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Mystic Skill List

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The Mystic class has an array of skills making them the "Jack of all trades". They have access to many wood magic attacks, healing abilities for you and your allies, summons which can tap in to other elements and have unique skills, and plants that can either debuff your enemies or aid you and your allies. For the Glyph effects see Mystic Glyphs. For a guide to Mystic skills see Mystic Guide to Skills.

Basic Skills[edit | edit source]

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Nature's Vengeance.png
Nature's Vengeance
Starting Skill Unarmed, Magic Instrument None 18.4~26.5 Meters 6~132 Mana 1.0 Seconds 1.0 Seconds 1.0 Seconds 10 Chi Gained Spiritual Initiate
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 55%~100% of weapon damage plus 114.6~723.0 as Wood damage. Slows the target by 12%~30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.
Break in the Clouds.png
Break in the Clouds
Starting Skill Unarmed, Magic Instrument None 18.4~26.5 Meters 20~245 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 10 Chi Gained Spiritual Initiate
Channel the life-giving rays of the sun to heal an ally, restoring 60~330 Health plus 3%~30% of your magic attack.
Swirling Mist.png
Swirling Mist
Level 3 Unarmed, Magic Instrument Nature's Vengeance 18.4~26.5 Meters 12.6~201.6 Mana 1.0 Seconds 1.0 Seconds 5.0 Seconds 10 Chi Gained Spiritual Initiate
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 196.7~1992.2 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.
Devil Chihyu.png
Devil Chihyu
Level 7 Unarmed, Magic Instrument None 122.5~910 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Spiritual Initiate
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 46%~100% and your Critical Rate by 16%~25% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.
Heal Pet.png
Heal Summon
Level 7 Unarmed, Magic Instrument Devil Chihyu 18.4~26.5 Meters 23~275 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 10 Chi Gained Spiritual Initiate
Call upon nature to revitalize your summoned creature, restoring 45~540 Health plus 12%~30% of your magic attack.
Falling Petals.png
Falling Petals
Level 9 Unarmed, Magic Instrument Break in the Clouds 18.4~26.5 Meters 63~378 Mana 0.5 Seconds 1.0 Seconds 2.0 Seconds 10 Chi Gained Spiritual Adept
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 84~714 Health plus 3%~30% of your magic attack. Lasts up to 1 minute.
Verdant Shell.png
Verdant Shell
Level 9 Unarmed, Magic Instrument None 94.5~567.0 Mana 1.0 Seconds 1.5 Seconds 20.0 Seconds Spiritual Adept
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 8%~80% of your armor. Lasts 30 minutes.
Punishing Sting.png
Punishing Sting
Level 11 Unarmed, Magic Instrument None 18.4~26.5 Meters 80.5~409.0 Mana 1.0 Seconds 1.0 Seconds 3.0 Seconds 10 Chi Gained Spiritual Adept
Summon a stinging nettle at the target's location, which deals physical damage to nearby enemies. Casting Lysing on Punishing Nettle deals 4 times as much damage.

Punishing Sting lasts for 1 minute and has a chance to evade attacks.

Befuddling Creeper.png
Befuddling Creeper
Level 15 Unarmed, Magic Instrument Punishing Sting 18.4~26.5 Meters 87.6~350.4 Mana 1.0 Seconds 1.0 Seconds 6.0 Seconds 10 Chi Gained Spiritual Adept
Summon a poisonous vine at the target's location, which reduces the Attack Rate and casting speed of nearby enemies by 22%~40% and their Physical and Magic Defenses by 11%~20% for 6 seconds. Casting Lysing on Befuddling Creeper deals moderate damage and has a high chance to slow, weaken, distract, and stupefy targets for 18 seconds.

Befuddling Creeper lasts for 1 minute and has a chance to evade attacks.

Transference.png
Transference
Level 17 Unarmed, Magic Instrument Heal Summon 11.9~43.4 Mana 0.5 Seconds 1.0 Seconds 3.0 Seconds Spiritual Adept
Channel a portion of your power into your summoned creature, giving it 500~4100 Mana every second for 20 seconds. Using Transference again will end the effect.
Absorb Soul.png
Absorb Soul
Level 19 Unarmed, Magic Instrument Swirling Mist 18.4~26.5 Meters 79.8~268.8 Mana 5.0 Seconds 0.8 Seconds 2.0 Seconds 10 Chi Gained Aware of Principle
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 486.2~2270.0 to player targets. Deals 200% of base magic damage plus 1010.5~4484.5 to non-player targets. This attack cannot be a critical strike.
Lysing.png
Lysing
Level 19 Unarmed, Magic Instrument None 46.6~157.3 Mana 1.5 Seconds 0.5 Seconds 7.5~3.0 Seconds Aware of Principle
Overpower your summoned plant with nature's fury, causing all plants within 18.4~26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types.

The range of each plant's explosion is 10 meters.

