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Mystic Summons

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Mystic Summons are a feature exclusive to mystics that function similarly to the venomancer's battle pets. There are a total of five different summons available in the form of skills: Devil Chihyu, Storm Mistress, Salvation, Cragglord, and Voidbringer. Mystics can only have one of these summons out at a time, but can still use plants while having a summon out. Some summons will remain out until they are sacrificed or killed, while others can only be out for a limited amount of time. If a summon dies, the mystic will not have to revive it and can simply summon it again with a skill.

A summon's level will match the mystic's level, and is only updated when a mystic resummons it. Its stats are mostly calculated based on three factors: the summoning skill's level, the summon's level, and the mystic's own stats including stats gained from equipment. A mystic's accuracy and evasion are not factored into a summon's accuracy and evasion values.

Previously four of these summons could only be learned through skill books acquired from quests, however these are no longer required. The final summon, Voidbringer, still requires a skill book to learn.

Skills for Summons[edit | edit source]

There are a few skills that mystics can learn to benefit or utilize their summons. Mystics will not be able to use the skill Energy Leech on their Cragglord summon.

Skill Level Required Required Weapon Required Skill Range Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Energy Leech.png
Energy Leech
Level 49 Unarmed, Magic Instrument Transference 171.5~297.5 Mana 1.0 Seconds 1.0 Seconds 165.0~30.0 Seconds Costs 1 Spark (100 Chi) Aware of Coalescence
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 3.3~6.0 seconds.
●Energy Leech.png
●Energy Leech
Level 99 Unarmed, Magic Instrument Energy Leech Level 10 310 Mana Instant Instant 30.0 Seconds Costs 1 Spark (100 Chi) Master of Harmony
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 9 seconds.

Sage version makes you immune to freeze effects for 9 seconds.

○Energy Leech.png
○Energy Leech
Level 99 Unarmed, Magic Instrument Energy Leech Level 10 310 Mana Instant Instant 30.0 Seconds Costs 1 Spark (100 Chi) Master of Discord
Draw power from your summoned creature, unsummoning it to empower yourself. Specific effects are based on the summoned creature. Cannot be interrupted by stun or freeze effects. Lasts 6 seconds.

Demon version has a 50% chance to increase your speed by 60% for 10 seconds.

Heal Pet.png
Heal Summon
Level 7 Unarmed, Magic Instrument Devil Chihyu 18.4~26.5 Meters 23~275 Mana 0.5 Seconds 0.5 Seconds 1.0 Seconds 10 Chi Gained Spiritual Initiate
Call upon nature to revitalize your summoned creature, restoring 45~540 Health plus 12%~30% of your magic attack.
Transference.png
Transference
Level 17 Unarmed, Magic Instrument Heal Summon 11.9~43.4 Mana 0.5 Seconds 1.0 Seconds 3.0 Seconds Spiritual Adept
Channel a portion of your power into your summoned creature, giving it 500~4100 Mana every second for 20 seconds. Using Transference again will end the effect.

Types of Summons[edit | edit source]

Devil Chihyu[edit | edit source]

The Devil Chihyu.

The Devil Chihyu is the first summon a mystic will learn. It aids mystics in dealing single target physical damage and comes equipped with a stun skill. Using Energy Leech with Devil Chihyu increases your physical defense and critical rate for 20 seconds.

Mystics can learn the skill to summon a Devil Chihyu upon reaching level 7, and can upgrade the skill to level 10 once they reach level 52. Upon learning either the demon or sage version of the Devil Chihyu summoning skill, it will learn a third skill called "Boost" which increases its attack for 20 seconds.

Lore[edit | edit source]

Devil Chihyus are creatures created from Mystic Priest Ryao's power to help young mystics learn about summons and to learn to depend on themselves in the future.

Summoning Skills[edit | edit source]

There is a basic summoning skill as well as sage, demon, Primal World sage, and Primal World demon versions of the Devil Chihyu summoning skill.

Skill Level Required Required Weapon Required Skill Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Devil Chihyu.png
Devil Chihyu
Level 7 Unarmed, Magic Instrument None 122.5~910 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Spiritual Initiate
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 46%~100% and your Critical Rate by 16%~25% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.
ɸDevil Chihyu.png
●Devil Chihyu
Level 89 Unarmed, Magic Instrument Devil Chihyu Level 10 945 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.

