This is a list of mystic skills.
For information on mystic's summons and their skills, see Mystic Summons. For information on mystic's plants and their abilities, see Mystic Plants.
Basic Skills[ | ]
Previously, sage and demon skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.
Skill | Description | Requirements | Details |
---|---|---|---|
Nature's Vengeance |
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 55%~100% of weapon damage plus 114.6~723.0 as Wood damage. Slows the target by 12%~30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. | Required Level: Starting Skill Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Initiate |
Range: 18.4~26.5 Meters Mana: 6~132 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
Break in the Clouds |
Channel the life-giving rays of the sun to heal an ally, restoring 60~330 Health plus 3%~30% of your magic attack. | Required Level: Starting Skill Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Initiate |
Range: 18.4~26.5 Meters Mana: 20~245 Channel: 0.5 Seconds Cast: 0.5 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
Swirling Mist |
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 196.7~1992.2 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. | Required Level: 3 Required Skill: Nature's Vengeance Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Initiate |
Range: 18.4~26.5 Meters Mana: 12.6~201.6 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 5.0 Seconds Chi Gained: 10 |
Devil Chihyu |
Summon an elemental guardian to protect you. It attacks your enemies in the next 20 seconds, dealing physical damage. You can use Energy Leech to draw power from it to increase your Physical Defense by 46%~100% and your Critical Rate by 16%~25% for 20 seconds. You can use Transference to increase the duration of the Devil Chihyu. |
Required Level: 7 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Initiate |
Mana: 122.5~910 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
Heal Summon |
Mend your pet's wounds, restoring all Health. | Required Level: 7 Required Skill: Devil Chihyu Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Initiate |
Range: 18.4~26.5 Meters Mana: 23~275 Channel: 0.5 Seconds Cast: 0.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 10 |
Falling Petals |
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 84~714 Health plus 3%~30% of your magic attack. Lasts up to 1 minute. | Required Level: 9 Required Skill: Break in the Clouds Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Adept |
Range: 18.4~26.5 Meters Mana: 63~378 Channel: 0.5 Seconds Cast: 1.0 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
Verdant Shell |
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 8%~80% of your armor. Lasts 30 minutes. | Required Level: 9 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Adept |
Mana: 94.5~567.0 Channel: 1.0 Seconds Cast: 1.5 Seconds Cooldown: 20.0 Seconds |
Punishing Sting |
Summon a stinging nettle at the target's location, which deals physical damage to nearby enemies. Casting Lysing on Punishing Nettle deals 4 times as much damage. Punishing Sting lasts for 1 minute and has a chance to evade attacks. |
Required Level: 11 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Adept |
Range: 18.4~26.5 Meters Mana: 80.5~409.0 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 3.0 Seconds Chi Gained: 10 |
Befuddling Creeper |
Summon a poisonous vine at the target's location, which reduces the Attack Rate and casting speed of nearby enemies by 22%~40% and their Physical and Magic Defenses by 11%~20% for 6 seconds. Casting Lysing on Befuddling Creeper deals moderate damage and has a high chance to slow, weaken, distract, and stupefy targets for 18 seconds. Befuddling Creeper lasts for 1 minute and has a chance to evade attacks. |
Required Level: 15 Required Skill: Punishing Sting Required Weapon: Unarmed, Magic Instrument Required Cultivation: Spiritual Adept |
Range: 18.4~26.5 Meters Mana: 87.6~350.4 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 10 |
Transference (Passive) |
Increases the summoned entity's duration by 1~10 seconds. | Required Level: 17 Required Skill: Heal Summon Required Weapon: Any Required Cultivation: Spiritual Adept |
|
Absorb Soul |
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 486.2~2270.0 to player targets. Deals 200% of base magic damage plus 1010.5~4484.5 to non-player targets. This attack cannot be a critical strike. | Required Level: 19 Required Skill: Swirling Mist Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Principle |
Range: 18.4~26.5 Meters Mana: 79.8~268.8 Channel: 5.0 Seconds Cast: 0.8 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
Lysing |
Overpower your summoned plant with nature's fury, causing all plants within 18.4~26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. The range of each plant's explosion is 10 meters. |
Required Level: 19 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Principle |
Mana: 46.6~157.3 Channel: 1.5 Seconds Cast: 0.5 Seconds Cooldown: 7.5~3.0 Seconds |
Resurrect |
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 8%~80% and restores 23%~50% Health. | Required Level: 19 Required Skill: Falling Petals Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Principle |
Range: 10.9~19.0 Meters Mana: 455~2660 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
Spidervine |
Summon a deadly weed at the target's location, which reduces the speed of nearby targets by 22%~40% and reduces their Magic and Physical Attack by 11%~20% for 6 seconds. Casting Lysing on Spidervine deals moderate damage and has a high chance to muddle, frighten, and slow enemies for 12 seconds. Spidervine lasts for 1 minute and has a chance to evade attacks. Costs 30 Chi. |
Required Level: 21 Required Skill: Befuddling Creeper Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Principle |
Range: 18.4~26.5 Meters Mana: 122.8~385.6 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 12.0 Seconds |
Storm Mistress |
Summon an elemental spirit of thunder to protect you. The Storm Mistress lasts 20 seconds, and attacks your enemies dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 23%~50% and your Magic Attack by 60%~150% for 20 seconds. You can use Transference to increase the duration of Storm Mistress. |
Required Level: 23 Required Skill: Devil Chihyu Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Principle |