Resurrect.png
Resurrect
Level 19 Unarmed, Magic Instrument Falling Petals 10.9~19.0 Meters 455~2660 Mana 1.5 Seconds 1.5 Seconds 30.0 Seconds Aware of Principle
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 8%~80% and restores 23%~50% Health.
Spidervine.png
Spidervine
Level 21 Unarmed, Magic Instrument Befuddling Creeper 18.4~26.5 Meters 122.8~385.6 Mana 1.0 Seconds 1.0 Seconds 12.0 Seconds Costs 30 Chi Aware of Principle
Summon a deadly weed at the target's location, which reduces the speed of nearby targets by 22%~40% and reduces their Magic and Physical Attack by 11%~20% for 6 seconds. Casting Lysing on Spidervine deals moderate damage and has a high chance to muddle, frighten, and slow enemies for 12 seconds.

Spidervine lasts for 1 minute and has a chance to evade attacks.

Storm Mistress.png
Storm Mistress
Level 23 Unarmed, Magic Instrument Devil Chihyu 402.5~1190.0 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of Principle
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 23%~50% and your Magic Attack by 60%~150% for 20 seconds.
Listless Blossom.png
Listless Blossom
Level 29 Unarmed, Magic Instrument Spidervine 18.4~26.5 Meters 170.0~432.8 Mana 1.0 Seconds 1.0 Seconds 30.0 Seconds Costs 30 Chi Aware of Harmony
Summon a flowering blossom at the target's location, which has a chance to put nearby enemies to sleep for 6 seconds. Casting Lysing on Listless Blossom deals moderate damage and has a high chance of putting enemies to sleep for 8.5~13 seconds.

Listless Blossom lasts for 1 minute and has a chance to evade attacks.

Wood Mastery.png
Wood Mastery (Passive)
Level 29 All None Aware of Harmony
Increases all Wood damage by 2%~20%.
Salvation.png
Salvation
Level 33 Unarmed, Magic Instrument Storm Mistress 577.5~1365.0 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of Harmony
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 400~4000 damage and applying a version of the Falling Petals spell that restores 450~4500 Health and lasts for 30 seconds.
Gale Force.png
Gale Force
Level 39 Unarmed, Magic Instrument Absorb Soul 8.4~12.0 Meters 273~525 Mana 1.0 Seconds 0.5 Seconds 8.0 Seconds Costs 30 Chi Aware of Discord
Unleash a powerful wind storm against all enemies within 10.4~14 meters, dealing base magic damage plus 55%~100% of weapon damage plus 1066.2~2425.2 as Wood damage. Has a chance to silence or freeze the targets.
Comforting Mist.png
Comforting Mist
Level 39 Unarmed, Magic Instrument Resurrect 527.8~968.8 Mana 3.5 Seconds 1.0 Seconds 6.0 Seconds 20 Chi Gained Aware of Discord
Summon a cloud of refreshing mist to heal all squad members within 11~20 meters, restoring 342~720 Health plus 9%~18% of your magic attack.
Healing Herb.png
Healing Herb
Level 39 Unarmed, Magic Instrument Listless Blossom 228.8~437.6 Mana 1.0 Seconds 1.0 Seconds 6.0 Seconds 10 Chi Gained Aware of Discord
Summons a Healing Herb that by every 2 seconds restores 35~125 points of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a certain chance of evasion.

Healing Herb is unaffected by Lysing.

Rapid Growth.png
Rapid Growth
Level 49 Unarmed, Magic Instrument None 223~475 Mana 0.6 Seconds 0.8 Seconds 35.0 Seconds Costs 30 Chi Aware of Coalescence
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 55%~100% of your weapon's magic damage. Lasts 8 seconds.
Bramble Tornado.png
Bramble Tornado
Level 49 Unarmed, Magic Instrument Gale Force 18.4~26.5 Meters 171.5~297.5 Mana 1.5 Seconds 0.5 Seconds 12.0 Seconds Costs 30 Chi Aware of Coalescence
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 55%~100% of weapon damage plus 1667.7~3493.8 as Wood damage and knocking the target back 12 meters.
Vital Herb.png
Vital Herb
Level 49 Unarmed, Magic Instrument Healing Herb 479.2~832.0 Mana 1.0 Seconds 1.0 Seconds 35.0 Seconds Costs 1 Spark (100 Chi) Aware of Coalescence
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 5~50; the base value is 100 Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Energy Leech.png
Energy Leech
Level 49 Unarmed, Magic Instrument Transference 171.5~297.5 Mana 1.0 Seconds 1.0 Seconds 165.0~30.0 Seconds Costs 1 Spark (100 Chi) Aware of Coalescence
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 3.3~6.0 seconds.
Thicket.png
Thicket
Level 59 Unarmed, Magic Instrument Bramble Tornado 18.4~26.5 Meters 619.5~903.0 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Transcendent
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 3755~6500 as Wood damage. Has a chance to silence and freeze the target.
Cragglord.png
Cragglord
Level 59 Unarmed, Magic Instrument Salvation 1239~1806 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Transcendent
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds.