ΩDevil Chihyu.png
○Devil Chihyu
Level 89 Unarmed, Magic Instrument Devil Chihyu Level 10 1050 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.

ɸDevil Chihyu.png
ɸDevil Chihyu
Level 100 Unarmed, Magic Instrument ●Devil Chihyu 756 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Sage version reduces the Mana cost by 10%.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

ΩDevil Chihyu.png
ΩDevil Chihyu
Level 100 Unarmed, Magic Instrument ○Devil Chihyu 840 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental guardian to protect you. The Devil Chihyu attacks your enemies, dealing physical damage. You can use Energy Leech to draw power from your Devil Chihyu to increase your Physical Defense by 100% and your Critical Rate by 30% for 20 seconds. The Devil Chihyu uses its own Chi to use skills. You can use Transference to convert your Mana into Chi for the Devil Chihyu.

Demon version generates 30 Chi.
Grants the Devil Chihyu the Boost skill.
Increases the Devil Chihyu's attributes.

Devil Chihyu Skills[edit | edit source]

The Devil Chihyu starts out with two skills named Folding Strike and Skull Slap. These skills are leveled up as the Devil Chihyu skill is leveled. When it is upgraded to sage or demon version or higher, it will learn its third skill named Boost.

The Devil Chihyu will use its own Chi (also known as Mana) for skills. It will naturally regenerate Chi over time, and can also gain Chi from the mystic's Transference skill.

Skill Mana Cost Channel Time Cast Time Cooldown
Folding Strike.png
Folding Strike
25~205 Mana 0.3 Seconds 0.7 Seconds 6.0 Seconds
Deals Physical damage equal to 3 times that of the summon's basic Physical attack.
Skull Slap.png
Skull Slap
70~430 Mana 0 Seconds 0.5 Seconds 25.0 Seconds
Deals Physical damage equal to the Summon's basic Attack, and Stuns the target for 3.2~5.0 seconds.
Boost (Chihyu).png
Boost
100 Mana Instant Instant 25 Seconds
Increases Attack by 30% for 20 seconds.

Storm Mistress[edit | edit source]

The Storm Mistress.

The Storm Mistress is the second summon a mystic will learn. She aids mystics in dealing extra elemental damage through the use of metal skills for both single-target and multi-target attacks. Using Energy Leech with the Storm Mistress increases your magic defense and magic attack for 20 seconds.

Mystics learn the skill to summon a Storm Mistress upon reaching level 23 and the Aware of Principle cultivation, and can upgrade the skill to level 10 once they reach level 68. Upon learning either the demon or sage version of the Storm Mistress, she will learn a third skill called "Moonshade" which can seal a single target.

Lore[edit | edit source]

A story from Ritualist Septus tells a tale of when he was a young mystic, he had just entered a covenant with the thousand-year-old Mystic, Storm Mistress. He had passed all of her trials and was well on his way to greatness. However, in one of his final battles, a ring that signified the connection between the two, the Thunder Stone Ring, shattered into five pieces and were scattered across the Decaying Woods. Since then, Ritualist Septus has been kept back from completing his training, as Storm Mistress saw his failure as an unforgivable mistake. To this day, he wonders if someone found all the pieces of his ring and brought it to her, what would she say then?

Summoning Skills[edit | edit source]

There is a basic summoning skill as well as sage and demon versions of the Storm Mistress summoning skill.

Skill Level Required Required Weapon Required Skill Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Storm Mistress.png
Storm Mistress
Level 23 Unarmed, Magic Instrument Devil Chihyu 402.5~1190.0 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of Principle
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 23%~50% and your Magic Attack by 60%~150% for 20 seconds.
●Storm Mistress.png
●Storm Mistress
Level 89 Unarmed, Magic Instrument Storm Mistress Level 10 1215 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

Sage version reduces the Mana cost by 10%.
Grants the Storm Mistress the Moonshade skill.

