seconds.
Required Level: 100
Required Skill: ●Cragglord
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Mana: 1080
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
○Cragglord
ΩCragglord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage. Lasts 50 seconds.

You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective.

Costs 2 Sparks.

Demon version reduces the Mana cost by 10%.
Demon version has a 25% chance to only cost 1 Spark.
Required Level: 100
Required Skill: ○Cragglord
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Mana: 1560
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Listless Blossom
∑Listless Blossom
Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 13 seconds. Stuns nearby targets upon exploding. Lasts for 5 seconds.

Listless Blossom lasts for 1 minute and has a chance to evade attacks.

Costs 30 Chi.
Required Level: 100
Required Skill: Listless Blossom Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Range: 26.5 Meters
Mana: 500
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 30.0 Seconds

Morai Skills[ | ]

Previously, Morai skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.

Skill Description Requirements Details
Transfusion
Transfusion
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 15 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 25% of healing is redirected from enemies of your level, 15% from higher-level enemies, and 35% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 5 levels higher than you.

The link's range is 45 meters.

Costs 2 Sparks.
Required Level: 80
Required Skill: None
Required Weapon: Magic Instruments, Unarmed
Required Cultivation: Aware of Vacuity
Range: 28.5 Meters
Mana: 440
Channel: 2.4 Seconds
Cast: 1.0 Seconds
Cooldown: 120.0 Seconds
Transfusion
Sublime Transfusion
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 40 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 45% of healing is redirected from enemies of your level, 20% from higher-level enemies, and 70% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 10 levels higher than you.

The link's range is 45 meters.

Costs 1 Spark.
Required Level: 100
Required Skill: Transfusion
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Range: 28.5 Meters
Mana: 587
Channel: 2.4 Seconds
Cast: 1.0 Seconds
Cooldown: 120.0 Seconds
Invigorate
Invigorate
Empower all squad members within 15 meters with nature's blessing, increasing the damage of their skills by 20% for 30 minutes.

The effect ends if you travel to another map.
Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 353
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Verdant Blessing
Verdant Blessing
Call upon the spirits of nature to revitalize all squad members within 15 meters, increasing healing done by skills by 20% and the amount of Health restored by potions by 30%. Lasts 30 minutes. Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 353
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Gaia's Blessing
Gaia's Blessing
Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783.

Costs 1 Spark.
Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 883
Channel: 2.4 Seconds
Cast: 1.0 Seconds
Cooldown: 60.0 Seconds
Mass Resurrection
Mass Resurrection
Infuse all squad members within 15 meters with the everlasting life-giving powers of nature, allowing them to resurrect after death for 30 minutes. Reduces experience loss from death by 95% and restores 50% Health and Mana. Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 3960
Channel: 2.4 Seconds
Cast: 1.0 Seconds
Cooldown: 10 Minutes
Mystical Eye (Skill)
Mystical Eye
Increase your Awareness Level for 31 points. Lasts for 8 seconds. Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 282
Channel: Instant
Cooldown: 90.0 Seconds

Primal Skills[ | ]

These skills can be obtained by manufacturing them in the Primal World with Primordial Blood [Primordial Blood]. Some of these skills require you to sacrifice two of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.

Skill Description Requirements Details
Lysing
ΣLysing
Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types.

The range of each plant's explosion is 10 meters.
Required Level: 100
Required Skill: Lysing
Required Weapon: Unarmed, Magical Instrument
Required Cultivation: Aware of Vacuity
Mana: 563
Channel: Instant
Cooldown: 3.0 Seconds
ɸDevil Chihyu
ɸDevil Chihyu
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies for the next 50 seconds, dealing physical damage. Within the range of 15 meters, you can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. These effects are acquired immediately when the pet is born.

You can use Transference to increase the duration of the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.
Required Level: 100
Required Skill: ●Devil Chihyu
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Mana: 840
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 15
ΩDevil Chihyu
ΩDevil Chihyu
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies for the next 50 seconds, dealing physical damage. Within the range of 15 meters, you can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. These effects are acquired immediately when the pet is born.