Energy Leech cannot be used on the Cragglord.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
●Nature's Vengeance.png
●Nature's Vengeance
Level 89 Unarmed, Magic Instrument Nature's Vengeance Level 10 27 Meters 150 Mana 1.0 Seconds 1.0 Seconds 1.0 Seconds 10 Chi Gained Aware of the Myriad
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1200 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.

Sage version has a 20% chance to generate an additional 30 Chi.

●Break in the Clouds.png
●Break in the Clouds
Level 89 Unarmed, Magic Instrument Break in the Clouds Level 10 27 Meters 280 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 10 Chi Gained Aware of the Myriad
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack.

Sage version has a 25% chance to remove all negative status effects.

ɸSwirling Mist.png
●Swirling Mist
Level 89 Unarmed, Magic Instrument Swirling Mist Level 10 27 Meters 225 Mana 1.0 Seconds 1.0 Seconds 5.0 Seconds 10 Chi Gained Aware of the Myriad
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 5100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Sage version increases the damage of Mist's Grasp by 800.

ɸDevil Chihyu.png
●Devil Chihyu
Level 89 Unarmed, Magic Instrument Devil Chihyu Level 10 945 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.

●Absorb Soul.png
●Absorb Soul
Level 89 Unarmed, Magic Instrument Absorb Soul Level 10 27 Meters 300 Mana 5.0 Seconds 0.8 Seconds 2.0 Seconds 20 Chi Gained Aware of the Myriad
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.

Sage version generates 20 Chi.

●Storm Mistress.png
●Storm Mistress
Level 89 Unarmed, Magic Instrument Storm Mistress Level 10 1215 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

Sage version reduces the Mana cost by 10%.
Grants the Storm Mistress the Moonshade skill.

●Verdant Shell.png
●Verdant Shell
Level 92 Unarmed, Magic Instrument Verdant Shell Level 10 620 Mana 1.0 Seconds 1.5 Seconds 20.0 Seconds Aware of the Myriad
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes.

Sage version increases your defenses by 100% of your armor.

●Wood Mastery.png
●Wood Mastery (Passive)
Level 92 All Wood Mastery Level 10 Aware of the Myriad
Increases all Wood damage by 20%.

Sage version increases Wood damage by 25%.

●Salvation.png
●Salvation
Level 92 Unarmed, Magic Instrument Salvation Level 10 1395 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

Sage version reduces the Mana cost by 10%.
Grants Salvation the Warp Shield skill.

●Gale Force.png
●Gale Force
Level 92 Unarmed, Magic Instrument Gale Force Level 10 12 Meters 560 Mana 1.0 Seconds 0.5 Seconds 8.0 Seconds Costs 30 Chi Aware of the Myriad
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets.

Sage version also slows nearby enemies by 70% for 3 seconds.

●Falling Petals.png
●Falling Petals
Level 99 Unarmed, Magic Instrument Falling Petals Level 10 27 Meters 420 Mana 0.5 Seconds 1.0 Seconds 2.0 Seconds 10 Chi Gained Master of Harmony
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 1 minute.

Sage version has a 35% chance to energize the target for 6 seconds, restoring 280 Mana.

●Resurrect.png
●Resurrect
Level 99 Unarmed, Magic Instrument Resurrect Level 10 20 Meters 2900 Mana 1.5 Seconds 1.5 Seconds 30.0 Seconds Master of Harmony
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health.

Sage version reduces experience loss by 95%.

●Comforting Mist.png
●Comforting Mist
Level 99 Unarmed, Magic Instrument Comforting Mist Level 10 850 Mana 3.5 Seconds 1.0 Seconds 6.0 Seconds 20 Chi Gained Master of Harmony
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack.

Sage version reduces the Mana cost by 15%.

●Healing Herb.png
●Healing Herb
Level 99 Unarmed, Magic Instrument Healing Herb Level 10 228.8 Mana 1.0 Seconds 1.0 Seconds 6.0 Seconds 10 Chi Gained Master of Harmony
Summons a Healing Herb that by every 2 seconds restores 925 plus 33% of weapon damage of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a certain chance of evasion.

Healing Herb is unaffected by Lysing.

Sage version restores 100 more Health.

●Rapid Growth.png
●Rapid Growth
Level 99 Unarmed, Magic Instrument Rapid Growth Level 10 500 Mana 0.6 Seconds 0.8 Seconds 35.0 Seconds Costs 30 Chi Master of Harmony
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds.

Sage version has a 25% chance to instantly reset its cooldown.

●Bramble Tornado.png
●Bramble Tornado
Level 99 Unarmed, Magic Instrument Bramble Tornado Level 10 27 Meters 310 Mana 1.5 Seconds 0.5 Seconds 12.0 Seconds Costs 30 Chi Master of Harmony
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 12 meters.

Sage version has a 25% chance to consume no Chi.