○Storm Mistress.png
○Storm Mistress
Level 89 Unarmed, Magic Instrument Storm Mistress Level 10 1350 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an elemental spirit of thunder to protect you. The Storm Mistress attacks your enemies, dealing Metal damage. You can use Energy Leech to draw power from your Storm Mistress to increase your Magic Defense by 100% and your Magic Attack by 200% for 20 seconds.

Demon version generates 30 Chi.
Grants the Storm Mistress the Moonshade skill.

Storm Mistress Skills[edit | edit source]

The Storm Mistress starts out with two skills named Luna Blade and Hush. These skills are leveled up as the Storm Mistress skill is leveled. When the skill is upgraded to the sage or demon version, she will learn her third skill named Moonshade.

The Storm Mistress will use her own Chi (also known as Mana) for skills. When she runs out of Chi she will use melee attacks instead of ranged magic attacks by default. She will naturally regenerate Chi over time, and can also gain Chi from the mystic's Transference skill.

Skill Mana Cost Channel Time Cast Time Cooldown
Luna Blade.png
Luna Blade
65~290 Mana 1.5 Seconds 1.0 Seconds 1.0 Seconds
Deals Metal damage equal to 6 times of summon's basic Magic Attack.
Hush.png
Hush
105~375 Mana 1.0 Seconds 1.5 Seconds 12.0 Seconds
Deals Metal damage equal to 4 times that of the summon's basic Magic Attack to enemies within 12 meters of the target.
Moonshade.png
Moonshade
300 Mana 1.0 Seconds 1.0 Seconds 25.0 Seconds
Silence the target for 3 seconds.

Salvation[edit | edit source]

Salvation.

Salvation is the third summon a mystic will learn. She comes in handy for giving mystics extra support through the use of her shields to protect you and allies from damage. She does not have any offensive skills to use against enemies, so she is not suitable for combat. Using Energy Leech with Salvation grants you a shield and gives a minor version of Falling Petals. This lasts for 30 seconds or until significant enough damage is dealt to the Mystic.

Mystics learn the skill to summon a Salvation upon reaching level 33 and the Aware of Discord cultivation, and can upgrade the skill to level 10 once they reach level 78. Upon learning either the demon or sage version of Salvation, she will learn a third skill called "Warp Shield" which shields all nearby squad members.

Lore[edit | edit source]

Old Elven legends tell a tale of one of their Elven Goddess, named Azure, Goddess of life and daughter of Pan Gu, being sealed in a Runestone Plinth after protecting her people from a terrible disaster.

Beckenast the First Mage hopes that you can revive the Elven Goddess spirit to help in the coming battles against the Wraiths.

Summoning Skills[edit | edit source]

There is a basic summoning skill as well as sage and demon versions of the Salvation summoning skill.

Skill Level Required Required Weapon Required Skill Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Salvation.png
Salvation
Level 33 Unarmed, Magic Instrument Storm Mistress 577.5~1365.0 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of Harmony
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 400~4000 damage and applying a version of the Falling Petals spell that restores 450~4500 Health and lasts for 30 seconds.
●Salvation.png
●Salvation
Level 92 Unarmed, Magic Instrument Salvation Level 10 1395 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 15 Chi Gained Aware of the Myriad
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

Sage version reduces the Mana cost by 10%.
Grants Salvation the Warp Shield skill.

○Salvation.png
○Salvation
Level 92 Unarmed, Magic Instrument Salvation Level 10 1550 Mana 1.5 Seconds 1.5 Seconds 8.0 Seconds 30 Chi Gained Aware of the Void
Summon an angelic servant to protect you. Salvation shields your allies, increasing their defenses. You can use Energy Leech to draw power from Salvation to shield yourself, absorbing 4000 damage and applying a version of the Falling Petals spell that restores 4500 Health and lasts for 30 seconds.

Demon version generates 30 Chi.
Grants Salvation the Warp Shield skill.

Salvation Skills[edit | edit source]

Salvation starts out with two skills named Aegis Sphere and Martyrdom. These skills are leveled up as the Salvation skill is leveled. When the skill is upgraded to the sage or demon version, she will learn her third skill named Warp Shield.