Mana: 402.5~1190.0 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
Listless Blossom |
Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 8.5~13 seconds. Listless Blossom lasts for 1 minute and has a chance to evade attacks. Costs 30 Chi. |
Required Level: 29 Required Skill: Spidervine Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Harmony |
Range: 18.4~26.5 Meters Mana: 170.0~432.8 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 30.0 Seconds |
Wood Mastery (Passive) |
Increases all Wood damage by 2%~20%. | Required Level: 29 Required Skill: None Required Weapon: Any Required Cultivation: Aware of Harmony |
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Salvation |
Summon an angelic servant to protect you. Salvation shields your allies, either increasing their defenses or recovering their Health. Lasts 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 400~4000 damage and applying a version of the Falling Petals spell that restores 450~4500 Health and lasts for 30 seconds. You can use Transference to increase the duration of Salvation. |
Required Level: 33 Required Skill: Storm Mistress Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Harmony |
Mana: 577.5~1365.0 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
Gale Force |
Unleash a powerful wind storm against all enemies within 10.4~14 meters, dealing base magic damage plus 55%~100% of weapon damage plus 1066.2~2425.2 as Wood damage. Has a chance to silence or freeze the targets. Costs 30 Chi. |
Required Level: 39 Required Skill: Absorb Soul Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Discord |
Range: 8.4~12.0 Meters Mana: 273~525 Channel: 1.0 Seconds Cast: 0.5 Seconds Cooldown: 8.0 Seconds |
Comforting Mist |
Summon a cloud of refreshing mist to heal all squad members within 11~20 meters, restoring 342~720 Health plus 9%~18% of your magic attack. | Required Level: 39 Required Skill: Resurrect Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Discord |
Mana: 527.8~968.8 Channel: 3.5 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 20 |
Healing Herb |
Summons a Healing Herb. Every 2 seconds, restores 35~125 points of Health for all nearby friends. Healing Herb appears for 1 minute. Healing Herb has a certain chance of evasion. Healing Herb is unaffected by Lysing. |
Required Level: 39 Required Skill: Listless Blossom Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Discord |
Mana: 228.8~437.6 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 10 |
Rapid Growth |
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 55%~100% of your weapon's magic damage. Lasts 8 seconds. Costs 30 Chi. |
Required Level: 49 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Coalescence |
Mana: 223~475 Channel: 0.6 Seconds Cast: 0.8 Seconds Cooldown: 35.0 Seconds |
Bramble Tornado |
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 55%~100% of weapon damage plus 1667.7~3493.8 as Wood damage and knocking the target back 12 meters. Costs 30 Chi. |
Required Level: 49 Required Skill: Gale Force Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Coalescence |
Range: 18.4~26.5 Meters Mana: 171.5~297.5 Channel: 1.5 Seconds Cast: 0.5 Seconds Cooldown: 12.0 Seconds |
Vital Herb |
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 5~50; the base value is 100 Health per second. Lasts 20 seconds. Vital Herb is unaffected by Lysing. Costs 1 Spark. |
Required Level: 49 Required Skill: Healing Herb Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Coalescence |
Mana: 479.2~832.0 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 35.0 Seconds |
Energy Leech |
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 3.3~6.0 seconds. Costs 1 Spark. |
Required Level: 49 Required Skill: Transference Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Coalescence |
Mana: 171.5~297.5 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 165.0~30.0 Seconds |
Thicket |
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 3755~6500 as Wood damage. Has a chance to silence and freeze the target. Costs 2 Sparks. |
Required Level: 59 Required Skill: Bramble Tornado Required Weapon: Unarmed, Magic Instrument Required Cultivation: Transcendent |
Range: 18.4~26.5 Meters Mana: 619.5~903.0 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
Cragglord |
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds. You can use Transference to increase the duration of Cragglord. Energy Leech cannot be used on the Cragglord. Costs 2 Sparks. |
Required Level: 59 Required Skill: Salvation Required Weapon: Unarmed, Magic Instrument Required Cultivation: Transcendent |
Mana: 1239~1806 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds |
Skill | Description | Requirements | Details |
---|---|---|---|
●Nature's Vengeance |
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1200 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. Sage version has a 20% chance to generate an additional 30 Chi. |
Required Level: 89 Required Skill: Nature's Vengeance Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 27 Meters Mana: 150 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
●Break in the Clouds |
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack. Sage version has a 25% chance to remove all negative status effects. |
Required Level: 89 Required Skill: Break in the Clouds Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 27 Meters Mana: 280 Channel: 0.5 Seconds Cast: 0.5 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
●Swirling Mist |
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 5100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Sage version increases the damage of Mist's Grasp by 800. |
Required Level: 89 Required Skill: Swirling Mist Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 27 Meters Mana: 225 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 5.0 Seconds Chi Gained: 10 |
●Devil Chihyu |
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage and lasts 20 seconds. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. You can use Transference to increase the duration of the Devil Chihyu. Sage version reduces the Mana cost by 10%. Grants the Devil Chihyu the Boost skill. |
Required Level: 89 Required Skill: Devil Chihyu Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Mana: 840 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
●Absorb Soul |
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage. Sage version generates 20 Chi. |