●Vital Herb.png
●Vital Herb
Level 99 Unarmed, Magic Instrument Vital Herb Level 10 479.2 Mana 1.0 Seconds 1.0 Seconds 35.0 Seconds Costs 1 Spark (100 Chi) Master of Harmony
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Sage version increases base healing effect to 70 per second.

●Energy Leech.png
●Energy Leech
Level 99 Unarmed, Magic Instrument Energy Leech Level 10 310 Mana Instant Instant 30.0 Seconds Costs 1 Spark (100 Chi) Master of Harmony
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds.

Sage version makes you immune to freeze effects for 9 seconds.

ɸThicket.png
●Thicket
Level 99 Unarmed, Magic Instrument Thicket Level 10 27 Meters 935 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Master of Harmony
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target.

Sage version deals an additional 1500 damage.

●Cragglord.png
●Cragglord
Level 99 Unarmed, Magic Instrument Cragglord Level 10 1755 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Master of Harmony
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 23 seconds.

Energy Leech cannot be used on the Cragglord.

Sage version reduces the Mana cost by 10%.
Sage version increases the duration by 3 seconds.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
○Nature's Vengeance.png
○Nature's Vengeance
Level 89 Unarmed, Magic Instrument Nature's Vengeance Level 10 27 Meters 150 Mana 1.0 Seconds 1.0 Seconds 1.0 Seconds 10 Chi Gained Aware of the Void
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.

Demon version deals an additional 600 damage.

○Break in the Clouds.png
○Break in the Clouds
Level 89 Unarmed, Magic Instrument Break in the Clouds Level 10 27 Meters 280 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 10 Chi Gained Aware of the Void
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack.

Demon version has a 20% chance to generate an additional 25 Chi.

ΩSwirling Mist.png
○Swirling Mist
Level 89 Unarmed, Magic Instrument Swirling Mist Level 10 27 Meters 225 Mana 1.0 Seconds 1.0 Seconds 5.0 Seconds 10 Chi Gained Aware of the Void
Conjure a ball of condensed mist to strike your foe, dealing base magic damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 9 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.

ΩDevil Chihyu.png
○Devil Chihyu
Level 89 Unarmed, Magic Instrument Devil Chihyu Level 10 1050 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.

○Absorb Soul.png
○Absorb Soul
Level 89 Unarmed, Magic Instrument Absorb Soul Level 10 27 Meters 300 Mana 5.0 Seconds 0.8 Seconds 2.0 Seconds 10 Chi Gained Aware of the Void
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage.

Demon version has an 80% chance to interrupt the target's channeling.

○Storm Mistress.png
○Storm Mistress
Level 89 Unarmed, Magic Instrument Storm Mistress Level 10 1350 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

Demon version generates 30 Chi.
Grants the Storm Mistress the Moonshade skill.

○Verdant Shell.png
○Verdant Shell
Level 92 Unarmed, Magic Instrument Verdant Shell Level 10 620 Mana 1.0 Seconds 1.5 Seconds 20.0 Seconds Aware of the Void
Envelop yourself in a protective shell of nature's energy, increasing your Physical Defense and Wood and Water Resistances by 90% of your armor. Lasts 30 minutes.

Demon version grants you a 20% chance to resist negative status effects for 15 seconds.

○Wood Mastery.png
○Wood Mastery (Passive)
Level 92 All Wood Mastery Level 10 Aware of the Void
Increases all Wood damage by 20%.

Demon version also increases Critical Rate by 2%.

○Salvation.png
○Salvation
Level 92 Unarmed, Magic Instrument Salvation Level 10 1550 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

Demon version generates 30 Chi.
Grants Salvation the Warp Shield skill.

○Gale Force.png
○Gale Force
Level 92 Unarmed, Magic Instrument Gale Force Level 10 13 Meters 560 Mana 1.0 Seconds 0.5 Seconds 8.0 Seconds Costs 30 Chi Aware of the Void
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a chance to silence or freeze the targets.

Demon version increases the freeze chance by 35%.

○Falling Petals.png
○Falling Petals
Level 99 Unarmed, Magic Instrument Falling Petals Level 10 27 Meters 420 Mana 0.5 Seconds 1.0 Seconds 2.0 Seconds 10 Chi Gained Master of Discord
Summon a cloud of life-giving leaves to protect an ally. The leaves will heal the target for 9 seconds after being attacked, restoring 1300 Health plus 35% of your magic attack. Lasts up to 5 minute.

Demon version increases the duration to 5 minutes.

○Resurrect.png
○Resurrect
Level 99 Unarmed, Magic Instrument Resurrect Level 10 20 Meters 2900 Mana 1.5 Seconds 1.5 Seconds 30.0 Seconds Master of Discord
Empower an ally with the life-giving powers of nature for 30 minutes, allowing the target to resurrect after death. Reduces experience loss from death by 88% and restores 50% Health.

Demon version restores 100% Health.

