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Secret Passage (otherwise known to players as SP) is a level 29-35 dungeon where monsters prowl. These monsters are stronger than ordinary ones that you would encounter in the outside, with more health and much more strength. Secret Passage is known for its hordes of poisonous monsters, which include Tombseekers, Ancient Evils, and so on.
Players will be given quests around level 29 to enter the Secret Passage. From then on, it becomes frequently visited for Bounty Hunting missions, grinding, certain mob-elimination quests, and the weapon token quests for the Tideborn race. It is common ground area for Player Killers (PKers) and EXP/Spirit grinders.
Note: This is where you will find the entrance to kill Qingzi (BH/FB 29).
Map[edit | edit source]
Note: The entrance to FB29 is guarded by a number of ranged monsters. (Some Skelevizen and Tombstones in the room, and some of the Ghouls on the other side of the wall can shoot through it.) They can either be killed off before you enter, or you can distract them and just run past.
Note: This entrance can also be used as a shortcut out of the Secret Passage, since exiting from FB29 will deposit you back outside at Orchid Temple.
Bosses[edit | edit source]
Dismal Shade[edit | edit source]
PLEASE NOTE that Dismal Shade is one of the few boss monsters who can stack poison effects! This is particularly nasty, and one of the biggest problems when you're facing him, even with a cleric. It's also important not to take too long with this battle, since the Warlords have a short respawn time.
Example: Normal poison usually deals about 20 damage per second, give or take. Dismal Shade will take that number, cast poison again, and now your damage dealt is 40 per second.
It can be useful to lure him off to the left hand side of the map to avoid these guards. But be careful, since he will often yellow-bubble and reset if you try to move him too far.
Since he has an Area of Effect (AoE) attack, it is a bad idea to lure him anywhere else, as you will end up annoying other players considerably.
Killing Dismal Shade is a level 40-50 timed quest, named "Seal the Dismal Shade". Don't take that quest until you have your squad ready to go!
Shade Eido[edit | edit source]
For the most part, there are only Skelevizen-type enemies (who deal long ranged magical damage and are aggressive) and some Tombseekers guarding the passage to Shade Eido. There is also a small room with two Skelevizen Warlords and a Guardian Tombstone. Most players tip-toe past them and take one Shade Eido.
In the room where Shade Eido is located, there are six Skelevizen Warlords (four where Eido is standing, and two by the door) and two Guardian Tombstones (by the stairs up on the way towards Shade Eido. Eliminate these for a smoother transition.
Eido is used for the level 32 quest-chain "Hero Spirit"
Silver Frost[edit | edit source]
Since Silver Frost has no AoE he can be safely lured out into the corridor and fought there without causing trouble for other groups.
Silver Frost is needed for the "Unveiled Truth" quest-chain to unlock Old Heaven's Tear. This is a level 70 quest. Do not provoke the puppy!
|The Midlands||Secret Passage • Twilight Temple • Valley of Reciprocity • City of Abominations • Frostcovered City • Lunar Glade • Warsong City • Cave of Sadistic Glee • Nightscream Island • Lycaeum of Cultivation • Palace of Nirvana • Phoenix Valley • Quicksand Maze|
|Call to Duty||Cave of the Vicious • Firecrag Grotto • Den of Rabid Wolves • Hall of Deception • The Gate of Delirium • Secret Frostcover Grounds • Valley of Disaster • Wraithgate • Hallucinatory Trench • Eden • Brimstone Pit • Seat of Torment • Abaddon|
|Lothranis and Momaganon||Seat of Torment • Abaddon • Heavenfall Temple|
|Morai||Endless Universe • Advanced Endless Universe|
|Primal World||Flowsilver Palace • Undercurrent Hall • Uncharted Paradise|
|The Western Steppes||Dawnlight Halls|