Required Level: 89 Required Skill: Absorb Soul Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 27 Meters Mana: 300 Channel: 5.0 Seconds Cast: 0.8 Seconds Cooldown: 2.0 Seconds Chi Gained: 20 |
●Storm Mistress |
Summon an elemental spirit of thunder to protect you. The Storm Mistress lasts 20 seconds, and attacks your enemies dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. You can use Transference to increase the duration of Storm Mistress. Sage version reduces the Mana cost by 10%. Grants the Storm Mistress the Moonshade skill. |
Required Level: 89 Required Skill: Storm Mistress Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Mana: 1080 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
●Verdant Shell |
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes. Sage version increases your defenses by 100% of your armor. |
Required Level: 92 Required Skill: Verdant Shell Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Mana: 620 Channel: 1.0 Seconds Cast: 1.5 Seconds Cooldown: 20.0 Seconds |
●Wood Mastery (Passive) |
Increases all Wood damage by 20%. Sage version increases Wood damage by 25%. |
Required Level: 92 Required Skill: Wood Mastery Level 10 Required Weapon: Any Required Cultivation: Aware of the Myriad |
|
●Salvation |
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses, and heals them. It exists for 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds. You can use Transference to increase the duration of Salvation. Sage version reduces the Mana cost by 10%. Grants Salvation the Warp Shield skill. |
Required Level: 92 Required Skill: Salvation Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Mana: 1240 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
●Gale Force |
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets. Costs 30 Chi. Sage version also slows nearby enemies by 70% for 3 seconds. |
Required Level: 92 Required Skill: Gale Force Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 12 Meters Mana: 560 Channel: 1.0 Seconds Cast: 0.5 Seconds Cooldown: 8.0 Seconds |
●Falling Petals |
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 1 minute. Sage version has a 35% chance to energize the target for 6 seconds, restoring 280 Mana. |
Required Level: 99 Required Skill: Falling Petals Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Range: 27 Meters Mana: 420 Channel: 0.5 Seconds Cast: 1.0 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
●Resurrect |
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health. Sage version reduces experience loss by 95%. |
Required Level: 99 Required Skill: Resurrect Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Range: 20 Meters Mana: 2900 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 15.0 Seconds |
●Comforting Mist |
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack. Sage version reduces the Mana cost by 15%. |
Required Level: 99 Required Skill: Comforting Mist Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 850 Channel: 3.5 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 20 |
●Healing Herb |
Summons a Healing Herb that by every 2 seconds restores 925 plus 33% of weapon damage of Health for all nearby friends. Healing Herb appears for 1 minute. Healing Herb has a certain chance of evasion. Healing Herb is unaffected by Lysing. Sage version restores 100 more Health. |
Required Level: 99 Required Skill: Healing Herb Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 228.8 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 10 |
●Rapid Growth |
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds. Costs 30 Chi. Sage version has a 25% chance to instantly reset its cooldown. |
Required Level: 99 Required Skill: Rapid Growth Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 500 Channel: 0.6 Seconds Cast: 0.8 Seconds Cooldown: 35.0 Seconds |
●Bramble Tornado |
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 12 meters. Costs 30 Chi. Sage version has a 25% chance to consume no Chi. |
Required Level: 99 Required Skill: Bramble Tornado Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Range: 27 Meters Mana: 310 Channel: 1.5 Seconds Cast: 0.5 Seconds Cooldown: 12.0 Seconds |
●Vital Herb |
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds. Vital Herb is unaffected by Lysing. Costs 1 Spark. Sage version increases base healing effect to 70 per second. |
Required Level: 99 Required Skill: Vital Herb Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 479.2 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 35.0 Seconds |
●Energy Leech |
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds. Costs 1 Spark. Sage version makes you immune to freeze effects for 9 seconds. |
Required Level: 99 Required Skill: Energy Leech Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 310 Channel: Instant Cooldown: 30.0 Seconds |
●Thicket |
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target. Costs 2 Sparks. Sage version deals an additional 1500 damage. |
Required Level: 99 Required Skill: Thicket Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Range: 27 Meters Mana: 935 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
●Cragglord |
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds. You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective. Costs 2 Sparks. Sage version reduces the Mana cost by 10%. Sage version increases the duration by 3 seconds. |
Required Level: 99 Required Skill: Cragglord Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 1560 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds |
Skill | Description | Requirements | Details |
---|---|---|---|
○Nature's Vengeance |
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. Demon version deals an additional 600 damage. |
Required Level: 89 Required Skill: Nature's Vengeance Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 27 Meters Mana: 150 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
○Break in the Clouds |
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack. Demon version has a 20% chance to generate an additional 25 Chi. |
Required Level: 89 Required Skill: Break in the Clouds Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 27 Meters Mana: 280 Channel: 0.5 Seconds Cast: 0.5 Seconds Cooldown: 1.0 Seconds Chi Gained: 10 |
○Swirling Mist |
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds. |
Required Level: 89 Required Skill: Swirling Mist Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 27 Meters Mana: 225 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 5.0 Seconds Chi Gained: 10 |