○Comforting Mist.png
○Comforting Mist
Level 99 Unarmed, Magic Instrument Comforting Mist Level 10 1000 Mana 3.5 Seconds 1.0 Seconds 6.0 Seconds 20 Chi Gained Master of Discord
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack.

Demon version has a 35% chance to remove all negative status effects.

○Healing Herb.png
○Healing Herb
Level 99 Unarmed, Magic Instrument Healing Herb Level 10 228.8 Mana 1.0 Seconds 1.0 Seconds 6.0 Seconds 10 Chi Gained Master of Discord
Summons a Healing Herb that by every 2 seconds restores 925 plus 33% of weapon damage of Health for all nearby friends.
Healing Herb appears for 1 minute.
Healing Herb has a 40% chance of evasion.

Healing Herb is unaffected by Lysing.

Demon version has a 50% chance of evasion.

○Rapid Growth.png
○Rapid Growth
Level 99 Unarmed, Magic Instrument Rapid Growth Level 10 500 Mana 0.6 Seconds 0.8 Seconds 35.0 Seconds Costs 30 Chi Master of Discord
Infuse yourself with nature's power, increasing your channeling speed by 20% and your Magic Attack by 125% of your weapon's magic damage. Lasts 8 seconds.

Demon version reduces the channeling time by 10%.

○Bramble Tornado.png
○Bramble Tornado
Level 99 Unarmed, Magic Instrument Bramble Tornado Level 10 27 Meters 310 Mana 1.5 Seconds 0.5 Seconds 12.0 Seconds Costs 30 Chi Master of Discord
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters.

Demon version knocks targets back 13 meters.

○Vital Herb.png
○Vital Herb
Level 99 Unarmed, Magic Instrument Vital Herb Level 10 479.2 Mana 1.0 Seconds 1.0 Seconds 35.0 Seconds Costs 1 Spark (100 Chi) Master of Discord
Summon an herbal faerie, which restores Health to nearby allies. Using healing effects will increase amount restored by the Vital Herb by 60; the base value is 100 plus 20% of weapon damage Health per second. Lasts 20 seconds.

Vital Herb is unaffected by Lysing.

Demon version increases the base healing effect to 200 plus 20% of weapon damage Health per second.

○Energy Leech.png
○Energy Leech
Level 99 Unarmed, Magic Instrument Energy Leech Level 10 310 Mana Instant Instant 30.0 Seconds Costs 1 Spark (100 Chi) Master of Discord
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6 seconds.

Demon version has a 50% chance to increase your speed by 60% for 10 seconds.

ΩThicket.png
○Thicket
Level 99 Unarmed, Magic Instrument Thicket Level 10 27 Meters 935 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Master of Discord
Conjure thorny vines to choke your target, dealing 12 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target.

Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.

○Cragglord.png
○Cragglord
Level 99 Unarmed, Magic Instrument Cragglord Level 10 1755 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Master of Discord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 23 seconds.

Energy Leech cannot be used on the Cragglord.

Demon version reduces the Mana cost by 10%.
Demon version has a 25% chance to only cost 1 Spark.

Level 79 and 100 Skills[edit | edit source]

These skills can be obtained mainly through manufacturing them in Old Heaven's Tear, or in Morai.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Clear Thoughts.png
Clear Thoughts
Level 79 Unarmed, Magic Instrument None 100 Mana 2.0 Seconds 1.0 Seconds 5.0 Minutes Aware of Vacuity
Empty your mind for 9 seconds, restoring your current Mana value plus 2000.
Nature's Barrier.png
Nature's Barrier
Level 79 Unarmed, Magic Instrument None 500 Mana 1.0 Seconds 1.0 Seconds 90.0 Seconds Costs 30 Chi Aware of Vacuity
Shield yourself with a barrier of light. Reduces incoming damage by 70%, but immobilizes you for the duration. Lasts 8 seconds.
Lucky Break.png
Lucky Break
Level 100 Unarmed, Magic Instrument None 500 Mana Instant Instant 60.0 Seconds Costs 50 Chi Celestial Sage/Demon
Examine your enemy for flaws and weaknesses, guaranteeing that your next hit within 10 seconds will be a critical strike.
Swinging Cloud Dance.png
Swinging Cloud Dance
Level 100 Unarmed, Magic Instrument None 28 Meters 900 Mana 2.5 Seconds 1.0 Seconds 10.0 Seconds 10 Chi Gained Celestial Sage/Demon
Call upon the spirits of the clouds to heal an ally, restoring 1200 Health plus 50% of your magic attack. Increases the target's maximum Health by 8% for 8 seconds.
Weeping Breeze Dance.png
Weeping Breeze Dance
Level 100 Unarmed, Magic Instrument None 27 Meters 900 Mana 2.5 Seconds 1.0 Seconds 10.0 Seconds 15 Chi Gained Celestial Sage/Demon
Channel the raw fury of nature into a powerful bolt, dealing base magic damage plus 250% of weapon damage plus 3500 as Wood damage. Reduces the target's maximum Health by 8% for 8 seconds.