You can use Transference to increase the duration of the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.
Required Level: 100
Required Skill: ○Devil Chihyu
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Mana: 840
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 180.0 Seconds
Chi Gained: 30
ɸSwirling Mist
ɸSwirling Mist
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Sage version increases the damage of Mist's Grasp by 1800.
Required Level: 100
Required Skill: ●Swirling Mist
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Myriad
Range: 27 Meters
Mana: 225
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 15.0 Seconds
Chi Gained: 10
ΩSwirling Mist
ΩSwirling Mist
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.
Required Level: 100
Required Skill: ○Swirling Mist
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of the Void
Range: 27 Meters
Mana: 225
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 15.0 Seconds
Chi Gained: 10
ΣStorm Dance
ΣStorm Dance
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 8776 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a chance to reduce the channeling of your next Absorb Soul within 6 seconds by 50%. The chance to reduce the channeling is up to 50%, based on your Soulforce. Required Level: 100
Required Skill: Weeping Breeze Dance, Swinging Cloud Dance
Required Weapon: Unarmed, Magical Instrument
Required Cultivation: Celestial Sage/Demon
Range: 27 Meters
Mana: 900
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Chi Gained: 20

Homestead Skills[ | ]

These skills can be obtained by manufacturing them with materials obtained by completing Homestead daily quests. Some of these skills require you to sacrifice two or more of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.

Skill Description Requirements Details
∆Voidbringer
∆Voidbringer
Summon a Voidbringer to protect you. The Voidbringer will take 100% of damage dealt to you. The Voidbringer explodes when it dies, hitting all enemies within 10 meters and dealing 300% of your base magic attack as Wood damage, for a maximum of 3 times your magic attack. You can use Energy Leech to draw power from the Voidbringer to increase your Magic attack by 200%, your Physical and Magic Defenses by 100%, and your Critical Rate by 30% for 20 seconds.

The Voidbringer lasts for 15~30 seconds.
Its Dodge also brings direct damage negative effect.
It does not explode if it is unsummoned or its time expires.


Level 3: The Voidbringer comprehends the mystery of the void. Increases all attrubutes by 3 times and gains skill: Pit of Nothingness. When the pet is born and absorbed by Energy Leech, it gives an additional bonus of Magic Attack by 400%, Physical and Magic Defense by 200%, and Crit Hits by 30%. Lasts for 30 seconds.

Costs 1 Subsiding Dirt.
Required Level: 100
Required Skill: None
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Mana: 450
Channel: 1.5 Seconds
Cast: 1.5 Seconds
Cooldown: 300 Seconds
∑Spellbound Sting
ΣSpellbound Sting
Summon plants to attack your enemies.

Spidervine reduces speed by 40% and Attack by 20% for 6 sec. Lysing deals damage and may muddle, frighten, or slow for 12 sec.

Befuddling Creeper reduces Attack and casting speeds by 40% and Defenses by 20% for 6 sec. Lysing deals damage and may slow, weaken, distract, or stupefy for 18 sec.

Punishing Sting deals damage. Lysing deals 4 times as much damage.

Lasts 1 min. Plants take 95% less damage from area attacks.

Costs 30 Chi.
Required Level: 100
Required Skill: Punishing Sting Level 10, Befuddling Creeper Level 10, Spidervine Level 10
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Aware of Vacuity
Range: 27 Meters
Mana: 223
Channel: 1.0 Seconds
Cast: 1.5 Seconds
Cooldown: 12.0 Seconds
ɸThicket
ɸThicket
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target.

Costs 2 Sparks.

Sage version deals an additional 1500 damage.
Required Level: 100
Required Skill: ●Thicket
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Harmony
Range: 27 Meters
Mana: 935
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
ΩThicket
ΩThicket
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target.

Costs 2 Sparks.

Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.
Required Level: 100
Required Skill: ○Thicket
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Master of Discord
Range: 27 Meters
Mana: 935
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
Lucky Break
ΣLucky Break
Examine your enemy for flaws and weaknesses, guaranteeing that the teammates around you within 16 meters and the next 3 hits within 10 seconds will be a critical strike. May not work with all skills.

Costs 50 Chi.
Required Level: 100
Required Skill: Lucky Break
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Sage/Demon
Mana: 500
Channel: Instant
Cooldown: 60.0 Seconds

Sanctified Skills[ | ]

These skills can be obtained by manufacturing them with badges obtained by completing various quests in The Western Steppes.

Skill Description Requirements Details
ΨGale Force
ΨGale Force
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a 50% chance to silence the targets and a 75% chance to freeze the targets.

Costs 30 Chi.
Required Level: 100
Required Skill: ●Gale Force or ○Gale Force
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 12 Meters
Mana: 560
Channel: 1.0 Seconds
Cast: 0.5 Seconds
Cooldown: 8.0 Seconds
ΨBramble Tornado
ΨBramble Tornado
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters.