○Devil Chihyu |
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies in the next 20 seconds, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. You can use Transference to increase the duration of the Devil Chihyu. Demon version generates 30 Chi. Grants the Devil Chihyu the Boost skill. |
Required Level: 89 Required Skill: Devil Chihyu Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Mana: 840 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 30 |
○Absorb Soul |
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage. Demon version has an 80% chance to interrupt the target's channeling. |
Required Level: 89 Required Skill: Absorb Soul Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 27 Meters Mana: 300 Channel: 5.0 Seconds Cast: 0.8 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
○Storm Mistress |
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 20 seconds. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. You can use Transference to increase the duration of Storm Mistress. Demon version generates 30 Chi. Grants the Storm Mistress the Moonshade skill. |
Required Level: 89 Required Skill: Storm Mistress Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Mana: 1080 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 30 |
○Verdant Shell |
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes. Demon version grants you a 20% chance to resist negative status effects for 15 seconds. |
Required Level: 92 Required Skill: Verdant Shell Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Mana: 620 Channel: 1.0 Seconds Cast: 1.5 Seconds Cooldown: 20.0 Seconds |
○Wood Mastery (Passive) |
Increases all Wood damage by 20%. Demon version also increases Critical Rate by 2%. |
Required Level: 92 Required Skill: Wood Mastery Level 10 Required Weapon: Any Required Cultivation: Aware of the Void |
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○Salvation |
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses, and heals them. It exists for 20 seconds. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds. You can use Transference to increase the duration of Salvation. Demon version generates 30 Chi. Grants Salvation the Warp Shield skill. |
Required Level: 92 Required Skill: Salvation Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Mana: 1240 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 30 |
○Gale Force |
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets. Costs 30 Chi. Demon version increases the freeze chance by 35%. |
Required Level: 92 Required Skill: Gale Force Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 13 Meters Mana: 560 Channel: 1.0 Seconds Cast: 0.5 Seconds Cooldown: 8.0 Seconds |
○Falling Petals |
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 5 minute. Demon version increases the duration to 5 minutes. |
Required Level: 99 Required Skill: Falling Petals Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Range: 27 Meters Mana: 420 Channel: 0.5 Seconds Cast: 1.0 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
○Resurrect |
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health. Demon version restores 100% Health. |
Required Level: 99 Required Skill: Resurrect Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Range: 20 Meters Mana: 2900 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 15.0 Seconds |
○Comforting Mist |
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack. Demon version has a 35% chance to remove all negative status effects. |
Required Level: 99 Required Skill: Comforting Mist Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 1000 Channel: 3.5 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 20 |
○Healing Herb |
Summons a Healing Herb. Every 2 seconds, restores 925 plus 33% of weapon damage of Health for all nearby friends. Healing Herb appears for 1 minute. Healing Herb has a 40% chance of evasion. Healing Herb is unaffected by Lysing. Demon version has a 50% chance of evasion. |
Required Level: 99 Required Skill: Healing Herb Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 228.8 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 10 |
○Rapid Growth |
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds. Costs 30 Chi. Demon version reduces the channeling time by 10%. |
Required Level: 99 Required Skill: Rapid Growth Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 500 Channel: 0.6 Seconds Cast: 0.8 Seconds Cooldown: 35.0 Seconds |
○Bramble Tornado |
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters. Costs 30 Chi. Demon version knocks targets back 13 meters. |
Required Level: 99 Required Skill: Bramble Tornado Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Range: 27 Meters Mana: 310 Channel: 1.5 Seconds Cast: 0.5 Seconds Cooldown: 12.0 Seconds |
○Vital Herb |
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds. Vital Herb is unaffected by Lysing. Costs 1 Spark. Demon version increases the base healing effect to 200 plus 20% of weapon damage Health per second. |
Required Level: 99 Required Skill: Vital Herb Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 479.2 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 35.0 Seconds |
○Energy Leech |
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6 seconds. Costs 1 Spark. Demon version has a 50% chance to increase your speed by 60% for 10 seconds. |
Required Level: 99 Required Skill: Energy Leech Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 310 Channel: Instant Cooldown: 30.0 Seconds |
○Thicket |
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target. Costs 2 Sparks. Demon version has a 25% chance to increase the damage taken by the target for 9 seconds. |
Required Level: 99 Required Skill: Thicket Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Range: 27 Meters Mana: 935 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
○Cragglord |
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds. You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective. Costs 2 Sparks. Demon version reduces the Mana cost by 10%. Demon version has a 25% chance to only cost 1 Spark. |
Required Level: 99 Required Skill: Cragglord Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 1560 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds |
Level 79 and 100 Skills[ | ]
Previously, level 79 and 100 skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.