Morai Skills[edit | edit source]

These skills can be obtained by manufacturing them in each of the Morai orders, or as a reward for completing Advanced Endless Universe. On occasion, some skills are put up for auction in the Bidding Hall.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Transfusion.png
Transfusion
Level 80 Magic Instruments, Unarmed None 28.5 Meters 440 Mana 2.4 Seconds 1.0 Seconds 120.0 Seconds Costs 2 Sparks (200 Chi) Aware of Vacuity
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 15 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 25% of healing is redirected from enemies of your level, 15% from higher-level enemies, and 35% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 5 levels higher than you.

The link's range is 45 meters.

Transfusion.png
Sublime Transfusion
Level 100 Unarmed, Magic Instrument Transfusion 28.5 Meters 587 Mana 2.4 Seconds 1.0 Seconds 120.0 Seconds Costs 1 Spark (100 Chi) Aware of Vacuity
Create a link between yourself and your enemy's soul, redirecting healing received by the target, including Health Charms, to yourself for 40 seconds. The amount of healing redirect is based on your and your opponents' Soulforce. 45% of healing is redirected from enemies of your level, 20% from higher-level enemies, and 70% from lower-level enemies. The amount redirection is affected by your and your opponents' Soulforce. Cannot be used on enemies 10 levels higher than you.

The link's range is 45 meters.

Invigorate.png
Invigorate
Level 100 Unarmed, Magic Instrument None 353 Mana 2.0 Seconds 1.0 Seconds 10.0 Seconds Aware of Vacuity
Empower all squad members within 15 meters with nature's blessing, increasing the damage of their skills by 20% for 30 minutes.

The effect ends if you travel to another map.

Verdant Blessing.png
Verdant Blessing
Level 100 Unarmed, Magic Instrument None 353 Mana 2.0 Seconds 1.0 Seconds 10.0 Seconds Aware of Vacuity
Call upon the spirits of nature to revitalize all squad members within 15 meters, increasing healing done by skills by 20% and the amount of Health restored by potions by 30%. Lasts 30 minutes.
Gaia's Blessing.png
Gaia's Blessing
Level 100 Unarmed, Magic Instrument None 883 Mana 2.4 Seconds 1.0 Seconds 60.0 Seconds Costs 1 Spark (100 Chi) Aware of Vacuity
Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783.
Mass Resurrection.png
Mass Resurrection
Level 100 Unarmed, Magic Instrument None 3960 Mana 2.4 Seconds 1.0 Seconds 15 Minutes Aware of Vacuity
Infuse all squad members within 15 meters with the everlasting life-giving powers of nature, allowing them to resurrect after death for 30 minutes. Reduces experience loss from death by 95% and restores 50% Health and Mana.
Mystical Eye (Skill).png
Mystical Eye
Level 100 Unarmed, Magic Instrument None 282 Mana Instant Instant 90.0 Seconds Aware of Vacuity
Tap into spirits of the world to see briefly through nature's eyes, listing all stealthed players within 50 meters. After 6 seconds, non-squad members within 25 meters of your level or below will be forced out of stealth.

Primal Skills[edit | edit source]

These skills can be obtained by manufacturing them in the Primal World with Primordial Blood.png [Primordial Blood]. Some of these skills require you to sacrifice two of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Lysing.png
ΣLysing
Level 100 Unarmed, Magical Instrument Lysing 563 Mana Instant Instant 3.0 Seconds Aware of Vacuity
Overpower your summoned plant with nature's fury, causing all plants within 26.5 meters of the target to violently explode. Deals damage and causes additional effects based on the plant types.

The range of each plant's explosion is 10 meters.

ɸDevil Chihyu.png
ɸDevil Chihyu
Level 100 Unarmed, Magic Instrument ●Devil Chihyu 756 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

ΩDevil Chihyu.png
ΩDevil Chihyu
Level 100 Unarmed, Magic Instrument ○Devil Chihyu 840 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

ɸSwirling Mist.png
ɸSwirling Mist
Level 100 Unarmed, Magic Instrument ●Swirling Mist 27 Meters 225 Mana 1.0 Seconds 1.0 Seconds 15.0 Seconds 10 Chi Gained Aware of the Myriad
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Sage version increases the damage of Mist's Grasp by 1800.

ΩSwirling Mist.png
ΩSwirling Mist
Level 100 Unarmed, Magic Instrument ○Swirling Mist 27 Meters 225 Mana 1.0 Seconds 1.0 Seconds 15.0 Seconds 10 Chi Gained Aware of the Void
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 4300 as Wood damage. Mist's Grasp lasts 45 seconds or until activated.

Demon version has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.

