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Humans mainly reside in the northern parts of Perfect World, but they can be found almost everywhere else too. The three human classes are Blademaster, Technician, and Wizard. The starting town of the humans is Etherblade. Humans have no innate abilities unlike the Untamed, which can turn into animals, or the Winged Elf, which can fly at level 1.

History

While the strongest spirits of Pan Gu's essence went to the Sacred World to become gods, the weakest were left behind to suffer hunger and pain. Eventually, these weaker souls became powerful and resilient enough to obtain physical forms. Humans share the essence of Pan Gu with the gods, destiny having put them in a state of mutual dependence. With their skills in creative thinking and innovation, and their tendency towards unscrupulous behavior when necessary, Humans became the dominant race in Perfect World and erected five great capital cities. In the Midlands, though, they were strongly challenged by the Winged Elves. They ultimately fought a thousand-year war for control of the city of Heaven's Tear.

Appearance

Human blademasters and wizards have the most basic appearance of all of the races, though most other races do take on humanoid forms that are very similar. They do not have any spectacular features about them.

Technicians are a female-only class that have a more detailed appearance compared to their blademaster and wizard counterparts.

Etherblade

Etherblade City View

Aerial view of Etherblade.

Main article: Etherblade City

Etherblade is the Human capital city. It lies in the northern area of Perfect World. A special landmark in Etherblade is the giant sword sticking up from the ground. Other places of interest are Hidden Heroes Village, southeast of Etherblade, Walled Stronghold, east of Etherblade, and Timberfield, northeast of Etherblade. Firecrag Grotto, the dungeon for the human Call to Duty quest, is North of Etherblade.

Blademaster

Main article: Blademaster

Blademaster is the human warrior, a cross between a tank and a damage dealer. It's a well rounded class which can choose from four weapon paths starting at level 29: swords, axes, poleblades, and/or fists. Blademasters are known for great stun skills, and damaging skills. Usually the role of Blademaster in squad is to act as damage dealer, and occasionally as a tank. Blademasters can use every close melee weapon effectively, with some weapons being better than others in certain situations.

Technician

Main article: Technician


Wizard

Main article: Wizard

Wizard is the human mage. Wizards can use fire, water, and earth elemental magic, making them the class with most elements available in the whole game. Wizards can do the highest damage in the game. Wizards also have elemental shield buffs and a healing spell. Wizards start with really low physical defense, but the "Stone Barrier" skill gives double physical defense when it's at level 10. Any magic weapon is able to be used by a wizard although a magic sword is commonly preferred.

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