Skill | Description | Requirements | Details |
---|---|---|---|
Clear Thoughts |
Empty your mind for 9 seconds, restoring your current Mana value plus 2000. | Required Level: 79 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 100 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 5.0 Minutes |
Nature's Barrier |
Shield yourself with a barrier of light. Reduces incoming damage by 70%, but immobilizes you for the duration. Lasts 8 seconds. Costs 30 Chi. |
Required Level: 79 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 500 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 90.0 Seconds |
Lucky Break |
Examine your enemy for flaws and weaknesses, guaranteeing that your next hit within 10 seconds will be a critical strike. Costs 50 Chi. |
Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Sage/Demon |
Mana: 500 Channel: Instant Cooldown: 60.0 Seconds |
Swinging Cloud Dance |
Call upon the spirits of the clouds to heal an ally, restoring 1200 Health plus 50% of your magic attack. Increases the target's maximum Health by 8% for 8 seconds. | Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Sage/Demon |
Range: 28 Meters Mana: 900 Channel: 2.5 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds Chi Gained: 10 |
Weeping Breeze Dance |
Channel the raw fury of nature into a powerful bolt, dealing base magic damage plus 250% of weapon damage plus 3500 as Wood damage. Reduces the target's maximum Health by 8% for 8 seconds. | Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Sage/Demon |
Range: 27 Meters Mana: 900 Channel: 2.5 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds Chi Gained: 15 |
ɸStorm Mistress |
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 50 seconds. You can use Energy Leech to draw power from your Storm Mistress and weapons from friendly targets within 15 meters to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. These effects are acquired immediately when the pet is born. You can use Transference to increase the duration of Storm Mistress. Sage version reduces the Mana cost by 10%. Grants the Storm Mistress the Moonshade skill. |
Required Level: 100 Required Skill: ●Storm Mistress Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 1080 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
ΩStorm Mistress |
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage, and lasts 50 seconds. You can use Energy Leech to draw power from your Storm Mistress and weapons from friendly targets within 15 meters to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds. These effects are acquired immediately when the pet is born. You can use Transference to increase the duration of Storm Mistress. Gains an additional 15 Chi after use. Grants the Storm Mistress the Moonshade skill. |
Required Level: 100 Required Skill: ○Storm Mistress Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 1080 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
ɸSalvation |
Summon an angelic servant to protect you. Salvation shields your allies, increases their defenses, and heals them. Lasts for 50 seconds. You can use Energy Leech to draw power from Salvation to shield Mystic and allies within 15 meters, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health for 30 seconds. Obtain the effect upon the pet being summoned. You can use Transference to increase the duration of Salvation. Reduces the Mana cost by 10%. Grants Salvation the Warp Shield skill. |
Required Level: 100 Required Skill: ●Salvation Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 1240 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
ΩSalvation |
Summon an angelic servant to protect you. Salvation shields your allies, increases their defenses, and heals them. Lasts for 50 seconds. You can use Energy Leech to draw power from Salvation to shield Mystic and allies within 15 meters, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health for 30 seconds. Obtain the effect upon the pet being summoned. You can use Transference to increase the duration of Salvation. Generates 15 Chi when using the skill. Grants Salvation the Warp Shield skill. |
Required Level: 100 Required Skill: ○Salvation Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 1240 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
ɸCragglord |
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage. Lasts 50 seconds. You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective. Costs 2 Sparks. Sage version reduces the Mana cost by 10%. Sage version increases the Duration by 3 seconds. |
Required Level: 100 Required Skill: ●Cragglord Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Mana: 1080 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds |
ΩCragglord |
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage. Lasts 50 seconds. You can use Transference to increase the duration of the Cragglord. Energy Leech is not effective. Costs 2 Sparks. Demon version reduces the Mana cost by 10%. Demon version has a 25% chance to only cost 1 Spark. |
Required Level: 100 Required Skill: ○Cragglord Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Mana: 1560 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds |
∑Listless Blossom |
Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 13 seconds. Stuns nearby targets upon exploding. Lasts for 5 seconds. Listless Blossom lasts for 1 minute and has a chance to evade attacks. Costs 30 Chi. |
Required Level: 100 Required Skill: Listless Blossom Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Range: 26.5 Meters Mana: 500 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 30.0 Seconds |
Morai Skills[ | ]
Previously, Morai skills could be learned with Skill Books, but they were removed with the Celestials Update. Players can now learn these skills for an increased cost.