ΣStorm Dance.png
ΣStorm Dance
Level 100 Unarmed, Magical Instrument Weeping Breeze Dance
Swinging Cloud Dance
27 Meters 900 Mana 2.0 Seconds 1.0 Seconds 10.0 Seconds 20 Chi Gained Celestial Sage/Demon
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 8776 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a chance to reduce the channeling of your next Absorb Soul within 6 seconds by 50%. The chance to reduce the channeling is up to 50%, based on your Soulforce.

Homestead Skills[edit | edit source]

These skills can be obtained by manufacturing them with materials obtained by completing Homestead daily quests. Some of these skills require you to sacrifice two or more of your skills in order to create the new one. This cannot be reversed unless you use a Celestial Schism, purchasable from the Boutique.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
∆Voidbringer.png
∆Voidbringer
Level 100 Unarmed, Magic Instrument None 450 Mana 1.5 Seconds 1.5 Seconds 300 Seconds Aware of Vacuity
Summon a Voidbringer to protect you. The Voidbringer will take 100% of damage dealt to you. The Voidbringer explodes when it dies, hitting all enemies within 10 meters and dealing 300% of your base magic attack as Wood damage, at most 3 times of your magic attack. You can use Energy Leech to draw power from the Voidbringer to increase your Magic attack by 200%, your Physical and Magic Defenses by 100%, and your Critical Rate by 30% for 20 seconds.

The Voidbringer lasts for 15~30 seconds.
Its Dodge also brings direct damage negative effect.
It does not explode if it is unsummoned or its time expires.

Costs 1 Subsiding Dirt.

∑Spellbound Sting.png
ΣSpellbound Sting
Level 100 Unarmed, Magic Instrument Punishing Sting Level 10
Befuddling Creeper Level 10
Spidervine Level 10
27 Meters 223 Mana 1.0 Seconds 1.5 Seconds 12.0 Seconds Costs 30 Chi Aware of Vacuity
Summon plants to attack your enemies.

Spidervine reduces speed by 40% and Attack by 20% for 6 sec. Lysing deals damage and may muddle, frighten, or slow for 12 sec.

Befuddling Creeper reduces Attack and casting speeds by 40% and Defenses by 20% for 6 sec. Lysing deals damage and may slow, weaken, distract, or stupefy for 18 sec.

Punishing Sting deals damage. Lysing deals 4 times as much damage.

Lasts 1 min. Plants take 95% less damage from area attacks.

ɸThicket.png
ɸThicket
Level 100 Unarmed, Magic Instrument ●Thicket 27 Meters 935 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Master of Harmony
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 8500 as Wood damage. Has a chance to silence and freeze the target.

Sage version deals an additional 1500 damage.

ΩThicket.png
ΩThicket
Level 100 Unarmed, Magic Instrument ○Thicket 27 Meters 935 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Master of Discord
Conjure thorny vines to choke your target, dealing 24 times your weapon damage plus 7000 as Wood damage. Has a chance to silence and freeze the target.

Demon version has a 25% chance to increase the damage taken by the target for 9 seconds.

Lucky Break.png
ΣLucky Break
Level 100 Unarmed, Magic Instrument Lucky Break 500 Mana Instant Instant 60.0 Seconds Costs 50 Chi Celestial Sage/Demon
Examine your enemy for flaws and weaknesses, guaranteeing that your next 3 hits within 10 seconds will be a critical strike. May not work with all skills.

Sanctified Skills[edit | edit source]