Costs 25 Chi.
Required Level: 100
Required Skill: ●Bramble Tornado or ○Bramble Tornado
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 27 Meters
Mana: 310
Channel: 1.5 Seconds
Cast: 0.5 Seconds
Cooldown: 12.0 Seconds
ΨBreak in the Clouds
ΨBreak in the Clouds
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack. Has a 25% chance to remove all negative status effects. Required Level: 100
Required Skill: ●Break in the Clouds or ○Break in the Clouds
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 27 Meters
Mana: 280
Channel: 0.5 Seconds
Cast: 0.5 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 15
ΨAbsorb Soul
ΨAbsorb Soul
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage. Also interrupts the target's channeling. Required Level: 100
Required Skill: ●Absorb Soul or ○Absorb Soul
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 27 Meters
Mana: 300
Channel: 5.0 Seconds
Cast: 0.8 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 20
ΨNature's Vengeance
ΨNature's Vengeance
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. Required Level: 100
Required Skill: ●Nature's Vengeance or ○Nature's Vengeance
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 27 Meters
Mana: 150
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 1.0 Seconds
Chi Gained: 15
ΨSwirling Mist
ΨSwirling Mist
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 6100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds. Required Level: 100
Required Skill: ɸSwirling Mist or ΩSwirling Mist
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Chaotic Soul
Range: 27 Meters
Mana: 225
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 15.0 Seconds
Chi Gained: 10
ΨNature's Barrier
ΨNature's Battier
Shield yourself with a barrier of light. Reduces incoming damage by 90%, but freezes you for the duration. Lasts 8 seconds.

Costs 30 Chi.
Required Level: 100
Required Skill: Nature's Barrier
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Mana: 500
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 90.0 Seconds
ΨComforting Mist
ΨComforting Mist
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack. Has a 35% chance to remove all negative status effects. Required Level: 100
Required Skill: ●Comforting Mist or ○Comforting Mist
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Mana: 850
Channel: 3.5 Seconds
Cast: 1.0 Seconds
Cooldown: 6.0 Seconds
Chi Gained: 20
ΨThicket
ΨThicket
Conjure 4 thorny vines to choke your targets, freezing all enemies within 10 meters for 10 seconds and dealing 24 times your weapon damage plus 8500 as Wood damage. Each vine has a 33% chance to silence and freeze the target and a 10% chance to increase the damage taken by the target by 30% for 8 seconds.

Costs 2 Sparks.
Required Level: 100
Required Skill: ɸThicket or ΩThicket
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Range: 27 Meters
Mana: 935
Channel: 2.0 Seconds
Cast: 1.5 Seconds
Cooldown: 30.0 Seconds
ΨVital Herb
ΨVital Herb
Summons an herbal faerie for 30 seconds, which restores Health to nearby allies every 15 seconds. Heals nearby allies every few seconds for 200 plus 20% of weapon damage, increasing by 70 per second. Using healing effects will increase the amount restored by the Vital Herb for 20 seconds and can stack.

Vital Herb is unaffected by Lysing.

Costs 1 Spark.
Required Level: 100
Required Skill: ●Vital Herb or ○Vital Herb
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Mana: 850
Channel: 1.0 Seconds
Cast: 1.0 Seconds
Cooldown: 35.0 Seconds
ΨEnergy Leech
ΨEnergy Leech
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds. Has a 50% chance to increase Movement Speed by 60%. Lasts 10 seconds.

Costs 1 Spark.
Required Level: 100
Required Skill: ●Energy Leech or ○Energy Leech
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Mana: 310
Channel: Instant
Cooldown: 30.0 Seconds
ΨStorm Dance
ΨStorm Dance
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 9158 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a 50% chance to reduce the channeling of your next ΨAbsorb Soul within 6 seconds by 50%. Required Level: 100
Required Skill: ΣStorm Dance
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Range: 27 Meters
Mana: 900
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 10.0 Seconds
Chi Gained: 20
ΨGaia's Blessing
ΨGaia's Blessing
Over a total of 12 seconds, for every 3 seconds, heals teammates within 20 meters by 25% base Magic Attack plus 783.

Costs 1 Spark.
Required Level: 100
Required Skill: Gaia's Blessing
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Mana: 883
Channel: 2.0 Seconds
Cast: 1.0 Seconds
Cooldown: 60.0 Seconds
ΨFalling Petals
ΨFalling Petals
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 5 minutes. Has a 35% chance to energize the target for 6 seconds, restoring 280 Mana. Required Level: 100
Required Skill: ●Falling Petals or ○Falling Petals
Required Weapon: Unarmed, Magic Instrument
Required Cultivation: Celestial Saint
Range: 27 Meters
Mana: 420
Channel: 0.5 Seconds
Cast: 1.0 Seconds
Cooldown: 2.0 Seconds
Chi Gained: 10

Glyph Skills[ | ]

Main article: Mystic Glyphs

Glyph skills are variants of sanctified skills, obtained by embedding a glyph into them.

See also[ | ]

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