Skill | Description | Requirements | Details |
---|---|---|---|
Transfusion |
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 15 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 25% of healing is redirected from enemies of your level, 15% from higher-level enemies, and 35% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 5 levels higher than you. The link's range is 45 meters. Costs 2 Sparks. |
Required Level: 80 Required Skill: None Required Weapon: Magic Instruments, Unarmed Required Cultivation: Aware of Vacuity |
Range: 28.5 Meters Mana: 440 Channel: 2.4 Seconds Cast: 1.0 Seconds Cooldown: 120.0 Seconds |
Sublime Transfusion |
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 40 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 45% of healing is redirected from enemies of your level, 20% from higher-level enemies, and 70% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 10 levels higher than you. The link's range is 45 meters. Costs 1 Spark. |
Required Level: 100 Required Skill: Transfusion Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Range: 28.5 Meters Mana: 587 Channel: 2.4 Seconds Cast: 1.0 Seconds Cooldown: 120.0 Seconds |
Invigorate |
Empower all squad members within 15 meters with nature's blessing, increasing the damage of their skills by 20% for 30 minutes. The effect ends if you travel to another map. |
Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 353 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds |
Verdant Blessing |
Call upon the spirits of nature to revitalize all squad members within 15 meters, increasing healing done by skills by 20% and the amount of Health restored by potions by 30%. Lasts 30 minutes. | Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 353 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds |
Gaia's Blessing |
Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783. Costs 1 Spark. |
Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 883 Channel: 2.4 Seconds Cast: 1.0 Seconds Cooldown: 60.0 Seconds |
Mass Resurrection |
Infuse all squad members within 15 meters with the everlasting life-giving powers of nature, allowing them to resurrect after death for 30 minutes. Reduces experience loss from death by 95% and restores 50% Health and Mana. | Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 3960 Channel: 2.4 Seconds Cast: 1.0 Seconds Cooldown: 10 Minutes |
Mystical Eye |
Increase your Awareness Level for 31 points. Lasts for 8 seconds. | Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 282 Channel: Instant Cooldown: 90.0 Seconds |
Primal Skills[ | ]
These skills can be obtained by manufacturing them in the Primal World with [Primordial Blood]. Some of these skills require you to sacrifice two of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.
Skill | Description | Requirements | Details |
---|---|---|---|
ΣLysing |
Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types. The range of each plant's explosion is 10 meters. |
Required Level: 100 Required Skill: Lysing Required Weapon: Unarmed, Magical Instrument Required Cultivation: Aware of Vacuity |
Mana: 563 Channel: Instant Cooldown: 3.0 Seconds |
ɸDevil Chihyu |
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies for the next 50 seconds, dealing physical damage. Within the range of 15 meters, you can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. These effects are acquired immediately when the pet is born. You can use Transference to increase the duration of the Devil Chihyu. Sage version reduces the Mana cost by 10%. Grants the Devil Chihyu the Boost skill. Increases the Devil Chihyu's attributes. |
Required Level: 100 Required Skill: ●Devil Chihyu Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Mana: 840 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 15 |
ΩDevil Chihyu |
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies for the next 50 seconds, dealing physical damage. Within the range of 15 meters, you can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. These effects are acquired immediately when the pet is born. You can use Transference to increase the duration of the Devil Chihyu. Demon version generates 30 Chi. Grants the Devil Chihyu the Boost skill. Increases the Devil Chihyu's attributes. |
Required Level: 100 Required Skill: ○Devil Chihyu Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Mana: 840 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 180.0 Seconds Chi Gained: 30 |
ɸSwirling Mist |
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Sage version increases the damage of Mist's Grasp by 1800. |
Required Level: 100 Required Skill: ●Swirling Mist Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Myriad |
Range: 27 Meters Mana: 225 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 15.0 Seconds Chi Gained: 10 |
ΩSwirling Mist |
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds. |
Required Level: 100 Required Skill: ○Swirling Mist Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of the Void |
Range: 27 Meters Mana: 225 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 15.0 Seconds Chi Gained: 10 |
ΣStorm Dance |
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 8776 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a chance to reduce the channeling of your next Absorb Soul within 6 seconds by 50%. The chance to reduce the channeling is up to 50%, based on your Soulforce. | Required Level: 100 Required Skill: Weeping Breeze Dance, Swinging Cloud Dance Required Weapon: Unarmed, Magical Instrument Required Cultivation: Celestial Sage/Demon |
Range: 27 Meters Mana: 900 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds Chi Gained: 20 |
Homestead Skills[ | ]
These skills can be obtained by manufacturing them with materials obtained by completing Homestead daily quests. Some of these skills require you to sacrifice two or more of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.