Salvation will use her own Chi (also known as Mana) for skills. When attacking enemies she will attempt to use her skills on them, but will not be effective as they are supportive skills. When she runs out of Chi she will use melee attacks instead of attempting to use her supportive skills by default. She will naturally regenerate Chi over time, and can also gain Chi from the mystic's Transference skill.

Skill Mana Cost Channel Time Cast Time Cooldown
Aegis Sphere.png
Aegis Sphere
140~500 Mana 2.5 Seconds 0.8 Seconds 15.0 Seconds
Adds a shield to the target which can absorb 750~3000 points of damage. Improves Physical Defense and Magic Defense by 5% for 45 seconds.
Must select a friendly target to cast.
Martyrdom.png
Martyrdom
25~70 Mana 3.0 Seconds 1.0 Seconds 60.0 Seconds
Takes 22%~40% of the target's damage. Each point of damage costs 2 points of the summon's Mana and damage cannot be shared if it has no Mana. Lasts for 50 Seconds.
Must select a friendly target to cast.
Warp Shield.png
Warp Shield
650 Mana 1.0 Seconds 1.0 Seconds 20.0 Seconds
Conjure a shield around allies within 12 meters, absorbing 600 damage plus 18% of weapon damage and increasing Defense and Resistances by 5%. Lasts 45 seconds.

Cragglord[edit | edit source]

Cragglord.

The Cragglord is the fourth summon a mystic will learn. It has higher stats than the first three summons and allows Mystics to deal a significant amount of Fire damage to all nearby enemies, but costs 2 sparks and only lasts for 20-23 seconds. There are no benefits to using Energy Leech with Cragglord.

Mystics learn the skill to summon a Cragglord upon reaching level 59 and the Transcendent cultivation, and can upgrade the skill to level 10 once they reach level 86. Learning the demon or sage version of this skill does not teach the Cragglord a third skill.

Lore[edit | edit source]

Though once mortal, Cragglord is a fierce flame god who brought disaster to the Earthguards. Many have fallen victim and perished to his strength while trying to gain his favor. The strongest Earthguard forces battled him once, but only managed to seal him away at the cost of many lives. The Cragglord has been locked inside a cairn in the Valley of Disaster for nearly a thousand years. It is now up to you to release him and bring him under your control. You must find the sword known as "Red Lotus" in the Restless Remnants, which has the power to break the seal of the Cairn of Fire, and release the Cragglord. Then you must defeat him and bring him to your control.

Summoning Skills[edit | edit source]

There is a basic summoning skill as well as sage and demon versions of the Cragglord summoning skill. It costs 2 Sparks to summon the Cragglord.

Skill Level Required Required Weapon Required Skill Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
Cragglord.png
Cragglord
Level 59 Unarmed, Magic Instrument Salvation 1239~1806 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Transcendent
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 20 seconds.

Energy Leech cannot be used on the Cragglord.

●Cragglord.png
●Cragglord
Level 99 Unarmed, Magic Instrument Cragglord Level 10 1755 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Master of Harmony
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 23 seconds.

Energy Leech cannot be used on the Cragglord.

Sage version reduces the Mana cost by 10%.
Sage version increases the duration by 3 seconds.

○Cragglord.png
○Cragglord
Level 99 Unarmed, Magic Instrument Cragglord Level 10 1755 Mana 1.5 Seconds 1.5 Seconds 60.0 Seconds Costs 2 Sparks (200 Chi) Master of Discord
Summon an elemental warrior to protect you. The Cragglord attacks your enemies, dealing massive amounts of Fire and physical damage, but only lasts 23 seconds.

Energy Leech cannot be used on the Cragglord.

Demon version reduces the Mana cost by 10%.
Demon version has a 25% chance to only cost 1 Spark.

Cragglord Skills[edit | edit source]

The Cragglord only has two skills, named Eruption and Cometfall. These skills are leveled up as the Cragglord skill is leveled. Unlike other summons, the Cragglord will not learn a third skill upon being upgraded to sage or demon.

While the Cragglord does have Chi (also known as Mana), it does not use it for either of its skills.