These skills can be obtained by manufacturing them with badges obtained by completing various quests in The Western Steppes.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
ΨGale Force.png
ΨGale Force
Level 100 Unarmed, Magic Instrument ●Gale Force/
○Gale Force
12 Meters 560 Mana 1.0 Seconds 0.5 Seconds 8.0 Seconds Costs 30 Chi Chaotic Soul
Unleash a powerful wind storm against all enemies within 14 meters, dealing base magic damage plus 100% of weapon damage plus 2700 as Wood damage. Has a 50% chance to silence the targets and a 75% chance to freeze the targets.
ΨBramble Tornado.png
ΨBramble Tornado
Level 100 Unarmed, Magic Instrument ●Bramble Tornado/
○Bramble Tornado
27 Meters 310 Mana 1.5 Seconds 0.5 Seconds 12.0 Seconds Costs 25 Chi Chaotic Soul
Summon a powerful vortex of wind to batter your enemy, dealing base magic damage plus 100% of weapon damage plus 3750 as Wood damage and knocking the target back 13 meters.
ΨBreak in the Clouds.png
ΨBreak in the Clouds
Level 100 Unarmed, Magic Instrument ●Break in the Clouds/
○Break in the Clouds
27 Meters 280 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 15 Chi Gained Chaotic Soul
Channel the life-giving rays of the sun to heal an ally, restoring 400 Health plus 35% of your magic attack. Has a 25% chance to remove all negative status effects.
ΨAbsorb Soul.png
ΨAbsorb Soul
Level 100 Unarmed, Magic Instrument ●Absorb Soul/
○Absorb Soul
27 Meters 300 Mana 5.0 Seconds 0.8 Seconds 2.0 Seconds 20 Chi Gained Chaotic Soul
Infuse a portion of your own soul into a powerful magic attack. Deals 125% of base magic damage plus 2900 to player targets. Deals 200% of base magic damage plus 5800 to non-player targets. This attack cannot be a critical strike, but has a chance equal to twice your Critical Rate of dealing 1.3 times as much damage. Also interrupts the target's channeling.
ΨNature's Vengeance.png
ΨNature's Vengeance
Level 100 Unarmed, Magic Instrument ●Nature's Vengeance/
○Nature's Vengeance
27 Meters 150 Mana 1.0 Seconds 1.0 Seconds 1.0 Seconds 15 Chi Gained Chaotic Soul
Channel the fury of nature into a deadly bolt, dealing base magic damage plus 100% of weapon damage plus 1800 as Wood damage. Slows the target by 30%. Absorb Soul deals double damage to targets slowed by this power. Lasts 12 seconds.
ΨSwirling Mist.png
ΨSwirling Mist
Level 100 Unarmed, Magic Instrument ɸSwirling Mist/
ΩSwirling Mist
27 Meters 225 Mana 1.0 Seconds 1.0 Seconds 15.0 Seconds 10 Chi Gained Chaotic Soul
Conjure a ball of condensed mist to strike all enemies within 10 meters of your target, dealing base magic damage plus 6018 as Wood damage and applying the Mist's Grasp status. When the target's Health is below 60%, Mist's Grasp will activate for 6 seconds, dealing base magic damage plus 6100 as Wood damage. Mist's Grasp lasts 45 seconds or until activated. Has a 25% chance to reduce the target's Wood Resistance by 15% for 6 seconds.
ΨNature's Barrier.png
ΨNature's Battier
Level 100 Unarmed, Magic Instrument Nature's Barrier 500 Mana 1.0 Seconds 1.0 Seconds 90.0 Seconds Costs 30 Chi Celestial Saint
Shield yourself with a barrier of light. Reduces incoming damage by 90%, but freezes you for the duration. Lasts 8 seconds.
ΨComforting Mist.png
ΨComforting Mist
Level 100 Unarmed, Magic Instrument ●Comforting Mist/
○Comforting Mist
850 Mana 3.5 Seconds 1.0 Seconds 6.0 Seconds 20 Chi Gained Celestial Saint
Summon a cloud of refreshing mist to heal all squad members within 25 meters, restoring 1200 Health plus 20% of your magic attack. Has a 35% chance to remove all negative status effects.
ΨThicket.png
ΨThicket
Level 100 Unarmed, Magic Instrument ɸThicket/
ΩThicket
27 Meters 935 Mana 2.0 Seconds 1.5 Seconds 30.0 Seconds Costs 2 Sparks (200 Chi) Celestial Saint
Conjure 4 thorny vines to choke your targets, freezing all enemies within 10 meters for 10 seconds and dealing 24 times your weapon damage plus 8500 as Wood damage. Each vine has a 33% chance to silence and freeze the target and a 10% chance to increase the damage taken by the target by 30% for 8 seconds.
ΨVital Herb.png
ΨVital Herb
Level 100 Unarmed, Magic Instrument ●Vital Herb/
○Vital Herb
850 Mana 1.0 Seconds 1.0 Seconds 35.0 Seconds Costs 1 Spark (100 Chi) Celestial Saint
Summons an herbal faerie for 30 seconds, which restores Health to nearby allies every 15 seconds. Heals nearby allies every few seconds for 200 plus 20% of weapon damage, increasing by 70 per second. Using healing effects will increase the amount restored by the Vital Herb for 20 seconds and can stack.

Vital Herb is unaffected by Lysing.

ΨStorm Dance.png
ΨStorm Dance
Level 100 Unarmed, Magic Instrument ΣStorm Dance 27 Meters 900 Mana 2.0 Seconds 1.0 Seconds 10.0 Seconds 20 Chi Gained Celestial Saint
Blast your enemy with the power of a raging hurricane, dealing base magic damage plus 250% of weapon damage plus 9158 as Wood damage. Lowers the target's maximum Health by 8% for 8 seconds. Has a 50% chance to reduce the channeling of your next ΨAbsorb Soul within 6 seconds by 50%.
ΨGaia's Blessing.png
ΨGaia's Blessing
Level 100 Unarmed, Magic Instrument Gaia's Blessing 883 Mana 2.0 Seconds 1.0 Seconds 60.0 Seconds Costs 1 Spark (100 Chi) Celestial Saint
Call upon the primal spirits of the earth to bless your allies for 12 seconds. Every 3 seconds, each squad member within 20 meters will be healed for 25% of your magic damage plus 783.

Glyph Skills[edit | edit source]

Main article: Mystic Glyphs

Glyph skills are variants of sanctified skills, obtained by embedding a glyph into them.

See also[edit | edit source]