Skill | Description | Requirements | Details |
---|---|---|---|
∆Voidbringer |
Summon a Voidbringer to protect you. The Voidbringer will take 100% of damage dealt to you. The Voidbringer explodes when it dies, hitting all enemies within 10 meters and dealing 300% of your base magic attack as Wood damage, for a maximum of 3 times your magic attack. You can use Energy Leech to draw power from the Voidbringer to increase your Magic attack by 200%, your Physical and Magic Defenses by 100%, and your Critical Rate by 30% for 20 seconds. The Voidbringer lasts for 15~30 seconds. Its Dodge also brings direct damage negative effect. It does not explode if it is unsummoned or its time expires. Level 3: The Voidbringer comprehends the mystery of the void. Increases all attrubutes by 3 times and gains skill: Pit of Nothingness. When the pet is born and absorbed by Energy Leech, it gives an additional bonus of Magic Attack by 400%, Physical and Magic Defense by 200%, and Crit Hits by 30%. Lasts for 30 seconds. Costs 1 Subsiding Dirt. |
Required Level: 100 Required Skill: None Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Mana: 450 Channel: 1.5 Seconds Cast: 1.5 Seconds Cooldown: 300 Seconds |
ΣSpellbound Sting |
Summon plants to attack your enemies. Spidervine reduces speed by 40% and Attack by 20% for 6 sec. Lysing deals damage and may muddle, frighten, or slow for 12 sec. Befuddling Creeper reduces Attack and casting speeds by 40% and Defenses by 20% for 6 sec. Lysing deals damage and may slow, weaken, distract, or stupefy for 18 sec. Punishing Sting deals damage. Lysing deals 4 times as much damage. Lasts 1 min. Plants take 95% less damage from area attacks. Costs 30 Chi. |
Required Level: 100 Required Skill: Punishing Sting Level 10, Befuddling Creeper Level 10, Spidervine Level 10 Required Weapon: Unarmed, Magic Instrument Required Cultivation: Aware of Vacuity |
Range: 27 Meters Mana: 223 Channel: 1.0 Seconds Cast: 1.5 Seconds Cooldown: 12.0 Seconds |
ɸThicket |
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target. Costs 2 Sparks. Sage version deals an additional 1500 damage. |
Required Level: 100 Required Skill: ●Thicket Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Harmony |
Range: 27 Meters Mana: 935 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
ΩThicket |
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target. Costs 2 Sparks. Demon version has a 25% chance to increase the damage taken by the target for 9 seconds. |
Required Level: 100 Required Skill: ○Thicket Required Weapon: Unarmed, Magic Instrument Required Cultivation: Master of Discord |
Range: 27 Meters Mana: 935 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
ΣLucky Break |
Examine your enemy for flaws and weaknesses, guaranteeing that the teammates around you within 16 meters and the next 3 hits within 10 seconds will be a critical strike. May not work with all skills. Costs 50 Chi. |
Required Level: 100 Required Skill: Lucky Break Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Sage/Demon |
Mana: 500 Channel: Instant Cooldown: 60.0 Seconds |
Sanctified Skills[ | ]
These skills can be obtained by manufacturing them with badges obtained by completing various quests in The Western Steppes.