Skill Mana Cost Channel Time Cast Time Cooldown
Eruption.png
Eruption
0 Mana 0.3 Seconds 0.9 Seconds 6.0 Seconds
Deals Fire damage equal to 4 times that of the summon's basic Magic Attack to all enemies within 5 meters of the target. Deals continuous 250~2500 Fire damage for the next 6 Seconds.
Cometfall.png
Cometfall
0 Mana 1.0 Seconds 1.5 Seconds 10.0 Seconds
Deals 3 times the summon's basic Attack Damage to all enemies within 10 meters of itself.

Voidbringer[edit | edit source]

The Voidbringer.

The Voidbringer is the fifth and final summon a mystic will learn, and is an ultimate skill. It is the mystic's most effective summon with higher stats than any other summons, but only lasts for 15 to 30 seconds. Most damage that is dealt to the mystic will be redirected to the Voidbringer. Upon the Voidbringer's death, it will explode, dealing a significant amount of wood damage to all nearby enemies. Using Energy Leech with your Voidbringer will increase your magic attack, physical and magic defenses, and critical hit rate for 20 seconds.

Mystics can learn the skill to summon a Voidbringer upon reaching level 100 and the Aware of Vacuity cultivation, and can level it up once. Both levels of the skill require skill books.

How to Get a Voidbringer[edit | edit source]

In order to obtain your Voidbringer, you must craft the skill books using Elysian Seals, which can be acquired from Homestead collection quests. Players can get a Homestead at level 70 and begin to work on the materials for this skill right away.

To get Elysian Seals, enter your Homestead, click on the Q button in the top left of the screen to open the Homestead quest window, and pick up a Collection quest from the Collection tab. These Collection quests will require the player to craft certain Homestead decorations. Once you have the required decorations, open the Homestead quest window again, go to the Complete tab, click on the quest, and then click the "Completing quests" button to receive your rewards which will include an Elysian Seal.

Once you have an Elysian Seal, you can take it to Vyn Ren, the Trainer in West Archosaur (522, 659) to craft the Voidbringer skill book. The level 1 Voidbringer skill book costs 1 Elysian Seal and 10k coins, while the level 2 Voidbringer skill book costs 30 Elysian Seals and 10k coins.

Summoning Skill[edit | edit source]

There is only a basic summoning skill, which has only 2 levels. These skills can be learned by acquiring Elysian Seals from your Homestead.

To cast the summoning skill you must have Subsiding Dirt, which can be acquired from Homestead collection quests.

Skill Level Required Required Weapon Required Skill Mana Cost Channel Time Cast Time Cooldown Chi Gained or Required Required Cultivation
∆Voidbringer.png
∆Voidbringer
Level 100 Unarmed, Magic Instrument None 450 Mana 1.5 Seconds 1.5 Seconds 300 Seconds Aware of Vacuity
Summon a Voidbringer to protect you. The Voidbringer will take 100% of damage dealt to you. The Voidbringer explodes when it dies, hitting all enemies within 10 meters and dealing 300% of your base magic attack as Wood damage, at most 3 times of your magic attack. You can use Energy Leech to draw power from the Voidbringer to increase your Magic attack by 200%, your Physical and Magic Defenses by 100%, and your Critical Rate by 30% for 20 seconds.

The Voidbringer lasts for 15~30 seconds.
Its Dodge also brings direct damage negative effect.
It does not explode if it is unsummoned or its time expires.

Costs 1 Subsiding Dirt.

Voidbringer Skills[edit | edit source]

The Voidbringer has only two skills, named Traveler's Bash and Traveler's Dance. These skills do not level up as the Voidbringer summoning skill is leveled up. While the Voidbringer does have Chi (also known as Mana), it does not use it for either of its skills.

Skill Mana Cost Channel Time Cast Time Cooldown
Traveler's Bash.png
Traveler's Bash
0 Mana 0.1 Seconds 2.0 Seconds 10.0 Seconds
Deals 150% of base physical damage to target.

Special skill of Genesis Void Traveler.

Traveler's Dance.png
Traveler's Dance
0 Mana 0.1 Seconds 2.0 Seconds 10.0 Seconds
Deals base physical damage to enemies within 15 meters.

Special skill of Genesis Void Traveler.