Skill | Description | Requirements | Details |
---|---|---|---|
ΨGale Force |
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a 50% chance to silence the targets and a 75% chance to freeze the targets. Costs 30 Chi. |
Required Level: 100 Required Skill: ●Gale Force or ○Gale Force Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 12 Meters Mana: 560 Channel: 1.0 Seconds Cast: 0.5 Seconds Cooldown: 8.0 Seconds |
ΨBramble Tornado |
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters. Costs 25 Chi. |
Required Level: 100 Required Skill: ●Bramble Tornado or ○Bramble Tornado Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 27 Meters Mana: 310 Channel: 1.5 Seconds Cast: 0.5 Seconds Cooldown: 12.0 Seconds |
ΨBreak in the Clouds |
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack. Has a 25% chance to remove all negative status effects. | Required Level: 100 Required Skill: ●Break in the Clouds or ○Break in the Clouds Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 27 Meters Mana: 280 Channel: 0.5 Seconds Cast: 0.5 Seconds Cooldown: 1.0 Seconds Chi Gained: 15 |
ΨAbsorb Soul |
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage. Also interrupts the target's channeling. | Required Level: 100 Required Skill: ●Absorb Soul or ○Absorb Soul Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 27 Meters Mana: 300 Channel: 5.0 Seconds Cast: 0.8 Seconds Cooldown: 2.0 Seconds Chi Gained: 20 |
ΨNature's Vengeance |
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds. | Required Level: 100 Required Skill: ●Nature's Vengeance or ○Nature's Vengeance Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 27 Meters Mana: 150 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 1.0 Seconds Chi Gained: 15 |
ΨSwirling Mist |
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 6100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds. | Required Level: 100 Required Skill: ɸSwirling Mist or ΩSwirling Mist Required Weapon: Unarmed, Magic Instrument Required Cultivation: Chaotic Soul |
Range: 27 Meters Mana: 225 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 15.0 Seconds Chi Gained: 10 |
ΨNature's Battier |
Shield yourself with a barrier of light. Reduces incoming damage by 90%, but freezes you for the duration. Lasts 8 seconds. Costs 30 Chi. |
Required Level: 100 Required Skill: Nature's Barrier Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Mana: 500 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 90.0 Seconds |
ΨComforting Mist |
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack. Has a 35% chance to remove all negative status effects. | Required Level: 100 Required Skill: ●Comforting Mist or ○Comforting Mist Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Mana: 850 Channel: 3.5 Seconds Cast: 1.0 Seconds Cooldown: 6.0 Seconds Chi Gained: 20 |
ΨThicket |
Conjure 4 thorny vines to choke your targets, freezing all enemies within 10 meters for 10 seconds and dealing 24 times your weapon damage plus 8500 as Wood damage. Each vine has a 33% chance to silence and freeze the target and a 10% chance to increase the damage taken by the target by 30% for 8 seconds. Costs 2 Sparks. |
Required Level: 100 Required Skill: ɸThicket or ΩThicket Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Range: 27 Meters Mana: 935 Channel: 2.0 Seconds Cast: 1.5 Seconds Cooldown: 30.0 Seconds |
ΨVital Herb |
Summons an herbal faerie for 30 seconds, which restores Health to nearby allies every 15 seconds. Heals nearby allies every few seconds for 200 plus 20% of weapon damage, increasing by 70 per second. Using healing effects will increase the amount restored by the Vital Herb for 20 seconds and can stack. Vital Herb is unaffected by Lysing. Costs 1 Spark. |
Required Level: 100 Required Skill: ●Vital Herb or ○Vital Herb Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Mana: 850 Channel: 1.0 Seconds Cast: 1.0 Seconds Cooldown: 35.0 Seconds |
ΨEnergy Leech |
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds. Has a 50% chance to increase Movement Speed by 60%. Lasts 10 seconds. Costs 1 Spark. |
Required Level: 100 Required Skill: ●Energy Leech or ○Energy Leech Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Mana: 310 Channel: Instant Cooldown: 30.0 Seconds |
ΨStorm Dance |
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 9158 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a 50% chance to reduce the channeling of your next ΨAbsorb Soul within 6 seconds by 50%. | Required Level: 100 Required Skill: ΣStorm Dance Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Range: 27 Meters Mana: 900 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 10.0 Seconds Chi Gained: 20 |
ΨGaia's Blessing |
Over a total of 12 seconds, for every 3 seconds, heals teammates within 20 meters by 25% base Magic Attack plus 783. Costs 1 Spark. |
Required Level: 100 Required Skill: Gaia's Blessing Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Mana: 883 Channel: 2.0 Seconds Cast: 1.0 Seconds Cooldown: 60.0 Seconds |
ΨFalling Petals |
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 5 minutes. Has a 35% chance to energize the target for 6 seconds, restoring 280 Mana. | Required Level: 100 Required Skill: ●Falling Petals or ○Falling Petals Required Weapon: Unarmed, Magic Instrument Required Cultivation: Celestial Saint |
Range: 27 Meters Mana: 420 Channel: 0.5 Seconds Cast: 1.0 Seconds Cooldown: 2.0 Seconds Chi Gained: 10 |
Glyph Skills[ | ]
Glyph skills are variants of sanctified skills, obtained by embedding a glyph into them.
See also[ | ]
- Mystic Guide to Skills
- Mystic Plants
- Mystic Summons